Player Matchup

Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
GenariG
Arachne
Level 89
God Stats
13W - 12L
1,500 SR
Queue Stats
63W - 58L
1,468 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kabiru
Cu Chulainn
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
MrViegaas
Danzaburou
Level 153
God Stats
9W - 8L
1,702 SR
Queue Stats
143W - 142L
1,480 Elo+
Solo
Sobek
Sobek
shonito
Sobek
Level 132
God Stats
1W - 1L
1,253 SR
Queue Stats
2W - 4L
1,191 Elo+
Party 1
Team Averages
Level 121
1,491 SR
1,428 Elo+

VS

Team Averages
Level 122
1,481 SR
1,441 Elo+
Loki
Loki
 
Loki
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
athos17pp
Thanatos
Level 158
God Stats
8W - 5L
1,500 SR
Queue Stats
143W - 139L
1,537 Elo+
Party 2
Kukulkan
Kukulkan
benosul2007
Kukulkan
Level 46
God Stats
15W - 21L
1,007 SR
Queue Stats
189W - 210L
1,424 Elo+
Solo
Ares
Ares
draymer
Ares
Level 128
God Stats
2W - 1L
1,688 SR
Queue Stats
119W - 110L
1,466 Elo+
Solo
Neith
Neith
tkdioh
Neith
Level 156
God Stats
9W - 6L
1,709 SR
Queue Stats
83W - 81L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
5 / 0 / 3
7,543
686
9,284
6,944
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Arachne
GenariG
Arachne
10
1 / 2 / 2
5,850
532
2,426
10,424
4,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Kabiru
Cu Chulainn
12
1 / 2 / 0
7,205
655
4,800
6,602
2,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Danzaburou
MrViegaas
Danzaburou
12
1 / 0 / 4
6,740
613
4,462
5,009
2,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
shonito
Sobek
10
1 / 0 / 4
6,148
559
2,852
7,224
5,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 1 / 0
6,834
621
4,782
9,252
3,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thanatos
athos17pp
Thanatos
11
1 / 1 / 0
5,609
510
5,098
10,940
4,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
benosul2007
Kukulkan
7
0 / 5 / 0
4,861
442
2,619
6,255
2,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ares
draymer
Ares
9
0 / 1 / 0
5,705
519
4,195
11,082
7,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
tkdioh
Neith
10
0 / 1 / 0
5,641
513
3,746
4,547
1,797
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
9
Kills
4
4
Deaths
9
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
3
6.5
L
Loki
 
Loki
3
1
0
3
W
Arachne
GenariG
Arachne
1
2
2
1
W
Cu Chulainn
Kabiru
Cu Chulainn
1
2
0
0.5
W
Danzaburou
MrViegaas
Danzaburou
1
0
4
3
L
Thanatos
athos17pp
Thanatos
1
1
0
1
L
Kukulkan
benosul2007
Kukulkan
0
5
0
0
L
Ares
draymer
Ares
0
1
0
0
W
Sobek
shonito
Sobek
1
0
4
3
L
Neith
tkdioh
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,824
Damage
20,440
36,203
Taken
42,076
16,649
Mitigated
20,072
16,453
Healing
14,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,284
3,969
0
4,787
6,944
2,016
933
2,055
4,889
55,030
1,501
L
Loki
 
Loki
4,782
1,055
0
1,111
9,252
3,467
0
422
8,830
0
56,146
W
Arachne
GenariG
Arachne
2,426
1,942
0
4,222
10,424
4,084
0
1,530
8,894
0
45,609
W
Cu Chulainn
Kabiru
Cu Chulainn
4,800
797
0
1,813
6,602
2,601
0
0
6,602
0
49,612
W
Danzaburou
MrViegaas
Danzaburou
4,462
1,842
0
2,560
5,009
2,040
0
1,060
3,949
0
59,171
L
Thanatos
athos17pp
Thanatos
5,098
1,339
0
8,006
10,940
4,780
0
2,270
8,670
0
50,652
L
Kukulkan
benosul2007
Kukulkan
2,619
212
0
1,070
6,255
2,067
0
3,941
2,314
19,443
0
L
Ares
draymer
Ares
4,195
96
0
2,789
11,082
7,961
0
3,693
7,389
22,777
0
W
Sobek
shonito
Sobek
2,852
107
0
3,071
7,224
5,908
0
2,247
4,977
13,381
2,052
L
Neith
tkdioh
Neith
3,746
1,199
0
1,698
4,547
1,797
0
1,091
3,456
0
48,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,486
Gold Earned
28,650
389
Minions Killed
323
0
Camps Cleared
0
1,100,701
Distance Traveled
1,125,397
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,543
686
97
9
0
204,969
0
L
Loki
6,834
621
101
9
0
273,271
2
W
Arachne
5,850
532
74
7
0
225,614
0
W
Cu Chulainn
7,205
655
88
8
0
227,804
3
W
Danzaburou
6,740
613
114
10
0
207,152
4
L
Thanatos
5,609
510
69
6
0
269,005
0
L
Kukulkan
4,861
442
36
3
0
154,221
0
L
Ares
5,705
519
30
3
0
219,703
2
W
Sobek
6,148
559
16
1
0
235,162
2
L
Neith
5,641
513
87
8
0
209,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role