Player Matchup

Chaac
Chaac
Silver II
AetherMenma
Chaac
Silver II
Level 129
God Stats
1W - 1L
1,459 SR
Queue Stats
57W - 74L
1,206 MMR
Party 1
Bacchus
Bacchus
Bronze IV
Atuxiu
Bacchus
Bronze IV
Level 154
God Stats
16W - 19L
1,551 SR
Queue Stats
58W - 56L
1,236 MMR
Solo
Tiamat
Tiamat
Silver I
NatureBoi 0
Tiamat
Silver I
Level 209
God Stats
0W - 3L
1,211 SR
Queue Stats
498W - 521L
1,210 MMR
Solo
Anhur
Anhur
Silver I
insana93
Anhur
Silver I
Level 154
God Stats
4W - 8L
1,565 SR
Queue Stats
285W - 296L
1,241 MMR
Solo
Nemesis
Nemesis
Bronze III
xpireat
Nemesis
Bronze III
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,474 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 163
1,457 SR
1,273 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,500 SR
1,305 MMR
Shiva
Shiva
Silver I
Agent_Apostle
Shiva
Silver I
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
324W - 343L
1,235 MMR
Solo
Medusa
Medusa
Gold V
Billthecreeper
Medusa
Gold V
Level 103
God Stats
108W - 87L
1,519 SR
Queue Stats
211W - 220L
1,347 MMR
Solo
Yemoja
Yemoja
Silver I
DoAKickFlip
Yemoja
Silver I
Level 86
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 1L
1,500 MMR
Solo
Discordia
Discordia
Silver I
KingJauffry
Discordia
Silver I
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 94L
1,208 MMR
Solo
Bastet
Bastet
Silver I
SORA_HAWKE
Bastet
Silver I
Level 156
God Stats
8W - 5L
1,481 SR
Queue Stats
167W - 200L
1,234 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
7,027
502
7,401
13,861
10,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
Atuxiu
Bacchus
11
1 / 0 / 1
6,825
488
5,808
9,709
10,164
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiamat
12
2 / 4 / 1
6,732
481
3,953
8,745
5,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
insana93
Anhur
12
0 / 3 / 1
6,730
481
4,178
9,814
3,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
xpireat
Nemesis
11
1 / 2 / 0
6,322
452
2,265
8,510
3,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
JormungandrAo KuangSurtr

VS

Bans
VamanaHachimanLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 5
8,365
598
9,427
13,902
11,954
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 1 / 2
8,525
609
8,250
6,886
2,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
13
2 / 0 / 2
7,585
542
2,416
6,448
3,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Discordia
KingJauffry
Discordia
12
1 / 2 / 3
6,957
497
7,562
6,234
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
SORA_HAWKE
Bastet
13
6 / 2 / 5
7,751
554
5,916
13,554
4,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
12
12
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
0
0
5
2.5
L
Bacchus
Atuxiu
Bacchus
1
0
1
1.5
W
3
1
2
4
W
Yemoja
2
0
2
3
W
Discordia
KingJauffry
Discordia
1
2
3
1.25
L
Tiamat
2
4
1
0.63
W
Bastet
SORA_HAWKE
Bastet
6
2
5
4.25
L
Anhur
insana93
Anhur
0
3
1
0.17
L
Nemesis
xpireat
Nemesis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,605
Damage
33,571
50,639
Taken
47,024
32,780
Mitigated
25,516
14,100
Healing
16,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,401
1,906
0
6,189
13,861
10,237
0
490
13,371
0
54,225
W
9,427
1,751
0
4,697
13,902
11,954
0
0
13,902
1,386
64,344
L
Bacchus
Atuxiu
Bacchus
5,808
444
0
2,991
9,709
10,164
8
2,255
7,454
20,326
1,904
W
8,250
3,254
0
1,655
6,886
2,599
2,477
2,066
4,752
0
75,671
W
Yemoja
2,416
441
1,689
1,888
6,448
3,901
0
2,044
4,349
30,523
0
W
Discordia
KingJauffry
Discordia
7,562
1,014
0
500
6,234
2,125
18
3,524
2,247
51,307
0
L
Tiamat
3,953
307
0
2,135
8,745
5,432
0
5,144
3,601
38,463
768
W
Bastet
SORA_HAWKE
Bastet
5,916
1,364
0
5,882
13,554
4,937
0
1,244
12,270
0
50,334
L
Anhur
insana93
Anhur
4,178
1,758
0
2,302
9,814
3,309
0
394
9,420
0
53,296
L
Nemesis
xpireat
Nemesis
2,265
557
0
483
8,510
3,638
0
2,371
6,139
0
47,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,636
Gold Earned
39,183
383
Minions Killed
431
0
Camps Cleared
0
1,366,740
Distance Traveled
1,393,698
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,027
502
93
7
0
287,154
4
W
Shiva
8,365
598
103
7
0
274,409
0
L
Bacchus
6,825
488
26
2
0
314,603
3
W
Medusa
8,525
609
136
10
0
278,477
4
W
Yemoja
7,585
542
43
3
0
269,791
7
W
Discordia
6,957
497
79
6
0
250,828
3
L
Tiamat
6,732
481
82
6
0
252,484
0
W
Bastet
7,751
554
70
5
0
320,193
0
L
Anhur
6,730
481
100
7
0
256,878
6
L
Nemesis
6,322
452
82
6
0
255,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role