Player Matchup

Tiamat
Tiamat
CornGod
Tiamat
Level 147
God Stats
4W - 2L
1,765 SR
Queue Stats
69W - 61L
1,595 Elo+
Party 2
Kukulkan
Kukulkan
Jamboy11
Kukulkan
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 65L
1,533 Elo+
Party 2
Rama
Rama
JerryBerryL
Rama
Level 128
God Stats
0W - 1L
1,440 SR
Queue Stats
100W - 99L
1,573 Elo+
Solo
Horus
Horus
OOLyle
Horus
Level 143
God Stats
1W - 1L
1,751 SR
Queue Stats
73W - 75L
1,561 Elo+
Party 2
Charon
Charon
normous11
Charon
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,527 Elo+
Party 2
Team Averages
Level 126
1,591 SR
1,558 Elo+

VS

Team Averages
Level 118
1,521 SR
1,517 Elo+
Hera
Hera
 
Hera
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
CancelThis
Chang'e
Level 69
God Stats
3W - 0L
1,784 SR
Queue Stats
401W - 420L
1,511 Elo+
Solo
Artemis
Artemis
SirCheesusCakes
Artemis
Level 146
God Stats
1W - 1L
1,274 SR
Queue Stats
121W - 133L
1,464 Elo+
Party 1
Thor
Thor
ZebraCakess
Thor
Level 146
God Stats
4W - 2L
1,516 SR
Queue Stats
219W - 193L
1,602 Elo+
Party 1
Persephone
Persephone
iammikeyp
Persephone
Level 127
God Stats
4W - 2L
1,531 SR
Queue Stats
329W - 333L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CornGod
Tiamat
12
1 / 4 / 5
7,518
683
7,590
11,656
7,571
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Kukulkan
Jamboy11
Kukulkan
15
2 / 3 / 5
7,976
725
9,565
9,329
4,647
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 7 / 5
9,215
838
8,079
14,970
6,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
OOLyle
Horus
16
5 / 2 / 7
9,388
853
11,510
13,471
12,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charon
normous11
Charon
17
0 / 3 / 8
8,939
813
10,730
11,488
11,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
5 / 4 / 10
9,448
859
11,566
12,282
4,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
CancelThis
Chang'e
14
1 / 2 / 12
8,579
780
5,196
15,713
7,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
3 / 3 / 10
8,810
801
17,848
14,235
6,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
9 / 3 / 8
9,709
883
14,827
13,593
6,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
iammikeyp
Persephone
15
1 / 1 / 11
8,937
812
6,116
8,310
3,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
70
12
Kills
19
19
Deaths
13
30
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
4
10
2.5
W
Chang'e
CancelThis
Chang'e
1
2
12
3.5
L
Tiamat
CornGod
Tiamat
1
4
5
0.88
L
Kukulkan
Jamboy11
Kukulkan
2
3
5
1.5
L
4
7
5
0.93
L
Horus
OOLyle
Horus
5
2
7
4.25
W
3
3
10
2.67
W
9
3
8
4.33
W
Persephone
iammikeyp
Persephone
1
1
11
6.5
L
Charon
normous11
Charon
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,474
Damage
55,553
60,914
Taken
64,133
43,026
Mitigated
27,623
20,076
Healing
32,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
11,566
1,727
974
461
12,282
4,535
499
5,587
6,201
24,046
0
W
Chang'e
CancelThis
Chang'e
5,196
98
17,591
8,816
15,713
7,532
200
5,666
9,295
12,396
0
L
Tiamat
CornGod
Tiamat
7,590
558
1,644
2,793
11,656
7,571
0
5,248
6,408
12,067
0
L
Kukulkan
Jamboy11
Kukulkan
9,565
0
1,196
901
9,329
4,647
0
4,148
5,181
26,083
0
L
8,079
5,275
0
2,909
14,970
6,052
0
5,113
9,857
0
22,391
L
Horus
OOLyle
Horus
11,510
2,815
4,004
5,328
13,471
12,845
0
4,416
9,055
0
16,124
W
17,848
3,895
1,058
288
14,235
6,148
2,068
6,574
7,179
0
34,577
W
14,827
2,271
341
438
13,593
6,243
387
5,588
7,477
0
19,216
W
Persephone
iammikeyp
Persephone
6,116
42
546
1,767
8,310
3,165
860
2,764
5,168
17,901
409
L
Charon
normous11
Charon
10,730
36
218
1,083
11,488
11,911
0
3,910
7,578
23,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,036
Gold Earned
45,483
112
Minions Killed
117
0
Camps Cleared
0
1,042,967
Distance Traveled
1,039,011
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,448
859
20
2
0
220,332
0
W
Chang'e
8,579
780
20
2
0
223,725
0
L
Tiamat
7,518
683
14
1
0
177,828
0
L
Kukulkan
7,976
725
39
4
0
230,747
0
L
Rama
9,215
838
28
3
0
177,551
0
L
Horus
9,388
853
10
1
0
242,192
0
W
Artemis
8,810
801
39
4
0
185,486
0
W
Thor
9,709
883
12
1
0
172,671
0
W
Persephone
8,937
812
26
2
0
236,797
0
L
Charon
8,939
813
21
2
0
214,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role