Player Matchup

Anhur
Anhur
Diamond III
Aіdan
Anhur
Diamond III
Level 148
God Stats
17W - 12L
1,941 SR
Queue Stats
70W - 51L
2,117 MMR
Party 1
Mulan
Mulan
Diamond V
RootyCat
Mulan
Diamond V
Level 153
God Stats
4W - 1L
1,317 SR
Queue Stats
284W - 267L
2,041 MMR
Solo
Fenrir
Fenrir
Diamond III
The_Expert133
Fenrir
Diamond III
Level 158
God Stats
4W - 2L
1,562 SR
Queue Stats
252W - 218L
2,075 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
astraless
Zhong Kui
Diamond IV
Level 83
God Stats
5W - 2L
1,725 SR
Queue Stats
177W - 164L
2,025 MMR
Solo
Sobek
Sobek
Diamond IV
irrvrnt
Sobek
Diamond IV
Level 199
God Stats
7W - 10L
1,446 SR
Queue Stats
136W - 117L
2,098 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,598 SR
2,071 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,664 SR
1,951 MMR
Medusa
Medusa
Platinum I
 
Medusa
Platinum I
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond III
Anthony767
Thor
Diamond III
Level 163
God Stats
2W - 4L
1,636 SR
Queue Stats
75W - 58L
2,096 MMR
Solo
King Arthur
King Arthur
Platinum I
Demon1245Bad
King Arthur
Platinum I
Level 67
God Stats
1W - 1L
1,774 SR
Queue Stats
72W - 59L
2,017 MMR
Solo
Fafnir
Fafnir
Platinum II
iGrammarJew
Fafnir
Platinum II
Level 177
God Stats
5W - 1L
1,882 SR
Queue Stats
136W - 122L
2,049 MMR
Solo
Scylla
Scylla
Diamond V
vVBigChungusVv
Scylla
Diamond V
Level 126
God Stats
2W - 2L
1,529 SR
Queue Stats
77W - 65L
2,092 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aіdan
Anhur
12
5 / 1 / 0
7,061
785
7,158
7,527
2,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
RootyCat
Mulan
12
2 / 0 / 0
6,974
775
7,311
9,167
4,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 1 / 2
5,426
603
4,075
8,280
3,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
astraless
Zhong Kui
11
0 / 1 / 2
5,972
664
1,647
5,692
4,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Sobek
irrvrnt
Sobek
9
0 / 0 / 4
5,677
631
2,233
7,185
5,547
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
BellonaAthenaOlorun

VS

Bans
Cu ChulainnAh Muzen CabVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 3 / 1
5,176
575
5,914
7,058
1,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
0 / 2 / 2
4,960
551
3,020
8,180
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Demon1245Bad
King Arthur
9
0 / 2 / 0
5,281
587
4,821
9,613
4,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
8
0 / 1 / 1
5,149
572
693
6,837
4,173
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

12
3 / 1 / 0
6,441
716
4,569
3,844
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
9
Kills
3
3
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
3
1
0.17
L
0
2
2
0.5
W
Anhur
Aіdan
Anhur
5
1
0
5
L
King Arthur
Demon1245Bad
King Arthur
0
2
0
0
W
Mulan
RootyCat
Mulan
2
0
0
2
W
2
1
2
3
W
Zhong Kui
astraless
Zhong Kui
0
1
2
1
L
Fafnir
0
1
1
0.5
W
Sobek
irrvrnt
Sobek
0
0
4
2
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,424
Damage
19,017
37,851
Taken
35,532
20,325
Mitigated
14,583
18,548
Healing
10,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,914
2,355
0
1,006
7,058
1,950
0
364
6,694
0
44,586
L
3,020
916
0
2,969
8,180
2,596
0
645
7,535
0
31,475
W
Anhur
Aіdan
Anhur
7,158
4,237
0
4,634
7,527
2,823
320
1,298
6,177
0
59,108
L
King Arthur
Demon1245Bad
King Arthur
4,821
822
0
2,413
9,613
4,596
0
0
9,613
0
33,737
W
Mulan
RootyCat
Mulan
7,311
1,456
0
4,122
9,167
4,554
576
0
9,167
0
59,811
W
4,075
1,204
0
3,771
8,280
3,259
0
752
7,438
0
35,173
W
Zhong Kui
astraless
Zhong Kui
1,647
742
0
2,544
5,692
4,142
0
1,695
3,867
50,707
12,744
L
Fafnir
693
162
1,021
2,422
6,837
4,173
0
1,048
5,789
6,324
1,126
W
Sobek
irrvrnt
Sobek
2,233
461
0
3,477
7,185
5,547
0
1,073
6,026
17,724
0
L
4,569
614
0
250
3,844
1,268
0
1,635
2,209
43,816
899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,110
Gold Earned
27,007
403
Minions Killed
306
0
Camps Cleared
0
970,113
Distance Traveled
940,955
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,176
575
84
9
0
186,282
0
L
Thor
4,960
551
61
7
0
206,061
0
W
Anhur
7,061
785
115
13
0
169,921
0
L
King Arthur
5,281
587
68
8
0
156,361
0
W
Mulan
6,974
775
115
13
0
198,996
0
W
Fenrir
5,426
603
59
7
0
233,676
0
W
Zhong Kui
5,972
664
95
11
0
180,462
0
L
Fafnir
5,149
572
13
1
0
208,015
4
W
Sobek
5,677
631
19
2
0
187,058
4
L
Scylla
6,441
716
80
9
0
184,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role