Player Matchup

Agni
Agni
 
Agni
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Pure Hunterr11
Danzaburou
Level 68
God Stats
13W - 6L
1,413 SR
Queue Stats
25W - 26L
1,201 Elo+
Party 2
Bastet
Bastet
Yuqii_vZv
Bastet
Level 64
God Stats
2W - 1L
1,287 SR
Queue Stats
62W - 59L
1,412 Elo+
Solo
Sun Wukong
Sun Wukong
jmash333
Sun Wukong
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,170 Elo+
Party 2
Xing Tian
Xing Tian
tw2nty
Xing Tian
Level 75
God Stats
5W - 0L
1,899 SR
Queue Stats
78W - 78L
1,490 Elo+
Solo
Team Averages
Level 65
1,520 SR
1,355 Elo+

VS

Team Averages
Level 50
1,461 SR
1,371 Elo+
Osiris
Osiris
Dab0nYoGirl69696
Osiris
Level 58
God Stats
1W - 1L
1,694 SR
Queue Stats
230W - 245L
1,354 Elo+
Party 1
Cliodhna
Cliodhna
FuzyWuzy214
Cliodhna
Level 37
God Stats
0W - 1L
1,283 SR
Queue Stats
9W - 17L
1,336 Elo+
Solo
Bacchus
Bacchus
Longjam
Bacchus
Level 16
God Stats
46W - 60L
1,460 SR
Queue Stats
52W - 71L
1,299 Elo+
Party 1
Ix Chel
Ix Chel
Oveyron
Ix Chel
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 171L
1,406 Elo+
Party 1
Artemis
Artemis
pittsteeler123
Artemis
Level 86
God Stats
6W - 12L
1,368 SR
Queue Stats
282W - 265L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
2 / 0 / 3
9,323
622
6,178
7,267
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Pure Hunterr11
Danzaburou
13
4 / 2 / 7
7,913
528
13,076
9,839
4,107
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
Yuqii_vZv
Bastet
12
6 / 0 / 5
7,638
509
6,988
11,152
4,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
jmash333
Sun Wukong
12
2 / 1 / 0
7,785
519
7,389
8,552
6,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
tw2nty
Xing Tian
12
7 / 1 / 7
8,486
566
6,241
14,898
14,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,584
506
7,501
17,226
16,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
FuzyWuzy214
Cliodhna
12
1 / 4 / 0
6,765
451
5,891
15,508
6,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
Longjam
Bacchus
10
1 / 5 / 2
6,850
457
4,845
14,858
15,414
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
Oveyron
Ix Chel
13
0 / 3 / 0
7,315
488
2,195
8,410
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 6 / 3
6,101
407
7,573
10,991
4,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
21
Kills
3
4
Deaths
21
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
0
3
3.5
L
1
3
0
0.33
L
Cliodhna
FuzyWuzy214
Cliodhna
1
4
0
0.25
L
Bacchus
Longjam
Bacchus
1
5
2
0.4
L
Ix Chel
Oveyron
Ix Chel
0
3
0
0
W
Danzaburou
Pure Hunterr11
Danzaburou
4
2
7
3.75
W
Bastet
Yuqii_vZv
Bastet
6
0
5
8.5
W
Sun Wukong
jmash333
Sun Wukong
2
1
0
2
L
0
6
3
0.25
W
Xing Tian
tw2nty
Xing Tian
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,872
Damage
28,005
51,708
Taken
66,993
32,350
Mitigated
45,229
12,836
Healing
20,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,178
522
0
2,420
7,267
2,992
318
1,292
5,975
85,207
976
L
7,501
3,797
0
4,476
17,226
16,273
41
106
16,410
0
56,799
L
Cliodhna
FuzyWuzy214
Cliodhna
5,891
523
277
7,171
15,508
6,176
0
2,464
12,938
0
59,914
L
Bacchus
Longjam
Bacchus
4,845
886
0
3,330
14,858
15,414
0
1,884
12,974
20,860
0
L
Ix Chel
Oveyron
Ix Chel
2,195
339
192
2,423
8,410
3,188
0
4,043
3,860
60,598
2,071
W
Danzaburou
Pure Hunterr11
Danzaburou
13,076
6,198
263
3,366
9,839
4,107
744
1,823
8,016
0
49,565
W
Bastet
Yuqii_vZv
Bastet
6,988
3,570
0
1,598
11,152
4,922
0
872
10,280
0
42,814
W
Sun Wukong
jmash333
Sun Wukong
7,389
2,393
0
1,884
8,552
6,184
236
192
8,360
0
41,880
L
7,573
2,108
0
2,361
10,991
4,178
0
2,475
8,516
0
39,141
W
Xing Tian
tw2nty
Xing Tian
6,241
787
0
3,305
14,898
14,145
0
2,660
12,238
21,013
3,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,145
Gold Earned
34,615
351
Minions Killed
337
0
Camps Cleared
0
1,522,494
Distance Traveled
1,420,110
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,323
622
138
9
0
308,677
0
L
Osiris
7,584
506
75
5
0
258,864
0
L
Cliodhna
6,765
451
81
5
0
325,800
0
L
Bacchus
6,850
457
25
2
0
291,030
0
L
Ix Chel
7,315
488
107
7
0
306,875
0
W
Danzaburou
7,913
528
61
4
0
282,256
0
W
Bastet
7,638
509
66
4
0
328,070
0
W
Sun Wukong
7,785
519
58
4
0
299,391
0
L
Artemis
6,101
407
49
3
0
237,541
0
W
Xing Tian
8,486
566
28
2
0
304,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role