Player Matchup

Charybdis
Charybdis
SamuraiLord121
Charybdis
Level 154
God Stats
2W - 3L
1,183 SR
Queue Stats
197W - 217L
1,538 Elo+
Solo
Pele
Pele
TSM_KindredEPR22
Pele
Level 149
God Stats
1W - 0L
1,872 SR
Queue Stats
48W - 76L
1,463 Elo+
Party 1
Vulcan
Vulcan
The_Carster
Vulcan
Level 157
God Stats
5W - 13L
1,432 SR
Queue Stats
34W - 46L
1,517 Elo+
Party 1
Fafnir
Fafnir
Toci_hn
Fafnir
Level 196
God Stats
2W - 5L
1,370 SR
Queue Stats
100W - 109L
1,530 Elo+
Party 1
Anhur
Anhur
tāintocles
Anhur
Level 67
God Stats
2W - 0L
1,708 SR
Queue Stats
57W - 79L
1,462 Elo+
Solo
Team Averages
Level 145
1,513 SR
1,502 Elo+

VS

Team Averages
Level 162
1,558 SR
1,512 Elo+
Neith
Neith
 
Neith
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Beefsquatch22
Discordia
Level 157
God Stats
10W - 17L
1,435 SR
Queue Stats
207W - 215L
1,505 Elo+
Party 2
Jormungandr
Jormungandr
Isswyn
Jormungandr
Level 198
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 95L
1,518 Elo+
Solo
Hercules
Hercules
Lovelyomnivore
Hercules
Level 164
God Stats
1W - 2L
1,696 SR
Queue Stats
61W - 47L
1,575 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cptnbojang
Morgan Le Fay
Level 154
God Stats
26W - 19L
1,660 SR
Queue Stats
253W - 263L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
SamuraiLord121
Charybdis
11
0 / 0 / 1
5,839
973
4,549
5,968
2,068
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 0 / 2
5,526
921
3,006
5,463
1,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vulcan
12
4 / 0 / 1
6,469
1,078
7,221
4,468
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Fafnir
Toci_hn
Fafnir
10
1 / 0 / 4
5,853
976
2,939
5,081
4,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 2 / 4
6,049
1,008
2,893
4,801
1,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 1 / 1
5,889
982
1,950
3,114
890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Beefsquatch22
Discordia
11
0 / 0 / 0
5,888
981
5,729
3,114
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Isswyn
Jormungandr
11
1 / 1 / 0
5,873
979
3,728
6,120
4,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
10
0 / 3 / 1
5,603
934
3,226
8,369
6,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Morgan Le Fay
cptnbojang
Morgan Le Fay
11
0 / 0 / 1
6,063
1,011
6,390
4,015
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
5
Kills
2
2
Deaths
5
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
1
1.5
L
Discordia
Beefsquatch22
Discordia
0
0
0
0
L
Jormungandr
Isswyn
Jormungandr
1
1
0
1
L
Hercules
0
3
1
0.17
W
Charybdis
SamuraiLord121
Charybdis
0
0
1
0.5
W
0
0
2
1
W
Vulcan
4
0
1
4.5
W
Fafnir
Toci_hn
Fafnir
1
0
4
3
L
Morgan Le Fay
cptnbojang
Morgan Le Fay
0
0
1
0.5
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,608
Damage
21,023
25,781
Taken
24,732
12,597
Mitigated
14,078
5,578
Healing
4,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,950
442
0
665
3,114
890
0
1,163
1,749
0
7,034
L
Discordia
Beefsquatch22
Discordia
5,729
145
0
250
3,114
962
0
1,282
1,777
22,482
0
L
Jormungandr
Isswyn
Jormungandr
3,728
1,219
0
942
6,120
4,630
0
2,467
3,325
15,422
208
L
Hercules
3,226
1,148
0
1,892
8,369
6,124
0
3,539
4,440
0
6,103
W
Charybdis
SamuraiLord121
Charybdis
4,549
1,983
0
1,806
5,968
2,068
0
3,096
2,538
0
18,910
W
3,006
928
0
224
5,463
1,936
0
2,221
2,791
0
8,566
W
Vulcan
7,221
113
0
250
4,468
1,930
0
3,709
589
21,411
0
W
Fafnir
Toci_hn
Fafnir
2,939
859
0
2,196
5,081
4,974
0
2,350
2,400
3,742
0
L
Morgan Le Fay
cptnbojang
Morgan Le Fay
6,390
671
0
602
4,015
1,472
0
666
3,281
19,029
1,777
W
2,893
636
0
1,102
4,801
1,689
0
2,746
1,720
0
17,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,736
Gold Earned
29,316
131
Minions Killed
134
0
Camps Cleared
0
696,011
Distance Traveled
611,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,889
982
8
1
0
69,187
0
L
Discordia
5,888
981
35
6
0
142,768
0
L
Jormungandr
5,873
979
31
5
0
122,540
0
L
Hercules
5,603
934
15
3
0
141,001
0
W
Charybdis
5,839
973
36
6
0
146,602
0
W
Pele
5,526
921
14
2
0
119,151
0
W
Vulcan
6,469
1,078
38
6
0
154,188
0
W
Fafnir
5,853
976
1
0
0
137,717
0
L
Morgan Le Fay
6,063
1,011
45
8
0
135,573
0
W
Anhur
6,049
1,008
42
7
0
138,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role