Player Matchup

Sobek
Sobek
IntoTheRukh
Sobek
Level 117
God Stats
0W - 2L
1,174 SR
Queue Stats
343W - 344L
1,496 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JakynRemy
Morgan Le Fay
Level 142
God Stats
18W - 30L
1,529 SR
Queue Stats
137W - 174L
1,453 Elo+
Solo
Shiva
Shiva
SUPERJC
Shiva
Level 144
God Stats
11W - 9L
1,546 SR
Queue Stats
316W - 387L
1,393 Elo+
Solo
Izanami
Izanami
ThatNerd5373
Izanami
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,477 Elo+
Solo
Tsukuyomi
Tsukuyomi
ViolentlyHappy69
Tsukuyomi
Level 154
God Stats
101W - 137L
1,439 SR
Queue Stats
694W - 718L
1,470 Elo+
Solo
Team Averages
Level 118
1,438 SR
1,458 Elo+

VS

Team Averages
Level 98
1,591 SR
1,546 Elo+
Agni
Agni
 
Agni
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Johny_Uchiha
Atlas
Level 127
God Stats
3W - 2L
1,765 SR
Queue Stats
105W - 107L
1,835 Elo+
Solo
Horus
Horus
Nerf_Kgm04
Horus
Level 190
God Stats
7W - 3L
1,688 SR
Queue Stats
53W - 63L
1,521 Elo+
Solo
Thor
Thor
Reotbruhgade
Thor
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 31L
1,401 Elo+
Solo
Jing Wei
Jing Wei
奇怪的玩家
Jing Wei
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 17L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,871
1,174
3,246
8,970
7,379
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
JakynRemy
Morgan Le Fay
10
0 / 2 / 1
5,376
1,075
6,989
4,137
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
SUPERJC
Shiva
8
0 / 0 / 0
3,344
669
0
0
0
Izanami
ThatNerd5373
Izanami
10
0 / 2 / 1
5,373
1,075
3,721
6,802
2,303
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
10
0 / 1 / 1
5,432
1,086
4,426
2,907
1,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

372

VS

Team 2 Tickets

413

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 0 / 5
5,676
1,135
4,415
1,642
651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 3
6,424
1,285
2,414
5,375
5,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
10
2 / 1 / 4
6,025
1,205
6,191
6,649
5,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 0 / 4
5,606
1,121
3,455
4,439
1,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
11
2 / 0 / 4
6,208
1,242
4,199
2,880
1,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
1
Kills
7
7
Deaths
1
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
0
5
2.5
L
1
2
0
0.5
L
Morgan Le Fay
JakynRemy
Morgan Le Fay
0
2
1
0.25
W
2
0
3
3.5
W
Horus
2
1
4
4
W
1
0
4
3
L
Shiva
SUPERJC
Shiva
0
0
0
0
L
Izanami
ThatNerd5373
Izanami
0
2
1
0.25
L
Tsukuyomi
0
1
1
0.5
W
Jing Wei
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,382
Damage
20,674
22,816
Taken
20,985
12,414
Mitigated
14,673
2,018
Healing
4,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,415
153
0
0
1,642
651
0
222
1,402
13,311
0
L
3,246
81
0
1,162
8,970
7,379
0
1,850
6,835
8,766
0
L
Morgan Le Fay
JakynRemy
Morgan Le Fay
6,989
222
0
260
4,137
1,556
0
1,425
2,631
14,632
791
W
2,414
1,106
0
543
5,375
5,791
0
2,312
2,806
8,361
0
W
Horus
6,191
2,132
733
2,584
6,649
5,225
0
2,847
3,486
0
7,527
W
3,455
827
0
0
4,439
1,891
0
2,316
1,985
0
8,836
L
Shiva
SUPERJC
Shiva
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
ThatNerd5373
Izanami
3,721
2,539
35
113
6,802
2,303
0
2,646
3,956
0
7,719
L
Tsukuyomi
4,426
661
0
448
2,907
1,176
0
908
1,957
0
15,319
W
Jing Wei
4,199
2,864
0
599
2,880
1,115
0
1,527
1,225
0
16,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,396
Gold Earned
29,939
72
Minions Killed
72
3
Camps Cleared
5
378,147
Distance Traveled
471,196
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,676
1,135
18
4
3
106,410
0
L
Sobek
5,871
1,174
14
3
1
104,952
0
L
Morgan Le Fay
5,376
1,075
26
5
2
89,540
0
W
Atlas
6,424
1,285
13
3
0
80,027
0
W
Horus
6,025
1,205
5
1
1
94,776
0
W
Thor
5,606
1,121
8
2
1
96,757
0
L
Shiva
3,344
669
0
0
0
0
0
L
Izanami
5,373
1,075
10
2
0
87,264
0
L
Tsukuyomi
5,432
1,086
22
4
0
96,391
0
W
Jing Wei
6,208
1,242
28
6
0
93,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role