Player Matchup

Ra
Ra
KreinKhepri
Ra
Level 156
God Stats
4W - 1L
1,708 SR
Queue Stats
141W - 131L
1,521 Elo+
Party 1
Osiris
Osiris
Rinñ
Osiris
Level 164
God Stats
1W - 0L
1,752 SR
Queue Stats
118W - 99L
1,620 Elo+
Party 1
Ao Kuang
Ao Kuang
TakenHazel
Ao Kuang
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 29L
1,402 Elo+
Solo
Nu Wa
Nu Wa
bigweinerkuzenbo
Nu Wa
Level 174
God Stats
12W - 12L
1,776 SR
Queue Stats
142W - 124L
1,631 Elo+
Solo
Serqet
Serqet
thechazz
Serqet
Level 158
God Stats
4W - 1L
1,562 SR
Queue Stats
43W - 34L
1,606 Elo+
Solo
Team Averages
Level 162
1,660 SR
1,556 Elo+

VS

Team Averages
Level 110
1,444 SR
1,568 Elo+
Ne Zha
Ne Zha
All_Pro_Legendz
Ne Zha
Level 120
God Stats
0W - 4L
1,106 SR
Queue Stats
192W - 212L
1,534 Elo+
Solo
Baba Yaga
Baba Yaga
BossReKiller96
Baba Yaga
Level 139
God Stats
0W - 4L
1,171 SR
Queue Stats
164W - 167L
1,542 Elo+
Solo
Fenrir
Fenrir
FlaredLights
Fenrir
Level 60
God Stats
1W - 1L
1,965 SR
Queue Stats
59W - 58L
1,606 Elo+
Solo
Ao Kuang
Ao Kuang
allergysniffles
Ao Kuang
Level 54
God Stats
7W - 4L
1,723 SR
Queue Stats
117W - 107L
1,601 Elo+
Solo
Nut
Nut
death_awaits_u12
Nut
Level 177
God Stats
0W - 3L
1,256 SR
Queue Stats
160W - 150L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 2
8,186
630
3,945
7,557
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Osiris
Rinñ
Osiris
14
6 / 0 / 4
8,112
624
8,238
10,765
6,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
TakenHazel
Ao Kuang
14
3 / 5 / 6
8,255
635
8,439
16,420
6,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
8 / 0 / 3
8,595
661
14,218
7,054
2,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
thechazz
Serqet
12
3 / 2 / 7
7,670
590
5,660
10,604
7,398
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,082
468
5,527
12,004
4,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baba Yaga
BossReKiller96
Baba Yaga
12
0 / 4 / 1
6,403
493
4,224
7,229
3,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
10
1 / 5 / 2
6,211
478
4,958
12,919
6,803
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
12
6 / 4 / 1
7,710
593
11,610
15,755
9,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 4 / 0
6,177
475
4,475
11,756
3,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
22
Kills
7
8
Deaths
22
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Baba Yaga
BossReKiller96
Baba Yaga
0
4
1
0.13
L
Fenrir
1
5
2
0.4
W
2
1
2
3
W
Osiris
Rinñ
Osiris
6
0
4
8
W
Ao Kuang
TakenHazel
Ao Kuang
3
5
6
1.2
L
Ao Kuang
6
4
1
1.63
W
8
0
3
9.5
L
0
4
0
0
W
Serqet
thechazz
Serqet
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,500
Damage
30,794
52,400
Taken
59,663
25,767
Mitigated
27,454
21,407
Healing
16,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,527
1,695
0
3,428
12,004
4,173
0
3,387
8,567
0
35,343
L
Baba Yaga
BossReKiller96
Baba Yaga
4,224
265
0
1,043
7,229
3,042
0
2,411
4,818
51,284
0
L
Fenrir
4,958
1,570
0
2,190
12,919
6,803
0
5,758
7,032
0
17,830
W
3,945
516
1,059
3,394
7,557
3,193
427
3,085
4,196
67,889
307
W
Osiris
Rinñ
Osiris
8,238
3,667
0
5,111
10,765
6,362
0
1,458
9,165
0
71,396
W
Ao Kuang
TakenHazel
Ao Kuang
8,439
2,026
0
7,879
16,420
6,544
0
8,987
6,453
43,713
1,821
L
Ao Kuang
11,610
3,074
0
5,582
15,755
9,756
0
7,561
7,942
42,503
0
W
14,218
5,700
0
2,158
7,054
2,270
692
0
7,054
61,995
10,107
L
4,475
2,668
0
4,133
11,756
3,680
0
6,865
4,881
0
56,078
W
Serqet
thechazz
Serqet
5,660
1,357
0
1,806
10,604
7,398
153
1,268
9,260
0
23,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,818
Gold Earned
32,583
417
Minions Killed
342
0
Camps Cleared
0
1,292,033
Distance Traveled
1,194,117
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,082
468
61
5
0
264,116
0
L
Baba Yaga
6,403
493
90
7
0
220,062
4
L
Fenrir
6,211
478
29
2
0
253,902
4
W
Ra
8,186
630
124
10
0
251,362
0
W
Osiris
8,112
624
103
8
0
300,324
2
W
Ao Kuang
8,255
635
71
5
0
234,369
0
L
Ao Kuang
7,710
593
68
5
0
223,778
4
W
Nu Wa
8,595
661
91
7
0
234,293
0
L
Nut
6,177
475
94
7
0
232,259
1
W
Serqet
7,670
590
28
2
0
271,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role