Player Matchup

Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
CosmoKing69420
Shiva
Level 127
God Stats
2W - 1L
1,436 SR
Queue Stats
7W - 12L
1,298 Elo+
Solo
Cabrakan
Cabrakan
Dadz423
Cabrakan
Level 159
God Stats
10W - 8L
1,511 SR
Queue Stats
168W - 169L
1,473 Elo+
Solo
Anhur
Anhur
Mr_morningstarxX
Anhur
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 101L
1,437 Elo+
Party 1
Arachne
Arachne
UP2UJOKER
Arachne
Level 86
God Stats
23W - 14L
1,587 SR
Queue Stats
229W - 204L
1,461 Elo+
Party 1
Team Averages
Level 123
1,507 SR
1,434 Elo+

VS

Team Averages
Level 121
1,567 SR
1,494 Elo+
Loki
Loki
 
Loki
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Bear12374
Bellona
Level 73
God Stats
23W - 17L
1,610 SR
Queue Stats
236W - 218L
1,467 Elo+
Solo
Nu Wa
Nu Wa
BlueKnight129
Nu Wa
Level 214
God Stats
83W - 76L
1,582 SR
Queue Stats
1,392W - 1,382L
1,483 Elo+
Solo
Medusa
Medusa
DaRdaX-luchojia
Medusa
Level 109
God Stats
10W - 13L
1,500 SR
Queue Stats
132W - 128L
1,465 Elo+
Solo
Ares
Ares
IzzyOkay
Ares
Level 103
God Stats
7W - 8L
1,644 SR
Queue Stats
102W - 101L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 3 / 4
7,160
551
8,189
10,742
5,485
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 0
6,873
529
4,468
10,144
5,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Dadz423
Cabrakan
11
0 / 0 / 5
7,106
547
5,252
10,206
9,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 2 / 2
6,504
500
5,613
9,181
3,107
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
UP2UJOKER
Arachne
12
6 / 1 / 3
7,782
599
6,782
11,604
4,473
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 2 / 2
7,031
541
4,601
9,552
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Bear12374
Bellona
14
4 / 1 / 0
8,530
656
10,264
14,192
12,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 5 / 1
7,395
569
6,752
8,619
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 0
5,876
452
3,473
6,547
2,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ares
11
0 / 2 / 2
6,605
508
5,022
11,616
10,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
11
Kills
8
8
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
3
4
1
L
Loki
 
Loki
2
2
2
1.5
L
Bellona
Bear12374
Bellona
4
1
0
4
L
1
5
1
0.3
W
1
2
0
0.5
L
1
1
0
1
W
Cabrakan
Dadz423
Cabrakan
0
0
5
2.5
L
Ares
0
2
2
0.5
W
3
2
2
2
W
Arachne
UP2UJOKER
Arachne
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,304
Damage
30,112
51,877
Taken
50,526
27,832
Mitigated
31,164
17,969
Healing
12,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,189
141
0
5,342
10,742
5,485
370
2,845
7,897
60,033
2,759
L
Loki
 
Loki
4,601
664
0
4,435
9,552
3,109
0
1,311
8,205
0
45,067
L
Bellona
Bear12374
Bellona
10,264
3,191
0
5,661
14,192
12,792
0
1,870
11,551
0
63,016
L
6,752
1,117
0
916
8,619
2,252
0
5,078
3,541
59,962
2,093
W
4,468
1,381
0
2,516
10,144
5,632
0
690
9,454
0
43,241
L
3,473
1,420
0
0
6,547
2,505
216
2,214
4,333
0
37,135
W
Cabrakan
Dadz423
Cabrakan
5,252
980
215
1,871
10,206
9,135
190
3,261
6,945
26,273
0
L
Ares
5,022
655
0
1,256
11,616
10,506
187
2,475
9,141
21,251
2,313
W
5,613
2,375
0
2,712
9,181
3,107
21
2,963
6,218
0
41,714
W
Arachne
UP2UJOKER
Arachne
6,782
4,572
0
5,313
11,604
4,473
488
1,574
10,030
0
31,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,425
Gold Earned
35,437
340
Minions Killed
378
0
Camps Cleared
0
1,301,324
Distance Traveled
1,212,478
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,160
551
108
8
0
226,867
7
L
Loki
7,031
541
76
6
0
325,776
0
L
Bellona
8,530
656
115
9
0
239,639
0
L
Nu Wa
7,395
569
108
8
0
236,195
0
W
Shiva
6,873
529
85
7
0
259,295
0
L
Medusa
5,876
452
56
4
0
175,838
0
W
Cabrakan
7,106
547
36
3
0
261,071
0
L
Ares
6,605
508
23
2
0
235,030
2
W
Anhur
6,504
500
66
5
0
246,574
1
W
Arachne
7,782
599
45
3
0
307,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role