Player Matchup

Camazotz
Camazotz
Gold IV
Chromashade
Camazotz
Gold IV
Level 136
God Stats
8W - 12L
1,394 SR
Queue Stats
72W - 80L
1,419 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,394 SR
1,419 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 69
1,175 SR
1,056 MMR
Gilgamesh
Gilgamesh
Silver I
KarateSensei
Gilgamesh
Silver I
Level 69
God Stats
2W - 5L
1,175 SR
Queue Stats
190W - 220L
1,056 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Chromashade
Camazotz
20
1 / 6 / 0
23,530
941
28,480
46,520
47,349
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bans
AgniSetAh PuchSurtrChronos

VS

Bans
ChaacAwilixFenrirCliodhnaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KarateSensei
Gilgamesh
20
6 / 1 / 0
24,332
973
39,873
37,611
53,352
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
6
6
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Chromashade
Camazotz
1
6
0
0.17
W
Gilgamesh
KarateSensei
Gilgamesh
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,480
Damage
39,873
46,520
Taken
37,611
47,349
Mitigated
53,352
18,486
Healing
14,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Chromashade
Camazotz
28,480
15,705
0
18,486
46,520
47,349
238
1,567
44,953
0
179,774
W
Gilgamesh
KarateSensei
Gilgamesh
39,873
19,315
0
14,880
37,611
53,352
2,158
802
36,809
2,035
164,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,530
Gold Earned
24,332
278
Minions Killed
249
11
Camps Cleared
10
496,275
Distance Traveled
507,505
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
23,530
941
278
11
11
496,275
0
W
Gilgamesh
24,332
973
249
10
10
507,505
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role