Player Matchup

Neith
Neith
Silver III
LegitXPopeX2
Neith
Silver III
Level 108
God Stats
6W - 7L
1,364 SR
Queue Stats
44W - 59L
1,121 MMR
Solo
Ne Zha
Ne Zha
Silver II
MVP_DVO
Ne Zha
Silver II
Level 128
God Stats
1W - 0L
1,472 SR
Queue Stats
49W - 66L
1,009 MMR
Party 1
Fafnir
Fafnir
Silver II
TimelessJem1985
Fafnir
Silver II
Level 157
God Stats
4W - 6L
1,602 SR
Queue Stats
75W - 77L
1,159 MMR
Solo
Scylla
Scylla
Bronze III
iQueenLove-
Scylla
Bronze III
Level 107
God Stats
4W - 10L
1,516 SR
Queue Stats
6W - 11L
1,350 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver II
magicdecent
Kumbhakarna
Silver II
Level 127
God Stats
9W - 7L
1,538 SR
Queue Stats
102W - 127L
1,129 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,498 SR
1,153 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,410 SR
1,154 MMR
Cupid
Cupid
Silver I
Dp_games_92
Cupid
Silver I
Level 153
God Stats
39W - 39L
1,449 SR
Queue Stats
154W - 171L
1,169 MMR
Solo
Lancelot
Lancelot
Silver II
Panson02000
Lancelot
Silver II
Level 108
God Stats
2W - 4L
1,370 SR
Queue Stats
152W - 174L
1,117 MMR
Solo
Poseidon
Poseidon
Silver I
RyneD12345
Poseidon
Silver I
Level 129
God Stats
17W - 16L
1,513 SR
Queue Stats
157W - 158L
1,177 MMR
Solo
Ravana
Ravana
Silver II
chicharitox14
Ravana
Silver II
Level 88
God Stats
2W - 6L
1,484 SR
Queue Stats
104W - 124L
1,164 MMR
Solo
Jormungandr
Jormungandr
Silver I
tantedsteelxX
Jormungandr
Silver I
Level 142
God Stats
2W - 5L
1,235 SR
Queue Stats
111W - 124L
1,140 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 0
7,769
518
4,094
7,509
2,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
MVP_DVO
Ne Zha
16
5 / 2 / 2
8,592
573
7,191
18,329
7,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 1 / 3
8,436
562
9,471
14,365
15,735
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
14
6 / 0 / 4
8,552
570
13,830
8,170
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kumbhakarna
magicdecent
Kumbhakarna
11
1 / 0 / 6
6,928
462
3,832
12,645
9,044
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Ao KuangAgniSurtrAthena

VS

Bans
KuzenboBake KujiraArachneHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,242
483
4,128
8,782
3,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
Panson02000
Lancelot
14
1 / 2 / 1
8,609
574
7,298
11,322
7,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
RyneD12345
Poseidon
13
0 / 4 / 1
7,546
503
9,163
7,218
2,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
1 / 4 / 0
7,243
483
9,684
13,058
6,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
tantedsteelxX
Jormungandr
11
1 / 2 / 0
7,332
489
9,612
14,384
8,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
15
Kills
3
3
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
1
0
0
1
W
Ne Zha
MVP_DVO
Ne Zha
5
2
2
3
L
Lancelot
Panson02000
Lancelot
1
2
1
0.75
L
Poseidon
RyneD12345
Poseidon
0
4
1
0.13
W
2
1
3
3.5
L
1
4
0
0.25
W
Scylla
6
0
4
8
W
Kumbhakarna
magicdecent
Kumbhakarna
1
0
6
4
L
Jormungandr
tantedsteelxX
Jormungandr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,418
Damage
39,885
61,018
Taken
54,764
37,917
Mitigated
28,419
24,528
Healing
9,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,128
2,016
400
2,718
8,782
3,265
1,054
1,930
6,852
0
48,044
W
4,094
1,805
0
5,207
7,509
2,662
406
1,680
5,785
0
66,197
W
Ne Zha
MVP_DVO
Ne Zha
7,191
2,826
0
9,441
18,329
7,585
0
2,191
15,998
0
77,034
L
Lancelot
Panson02000
Lancelot
7,298
1,782
0
1,765
11,322
7,712
0
6,191
5,131
0
63,143
L
Poseidon
RyneD12345
Poseidon
9,163
976
0
494
7,218
2,381
0
4,592
2,626
54,663
753
W
9,471
2,557
0
6,044
14,365
15,735
0
784
12,805
44,985
4,240
L
9,684
3,299
0
1,896
13,058
6,164
0
5,621
7,437
0
66,823
W
Scylla
13,830
1,487
0
2,212
8,170
2,891
42
4,875
2,937
62,601
0
W
Kumbhakarna
magicdecent
Kumbhakarna
3,832
675
0
1,624
12,645
9,044
0
7,757
4,464
15,095
0
L
Jormungandr
tantedsteelxX
Jormungandr
9,612
2,257
0
1,803
14,384
8,897
0
8,451
5,933
35,074
2,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,277
Gold Earned
37,972
412
Minions Killed
458
0
Camps Cleared
0
1,432,878
Distance Traveled
1,385,659
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,242
483
91
6
0
254,409
0
W
Neith
7,769
518
121
8
0
276,239
0
W
Ne Zha
8,592
573
107
7
0
329,444
0
L
Lancelot
8,609
574
108
7
0
284,736
0
L
Poseidon
7,546
503
109
7
0
281,584
0
W
Fafnir
8,436
562
83
6
0
245,016
0
L
Ravana
7,243
483
93
6
0
277,808
0
W
Scylla
8,552
570
87
6
0
279,115
0
W
Kumbhakarna
6,928
462
14
1
0
303,064
7
L
Jormungandr
7,332
489
57
4
0
287,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role