Player Matchup

Rama
Rama
Eyeluh
Rama
Level 49
God Stats
31W - 28L
1,400 SR
Queue Stats
360W - 357L
1,439 Elo+
Solo
Awilix
Awilix
ScreamingGoat9
Awilix
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ThatGuyBlue
Cthulhu
Level 59
God Stats
2W - 2L
1,441 SR
Queue Stats
96W - 115L
1,379 Elo+
Party 2
Kukulkan
Kukulkan
supitbob
Kukulkan
Level 24
God Stats
1W - 2L
1,427 SR
Queue Stats
19W - 24L
1,373 Elo+
Party 2
Erlang Shen
Erlang Shen
thechaostemplar
Erlang Shen
Level 10
God Stats
1W - 5L
1,095 SR
Queue Stats
1W - 6L
1,031 Elo+
Party 2
Team Averages
Level 52
1,373 SR
1,344 Elo+

VS

Team Averages
Level 77
1,409 SR
1,418 Elo+
Thanatos
Thanatos
 
Thanatos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
BoloLax
Anubis
Level 127
God Stats
9W - 9L
1,421 SR
Queue Stats
122W - 110L
1,499 Elo+
Solo
Kuzenbo
Kuzenbo
Kingzsin
Kuzenbo
Level 28
God Stats
1W - 2L
1,251 SR
Queue Stats
40W - 50L
1,400 Elo+
Party 1
Odin
Odin
MIkePancho69
Odin
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 100L
1,259 Elo+
Solo
Anhur
Anhur
MrLow89
Anhur
Level 109
God Stats
6W - 7L
1,375 SR
Queue Stats
56W - 63L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Eyeluh
Rama
8
0 / 0 / 0
4,524
452
3,633
3,546
953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 4 / 2
5,144
514
4,424
9,209
3,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
ThatGuyBlue
Cthulhu
7
0 / 3 / 0
4,559
456
3,482
8,701
5,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
supitbob
Kukulkan
9
1 / 4 / 0
5,341
534
1,932
5,418
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
thechaostemplar
Erlang Shen
9
1 / 2 / 0
5,383
538
2,172
6,670
3,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
3 / 2 / 5
6,020
602
5,702
7,803
2,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
BoloLax
Anubis
13
7 / 0 / 2
7,189
719
5,512
4,692
2,489
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kuzenbo
Kingzsin
Kuzenbo
9
0 / 0 / 2
5,594
559
2,361
7,313
5,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 0 / 0
4,952
495
1,543
4,963
3,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anhur
MrLow89
Anhur
10
2 / 0 / 1
5,470
547
4,430
5,090
1,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
13
13
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
2
5
2.75
W
Anubis
BoloLax
Anubis
7
0
2
8
L
Rama
Eyeluh
Rama
0
0
0
0
W
Kuzenbo
Kingzsin
Kuzenbo
0
0
2
1
W
1
0
0
1
W
Anhur
MrLow89
Anhur
2
0
1
2.5
L
0
4
2
0.25
L
Cthulhu
ThatGuyBlue
Cthulhu
0
3
0
0
L
Kukulkan
supitbob
Kukulkan
1
4
0
0.25
L
Erlang Shen
thechaostemplar
Erlang Shen
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,643
Damage
19,548
33,544
Taken
29,861
14,462
Mitigated
16,229
5,932
Healing
15,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,702
1,177
0
6,219
7,803
2,694
491
1,221
6,582
0
22,481
W
Anubis
BoloLax
Anubis
5,512
298
0
2,717
4,692
2,489
322
905
3,787
50,446
2,549
L
Rama
Eyeluh
Rama
3,633
3,053
0
1,704
3,546
953
0
468
3,078
0
23,826
W
Kuzenbo
Kingzsin
Kuzenbo
2,361
982
0
3,291
7,313
5,641
90
2,160
5,153
15,539
1,996
W
1,543
834
0
1,440
4,963
3,769
0
0
4,963
0
14,369
W
Anhur
MrLow89
Anhur
4,430
2,903
0
2,134
5,090
1,636
718
1,128
3,962
0
38,676
L
4,424
1,668
0
500
9,209
3,144
0
1,390
7,819
0
37,826
L
Cthulhu
ThatGuyBlue
Cthulhu
3,482
673
0
1,721
8,701
5,742
0
1,474
7,227
17,887
0
L
Kukulkan
supitbob
Kukulkan
1,932
408
0
750
5,418
1,336
0
2,133
3,285
25,540
0
L
Erlang Shen
thechaostemplar
Erlang Shen
2,172
1,503
0
1,257
6,670
3,287
0
1,760
4,665
0
19,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,951
Gold Earned
29,225
207
Minions Killed
229
0
Camps Cleared
0
937,685
Distance Traveled
857,617
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,020
602
42
4
0
187,826
0
W
Anubis
7,189
719
79
8
0
186,431
0
L
Rama
4,524
452
32
3
0
203,676
0
W
Kuzenbo
5,594
559
28
3
0
183,281
0
W
Odin
4,952
495
22
2
0
139,059
0
W
Anhur
5,470
547
58
6
0
161,020
1
L
Awilix
5,144
514
58
6
0
213,701
2
L
Cthulhu
4,559
456
28
3
0
183,256
2
L
Kukulkan
5,341
534
48
5
0
171,254
0
L
Erlang Shen
5,383
538
41
4
0
165,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role