Player Matchup

Izanami
Izanami
 
Izanami
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
CoreyBer
Hel
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 209L
1,483 Elo+
Party 1
Raijin
Raijin
Gumonk
Raijin
Level 158
God Stats
0W - 2L
1,268 SR
Queue Stats
130W - 125L
1,532 Elo+
Solo
Freya
Freya
malutkasolnishko
Freya
Level 46
God Stats
7W - 7L
1,638 SR
Queue Stats
155W - 165L
1,477 Elo+
Party 1
Ganesha
Ganesha
vahuro
Ganesha
Level 157
God Stats
2W - 1L
1,839 SR
Queue Stats
221W - 234L
1,545 Elo+
Solo
Team Averages
Level 141
1,549 SR
1,507 Elo+

VS

Team Averages
Level 133
1,536 SR
1,515 Elo+
Yemoja
Yemoja
Detity
Yemoja
Level 143
God Stats
4W - 3L
1,411 SR
Queue Stats
249W - 260L
1,496 Elo+
Party 2
Baba Yaga
Baba Yaga
MarieWallee
Baba Yaga
Level 126
God Stats
4W - 4L
1,437 SR
Queue Stats
280W - 283L
1,528 Elo+
Solo
Martichoras
Martichoras
MikhailMG18
Martichoras
Level 148
God Stats
3W - 0L
1,749 SR
Queue Stats
83W - 83L
1,590 Elo+
Solo
Kuzenbo
Kuzenbo
Mochette2
Kuzenbo
Level 122
God Stats
6W - 5L
1,475 SR
Queue Stats
578W - 584L
1,490 Elo+
Solo
Atlas
Atlas
OwenShep
Atlas
Level 128
God Stats
4W - 1L
1,608 SR
Queue Stats
140W - 130L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
1 / 6 / 4
6,718
672
9,592
11,344
6,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 2 / 2
6,875
688
2,233
8,608
4,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
Gumonk
Raijin
15
1 / 1 / 5
7,469
747
10,864
9,158
5,025
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 0 / 3
7,323
732
7,384
11,143
5,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
vahuro
Ganesha
14
0 / 3 / 7
7,579
758
5,426
14,501
15,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Detity
Yemoja
12
1 / 2 / 11
7,578
758
10,317
7,693
3,929
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Baba Yaga
MarieWallee
Baba Yaga
15
3 / 2 / 7
8,532
853
8,578
8,275
4,128
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
MikhailMG18
Martichoras
15
3 / 1 / 8
8,109
811
15,118
9,714
4,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kuzenbo
Mochette2
Kuzenbo
15
3 / 1 / 8
9,237
924
7,710
18,133
21,656
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
OwenShep
Atlas
14
2 / 1 / 9
8,844
884
7,773
5,759
5,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
6
Kills
12
12
Deaths
7
21
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
6
4
0.5
L
2
2
2
1.5
W
Yemoja
Detity
Yemoja
1
2
11
3.25
L
Raijin
Gumonk
Raijin
1
1
5
3.5
W
Baba Yaga
MarieWallee
Baba Yaga
3
2
7
3.25
W
Martichoras
MikhailMG18
Martichoras
3
1
8
7
W
Kuzenbo
Mochette2
Kuzenbo
3
1
8
7
W
Atlas
OwenShep
Atlas
2
1
9
6.5
L
2
0
3
3.5
L
Ganesha
vahuro
Ganesha
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,499
Damage
49,496
54,754
Taken
49,574
37,526
Mitigated
40,158
28,542
Healing
21,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,592
7,121
1,938
1,859
11,344
6,970
0
7,697
3,645
0
17,004
L
2,233
49
10,450
4,899
8,608
4,774
0
6,001
2,582
3,242
0
W
Yemoja
Detity
Yemoja
10,317
907
2,304
1,473
7,693
3,929
168
4,620
3,073
18,313
624
L
Raijin
Gumonk
Raijin
10,864
637
503
209
9,158
5,025
0
5,580
3,572
33,375
0
W
Baba Yaga
MarieWallee
Baba Yaga
8,578
956
1,078
2,712
8,275
4,128
492
4,803
3,472
27,734
0
W
Martichoras
MikhailMG18
Martichoras
15,118
2,506
1,274
2,570
9,714
4,963
475
3,996
5,718
0
27,619
W
Kuzenbo
Mochette2
Kuzenbo
7,710
2,665
0
7,144
18,133
21,656
212
9,017
9,116
9,776
899
W
Atlas
OwenShep
Atlas
7,773
3,072
1,336
1,252
5,759
5,482
27
3,353
2,406
14,518
646
L
7,384
2,039
650
2,512
11,143
5,373
67
7,729
3,385
14,164
312
L
Ganesha
vahuro
Ganesha
5,426
138
2,255
3,267
14,501
15,384
0
6,509
7,984
12,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,964
Gold Earned
42,300
101
Minions Killed
109
0
Camps Cleared
0
857,193
Distance Traveled
910,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,718
672
14
1
0
129,135
0
L
Hel
6,875
688
9
1
0
201,120
0
W
Yemoja
7,578
758
22
2
0
164,803
0
L
Raijin
7,469
747
64
6
0
156,136
0
W
Baba Yaga
8,532
853
50
5
0
184,191
0
W
Martichoras
8,109
811
15
2
0
188,849
0
W
Kuzenbo
9,237
924
6
1
0
168,751
0
W
Atlas
8,844
884
16
2
0
203,714
0
L
Freya
7,323
732
14
1
0
190,787
0
L
Ganesha
7,579
758
0
0
0
180,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role