Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Jakefromthe8
Thanatos
Level 157
God Stats
0W - 5L
1,063 SR
Queue Stats
227W - 241L
1,501 Elo+
Party 1
Khepri
Khepri
NaSTYNa5H
Khepri
Level 247
God Stats
9W - 6L
1,606 SR
Queue Stats
346W - 373L
1,534 Elo+
Party 1
Sun Wukong
Sun Wukong
SenileGiraffe71
Sun Wukong
Level 155
God Stats
1W - 1L
1,409 SR
Queue Stats
92W - 102L
1,508 Elo+
Party 1
Gilgamesh
Gilgamesh
Soggyracoon
Gilgamesh
Level 154
God Stats
13W - 11L
1,635 SR
Queue Stats
469W - 472L
1,565 Elo+
Party 1
Team Averages
Level 177
1,443 SR
1,521 Elo+

VS

Team Averages
Level 124
1,554 SR
1,505 Elo+
Skadi
Skadi
 
Skadi
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
D1ss3d3n7
Rama
Level 128
God Stats
4W - 0L
1,893 SR
Queue Stats
160W - 167L
1,474 Elo+
Solo
Charon
Charon
Holameng
Charon
Level 126
God Stats
5W - 2L
1,670 SR
Queue Stats
161W - 153L
1,503 Elo+
Party 2
Xbalanque
Xbalanque
Kuhnmeister
Xbalanque
Level 118
God Stats
3W - 0L
1,519 SR
Queue Stats
57W - 54L
1,553 Elo+
Party 2
Sun Wukong
Sun Wukong
vincepetti
Sun Wukong
Level 155
God Stats
2W - 4L
1,189 SR
Queue Stats
77W - 88L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
3 / 7 / 3
8,679
723
11,299
18,507
18,404
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thanatos
Jakefromthe8
Thanatos
13
2 / 7 / 3
7,951
663
8,605
13,434
8,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Khepri
NaSTYNa5H
Khepri
14
0 / 4 / 6
7,420
618
6,708
13,258
12,958
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
SenileGiraffe71
Sun Wukong
15
3 / 6 / 4
7,967
664
8,116
19,073
24,122
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Soggyracoon
Gilgamesh
16
3 / 4 / 4
8,753
729
6,872
15,539
17,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
7 / 3 / 11
9,868
822
13,218
8,720
4,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rama
16
5 / 2 / 12
9,802
817
17,383
8,804
4,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
Holameng
Charon
19
8 / 1 / 17
11,962
997
17,927
12,932
17,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Xbalanque
Kuhnmeister
Xbalanque
16
5 / 4 / 16
9,971
831
14,531
12,450
6,511
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
vincepetti
Sun Wukong
16
3 / 4 / 22
9,693
808
11,143
17,279
24,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
106
11
Kills
28
28
Deaths
14
20
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
7
3
0.64
W
Skadi
 
Skadi
7
3
11
4.17
W
Rama
5
2
12
5.5
W
Charon
Holameng
Charon
8
1
17
16.5
L
Thanatos
Jakefromthe8
Thanatos
2
7
3
0.5
W
Xbalanque
Kuhnmeister
Xbalanque
5
4
16
3.25
L
Khepri
NaSTYNa5H
Khepri
0
4
6
0.75
L
Sun Wukong
SenileGiraffe71
Sun Wukong
3
6
4
0.83
L
Gilgamesh
Soggyracoon
Gilgamesh
3
4
4
1.25
W
Sun Wukong
vincepetti
Sun Wukong
3
4
22
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,600
Damage
74,202
79,811
Taken
60,185
81,499
Mitigated
58,154
14,269
Healing
14,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
11,299
1,467
313
1,505
18,507
18,404
0
3,588
14,919
0
19,599
W
Skadi
 
Skadi
13,218
3,189
1,932
806
8,720
4,125
1,476
1,237
7,264
0
27,367
W
Rama
17,383
14,315
291
1,462
8,804
4,705
2,860
717
7,804
0
27,417
W
Charon
Holameng
Charon
17,927
2,280
650
3,489
12,932
17,995
513
1,410
11,021
35,514
2,556
L
Thanatos
Jakefromthe8
Thanatos
8,605
627
0
3,591
13,434
8,323
0
2,464
10,970
0
14,607
W
Xbalanque
Kuhnmeister
Xbalanque
14,531
6,480
463
1,626
12,450
6,511
3,045
674
11,513
0
34,799
L
Khepri
NaSTYNa5H
Khepri
6,708
404
708
1,020
13,258
12,958
0
4,543
8,715
17,666
0
L
Sun Wukong
SenileGiraffe71
Sun Wukong
8,116
1,782
1,850
3,864
19,073
24,122
0
3,310
15,763
0
15,777
L
Gilgamesh
Soggyracoon
Gilgamesh
6,872
1,298
248
1,170
15,539
17,692
0
2,636
12,903
0
17,209
W
Sun Wukong
vincepetti
Sun Wukong
11,143
1,852
981
2,467
17,279
24,818
0
2,670
14,112
0
17,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,770
Gold Earned
51,296
95
Minions Killed
139
0
Camps Cleared
0
947,995
Distance Traveled
1,034,928
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,679
723
8
1
0
177,124
0
W
Skadi
9,868
822
19
2
0
207,514
0
W
Rama
9,802
817
18
2
0
191,427
0
W
Charon
11,962
997
49
4
0
206,529
0
L
Thanatos
7,951
663
11
1
0
170,581
0
W
Xbalanque
9,971
831
37
3
0
211,344
0
L
Khepri
7,420
618
17
1
0
183,276
0
L
Sun Wukong
7,967
664
20
2
0
212,047
0
L
Gilgamesh
8,753
729
39
3
0
204,967
0
W
Sun Wukong
9,693
808
16
1
0
218,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role