Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
GetGanked22
Fafnir
Level 139
God Stats
0W - 2L
1,630 SR
Queue Stats
3W - 16L
1,182 Elo+
Solo
Skadi
Skadi
LifeinShambles-
Skadi
Level 108
God Stats
6W - 5L
1,569 SR
Queue Stats
32W - 34L
1,527 Elo+
Party 1
Olorun
Olorun
TheyHate_Jay_
Olorun
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 71L
1,505 Elo+
Party 1
Osiris
Osiris
taytig
Osiris
Level 109
God Stats
0W - 3L
1,317 SR
Queue Stats
52W - 62L
1,451 Elo+
Solo
Team Averages
Level 124
1,503 SR
1,433 Elo+

VS

Team Averages
Level 137
1,686 SR
1,491 Elo+
Aphrodite
Aphrodite
DR Swifty 45
Aphrodite
Level 137
God Stats
3W - 1L
1,726 SR
Queue Stats
251W - 230L
1,469 Elo+
Solo
Lancelot
Lancelot
I HolyGenesis I
Lancelot
Level 139
God Stats
7W - 3L
1,655 SR
Queue Stats
500W - 455L
1,493 Elo+
Solo
Zhong Kui
Zhong Kui
ReNeGaDoSk9
Zhong Kui
Level 147
God Stats
4W - 3L
1,500 SR
Queue Stats
120W - 122L
1,451 Elo+
Solo
Ra
Ra
SAUSEYboss71
Ra
Level 120
God Stats
11W - 6L
1,790 SR
Queue Stats
139W - 128L
1,544 Elo+
Solo
Artemis
Artemis
Susshomaru
Artemis
Level 142
God Stats
18W - 8L
1,759 SR
Queue Stats
547W - 489L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
1 / 0 / 0
4,242
606
1,360
4,261
1,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
6
0 / 1 / 0
4,158
594
2,598
5,657
4,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 1 / 0
4,333
619
1,076
2,820
881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 2 / 0
3,571
510
2,063
5,098
1,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Osiris
taytig
Osiris
4
0 / 2 / 0
3,426
489
1,785
3,695
2,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DR Swifty 45
Aphrodite
7
0 / 0 / 3
4,307
615
2,208
4,344
2,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lancelot
7
1 / 0 / 0
3,900
557
1,859
3,941
1,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
ReNeGaDoSk9
Zhong Kui
8
2 / 0 / 0
5,035
719
2,278
3,572
1,922
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

9
0 / 0 / 1
4,817
688
1,494
1,673
572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Artemis
Susshomaru
Artemis
7
3 / 1 / 0
4,263
609
5,381
4,563
1,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
6
6
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
0
0
1
W
Aphrodite
DR Swifty 45
Aphrodite
0
0
3
1.5
L
Fafnir
0
1
0
0
W
Lancelot
1
0
0
1
L
0
1
0
0
W
Zhong Kui
ReNeGaDoSk9
Zhong Kui
2
0
0
2
W
0
0
1
0.5
W
Artemis
Susshomaru
Artemis
3
1
0
3
L
0
2
0
0
L
Osiris
taytig
Osiris
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,882
Damage
13,220
21,531
Taken
18,093
10,876
Mitigated
8,497
7,536
Healing
10,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,360
410
0
750
4,261
1,657
0
479
3,742
0
25,513
W
Aphrodite
DR Swifty 45
Aphrodite
2,208
213
1,383
3,750
4,344
2,568
0
2,402
1,942
13,699
0
L
Fafnir
2,598
619
0
2,149
5,657
4,386
0
1,232
4,425
12,339
0
W
Lancelot
1,859
428
0
600
3,941
1,783
0
82
3,859
0
22,626
L
1,076
248
0
460
2,820
881
0
1,178
1,431
0
29,387
W
Zhong Kui
ReNeGaDoSk9
Zhong Kui
2,278
240
0
2,949
3,572
1,922
280
0
3,258
28,511
1,247
W
1,494
124
288
569
1,673
572
0
0
1,673
34,931
0
W
Artemis
Susshomaru
Artemis
5,381
2,406
0
951
4,563
1,652
0
2,146
2,417
0
29,049
L
2,063
1,551
420
2,445
5,098
1,707
0
976
4,122
23,809
1,841
L
Osiris
taytig
Osiris
1,785
568
0
1,312
3,695
2,245
0
1,864
1,831
0
12,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,730
Gold Earned
22,322
188
Minions Killed
228
0
Camps Cleared
0
613,214
Distance Traveled
680,206
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,242
606
47
7
0
174,107
0
W
Aphrodite
4,307
615
12
2
0
129,008
0
L
Fafnir
4,158
594
17
2
0
132,183
0
W
Lancelot
3,900
557
43
6
0
158,984
0
L
Skadi
4,333
619
60
9
0
125,190
2
W
Zhong Kui
5,035
719
56
8
0
126,704
0
W
Ra
4,817
688
68
10
0
146,429
0
W
Artemis
4,263
609
49
7
0
119,081
0
L
Olorun
3,571
510
46
7
0
113,385
0
L
Osiris
3,426
489
18
3
0
68,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role