Player Matchup

Bastet
Bastet
Gold V
 
Bastet
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver V
PNWking1
Cernunnos
Silver V
Level 128
God Stats
9W - 7L
1,575 SR
Queue Stats
265W - 315L
744 MMR
Solo
Charon
Charon
Silver IV
chicitymurdera
Charon
Silver IV
Level 146
God Stats
3W - 3L
1,690 SR
Queue Stats
42W - 63L
925 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
masonboy1
Baron Samedi
Silver II
Level 149
God Stats
0W - 3L
1,351 SR
Queue Stats
119W - 139L
1,139 MMR
Solo
Janus
Janus
Silver V
sTompurr
Janus
Silver V
Level 109
God Stats
13W - 16L
1,453 SR
Queue Stats
49W - 74L
794 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 136
1,514 SR
1,020 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,529 SR
937 MMR
Scylla
Scylla
Silver IV
AnastasiaWyd
Scylla
Silver IV
Level 64
God Stats
3W - 0L
1,550 SR
Queue Stats
123W - 131L
844 MMR
Party 1
Arachne
Arachne
Silver III
BrianButtCheeks
Arachne
Silver III
Level 113
God Stats
7W - 7L
1,528 SR
Queue Stats
33W - 53L
858 MMR
Solo
Medusa
Medusa
Silver V
EYE_SO_UZUMAKI
Medusa
Silver V
Level 112
God Stats
30W - 27L
1,521 SR
Queue Stats
275W - 328L
521 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Eightbitgus11
Sylvanus
Gold IV
Level 157
God Stats
2W - 5L
1,199 SR
Queue Stats
68W - 65L
1,165 MMR
Solo
Odin
Odin
Silver I
taym757
Odin
Silver I
Level 144
God Stats
1W - 0L
1,847 SR
Queue Stats
85W - 80L
1,297 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
0 / 2 / 1
8,456
352
6,622
12,897
5,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
PNWking1
Cernunnos
19
1 / 6 / 1
11,199
467
10,695
19,485
9,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 2 / 0
8,674
361
4,114
18,803
13,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Baron Samedi
masonboy1
Baron Samedi
17
5 / 10 / 0
11,119
463
14,841
22,006
11,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
sTompurr
Janus
7
1 / 3 / 0
7,227
301
1,149
4,741
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BellonaHorusBacchusPoseidon

VS

Bans
LancelotZeusGebKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
4 / 2 / 9
11,802
492
8,233
13,520
5,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
8 / 0 / 5
14,442
602
13,615
15,751
8,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 2 / 6
11,871
495
14,371
16,411
7,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Eightbitgus11
Sylvanus
17
1 / 1 / 10
12,585
524
6,039
19,612
22,629
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Odin
taym757
Odin
19
5 / 3 / 8
13,238
552
9,873
18,121
16,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
8
Kills
23
23
Deaths
8
2
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
2
1
0.25
W
Scylla
4
2
9
4.25
W
8
0
5
10.5
W
5
2
6
4
W
Sylvanus
Eightbitgus11
Sylvanus
1
1
10
6
L
Cernunnos
PNWking1
Cernunnos
1
6
1
0.25
L
1
2
0
0.5
L
Baron Samedi
masonboy1
Baron Samedi
5
10
0
0.5
L
Janus
sTompurr
Janus
1
3
0
0.33
W
Odin
taym757
Odin
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,421
Damage
52,131
77,932
Taken
83,415
40,503
Mitigated
60,391
16,815
Healing
29,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,622
2,227
0
4,250
12,897
5,227
0
938
11,833
0
57,043
W
Scylla
8,233
371
0
587
13,520
5,034
1,918
3,843
9,677
73,278
283
W
13,615
10,542
0
5,701
15,751
8,768
3,983
2,332
13,419
0
110,335
W
14,371
5,777
0
5,953
16,411
7,486
5,522
4,080
12,331
0
81,201
W
Sylvanus
Eightbitgus11
Sylvanus
6,039
1,043
4,882
9,958
19,612
22,629
865
4,408
15,204
48,959
3,333
L
Cernunnos
PNWking1
Cernunnos
10,695
4,936
0
6,246
19,485
9,206
168
4,009
15,380
0
107,523
L
4,114
611
122
3,253
18,803
13,980
0
2,938
15,807
34,134
1,839
L
Baron Samedi
masonboy1
Baron Samedi
14,841
803
8
2,266
22,006
11,027
0
6,310
15,365
80,062
0
L
Janus
sTompurr
Janus
1,149
163
0
670
4,741
1,063
0
0
4,639
13,420
0
W
Odin
taym757
Odin
9,873
2,306
0
2,094
18,121
16,474
2,008
5,593
12,354
0
102,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,675
Gold Earned
63,938
453
Minions Killed
631
0
Camps Cleared
0
1,522,434
Distance Traveled
2,149,153
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,456
352
86
4
0
319,151
0
W
Scylla
11,802
492
105
4
0
397,454
3
W
Arachne
14,442
602
171
7
0
505,984
0
W
Medusa
11,871
495
107
4
0
384,170
0
W
Sylvanus
12,585
524
80
3
0
403,349
0
L
Cernunnos
11,199
467
174
7
0
370,705
6
L
Charon
8,674
361
37
2
0
319,602
3
L
Baron Samedi
11,119
463
124
5
0
337,986
0
L
Janus
7,227
301
32
1
0
174,990
0
W
Odin
13,238
552
168
7
0
458,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role