Player Matchup

Artio
Artio
BeyondSkyGod
Artio
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,484 Elo+
Party 3
Scylla
Scylla
DerEine92
Scylla
Level 62
God Stats
9W - 15L
1,415 SR
Queue Stats
313W - 320L
1,526 Elo+
Party 2
Arachne
Arachne
FIKO_126_69
Arachne
Level 124
God Stats
8W - 8L
1,500 SR
Queue Stats
652W - 626L
1,481 Elo+
Party 2
Apollo
Apollo
Microondas_69
Apollo
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 20L
1,488 Elo+
Party 3
Hercules
Hercules
kinglami2017
Hercules
Level 69
God Stats
2W - 9L
1,276 SR
Queue Stats
47W - 48L
1,406 Elo+
Solo
Team Averages
Level 81
1,438 SR
1,477 Elo+

VS

Team Averages
Level 97
1,491 SR
1,484 Elo+
Shiva
Shiva
 
Shiva
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
 
Hou Yi
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
IBB98
Raijin
Level 124
God Stats
4W - 4L
1,466 SR
Queue Stats
161W - 142L
1,510 Elo+
Solo
Chaac
Chaac
OzBOOMANzO
Chaac
Level 106
God Stats
5W - 7L
1,294 SR
Queue Stats
69W - 75L
1,389 Elo+
Solo
Thanatos
Thanatos
žužuželé
Thanatos
Level 78
God Stats
20W - 11L
1,696 SR
Queue Stats
33W - 27L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,693
521
1,932
9,266
6,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
DerEine92
Scylla
10
0 / 1 / 3
5,294
588
2,725
3,998
1,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
FIKO_126_69
Arachne
11
3 / 1 / 0
5,743
638
5,351
9,461
3,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

8
0 / 1 / 1
4,652
517
5,104
6,813
2,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
kinglami2017
Hercules
1
0 / 0 / 0
3,262
362
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
0 / 0 / 0
5,752
639
3,641
4,669
3,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hou Yi
 
Hou Yi
9
1 / 0 / 2
4,979
553
4,797
4,906
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Raijin
IBB98
Raijin
10
0 / 3 / 1
5,880
653
2,436
5,152
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
9
1 / 1 / 3
5,316
591
5,129
7,958
4,101
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Thanatos
žužuželé
Thanatos
11
3 / 0 / 1
5,645
627
2,767
5,974
2,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
4
Kills
5
5
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
0
0
0
W
Hou Yi
 
Hou Yi
1
0
2
2
L
1
2
0
0.5
L
Scylla
DerEine92
Scylla
0
1
3
1.5
L
Arachne
FIKO_126_69
Arachne
3
1
0
3
W
Raijin
IBB98
Raijin
0
3
1
0.17
L
0
1
1
0.5
W
Chaac
1
1
3
2.5
L
Hercules
kinglami2017
Hercules
0
0
0
0
W
Thanatos
žužuželé
Thanatos
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,112
Damage
18,770
29,538
Taken
28,659
13,438
Mitigated
13,120
12,069
Healing
10,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
3,641
582
0
398
4,669
3,011
0
625
4,044
0
43,153
W
Hou Yi
 
Hou Yi
4,797
2,440
0
2,033
4,906
1,538
376
635
4,271
0
27,343
L
1,932
61
200
3,252
9,266
6,806
0
0
9,266
6,860
372
L
Scylla
DerEine92
Scylla
2,725
120
0
875
3,998
1,031
0
1,368
2,320
28,711
0
L
Arachne
FIKO_126_69
Arachne
5,351
3,772
0
5,688
9,461
3,450
0
688
8,703
0
39,362
W
Raijin
IBB98
Raijin
2,436
150
0
330
5,152
1,858
0
1,875
3,277
42,260
813
L
5,104
4,186
0
2,054
6,813
2,151
0
0
6,813
0
40,836
W
Chaac
5,129
1,725
605
3,188
7,958
4,101
66
708
7,250
0
27,938
L
Hercules
kinglami2017
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
žužuželé
Thanatos
2,767
1,005
0
4,325
5,974
2,612
0
521
5,453
0
38,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,644
Gold Earned
27,572
198
Minions Killed
304
0
Camps Cleared
0
765,790
Distance Traveled
922,405
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,752
639
68
8
0
194,175
0
W
Hou Yi
4,979
553
53
6
0
178,494
0
L
Artio
4,693
521
7
1
0
177,788
0
L
Scylla
5,294
588
60
7
0
179,595
1
L
Arachne
5,743
638
68
8
0
238,422
1
W
Raijin
5,880
653
79
9
0
172,507
1
L
Apollo
4,652
517
63
7
0
169,985
0
W
Chaac
5,316
591
34
4
0
179,403
0
L
Hercules
3,262
362
0
0
0
0
0
W
Thanatos
5,645
627
70
8
0
197,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role