Player Matchup

Ix Chel
Ix Chel
Func YT
Ix Chel
Level 68
God Stats
88W - 73L
1,540 SR
Queue Stats
201W - 197L
1,474 Elo+
Party 1
Neith
Neith
Jammerscute
Neith
Level 103
God Stats
31W - 19L
1,564 SR
Queue Stats
340W - 336L
1,474 Elo+
Party 1
Arachne
Arachne
exictedmonkey42
Arachne
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 137L
1,480 Elo+
Party 1
Team Averages
Level 65
1,535 SR
1,476 Elo+

VS

Team Averages
Level 80
1,613 SR
1,361 Elo+
Bacchus
Bacchus
Canaan-StarChild
Bacchus
Level 109
God Stats
77W - 56L
1,567 SR
Queue Stats
539W - 552L
1,450 Elo+
Solo
Arachne
Arachne
Leonelcjs73
Arachne
Level 68
God Stats
0W - 1L
1,690 SR
Queue Stats
16W - 21L
1,105 Elo+
Solo
Hera
Hera
S_Spartan_
Hera
Level 63
God Stats
3W - 3L
1,581 SR
Queue Stats
124W - 121L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Func YT
Ix Chel
14
6 / 1 / 5
8,769
877
7,984
5,049
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 7
8,194
819
7,828
8,821
3,366
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 7
7,017
702
5,763
8,851
5,097
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
6,680
668
5,749
8,637
8,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Leonelcjs73
Arachne
9
1 / 5 / 1
6,433
643
4,321
9,096
4,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 2
6,637
664
5,888
6,627
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
11
Kills
2
3
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Ix Chel
Func YT
Ix Chel
6
1
5
8.5
W
4
1
7
7.5
L
Arachne
Leonelcjs73
Arachne
1
5
1
0.3
L
0
4
2
0.25
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,575
Damage
15,958
22,721
Taken
24,360
10,295
Mitigated
15,232
8,352
Healing
3,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,749
553
0
2,055
8,637
8,119
0
3,312
5,315
15,230
1,163
W
Ix Chel
Func YT
Ix Chel
7,984
1,000
1,857
1,661
5,049
1,832
442
2,007
2,940
38,116
0
W
7,828
4,108
313
2,650
8,821
3,366
1,348
4,477
3,957
0
29,373
L
Arachne
Leonelcjs73
Arachne
4,321
3,599
0
1,630
9,096
4,578
0
2,073
7,023
0
14,257
L
5,888
1,044
94
125
6,627
2,535
0
2,619
4,008
34,510
0
W
5,763
4,489
0
1,871
8,851
5,097
0
4,186
4,311
0
10,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,980
Gold Earned
19,750
127
Minions Killed
105
0
Camps Cleared
0
589,760
Distance Traveled
560,101
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,680
668
28
3
0
197,070
2
W
Ix Chel
8,769
877
80
8
0
198,149
0
W
Neith
8,194
819
35
4
0
192,128
0
L
Arachne
6,433
643
24
2
0
192,805
0
L
Hera
6,637
664
53
5
0
170,226
0
W
Arachne
7,017
702
12
1
0
199,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role