Player Matchup

Loki
Loki
LandoW
Loki
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 51L
1,382 Elo+
Party 2
Bacchus
Bacchus
NewBattery
Bacchus
Level 8
God Stats
5W - 7L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2
Neith
Neith
Sinaan1256
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,219 Elo+
Party 2
Chiron
Chiron
SinaanSlayer
Chiron
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
sckitz
Erlang Shen
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 16L
1,293 Elo+
Party 2
Team Averages
Level 23
1,500 SR
1,379 Elo+

VS

Team Averages
Level 95
1,569 SR
1,488 Elo+
Athena
Athena
Badape97
Athena
Level 68
God Stats
6W - 6L
1,590 SR
Queue Stats
101W - 77L
1,613 Elo+
Party 1
Cthulhu
Cthulhu
Hebrz
Cthulhu
Level 125
God Stats
7W - 3L
1,631 SR
Queue Stats
246W - 217L
1,537 Elo+
Solo
Artemis
Artemis
Razzmaclart69
Artemis
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,162 Elo+
Solo
Erlang Shen
Erlang Shen
antonelbibo01
Erlang Shen
Level 141
God Stats
5W - 6L
1,387 SR
Queue Stats
108W - 96L
1,543 Elo+
Solo
Kukulkan
Kukulkan
iTrapzy
Kukulkan
Level 107
God Stats
2W - 0L
1,736 SR
Queue Stats
147W - 114L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
LandoW
Loki
11
3 / 2 / 2
6,124
557
5,852
12,729
4,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
NewBattery
Bacchus
8
0 / 1 / 3
5,338
485
3,594
7,764
6,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
8
0 / 3 / 2
4,738
431
3,566
7,256
2,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chiron
13
3 / 1 / 0
6,973
634
4,708
7,440
2,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Erlang Shen
sckitz
Erlang Shen
10
0 / 1 / 1
5,341
486
2,021
9,223
5,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Badape97
Athena
11
1 / 0 / 4
6,719
611
3,400
8,335
7,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Hebrz
Cthulhu
13
1 / 0 / 0
7,555
687
4,628
5,888
5,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
10
2 / 3 / 0
5,909
537
7,838
7,399
2,774
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
antonelbibo01
Erlang Shen
11
1 / 1 / 3
6,373
579
4,655
8,858
5,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
iTrapzy
Kukulkan
13
3 / 2 / 2
7,342
667
7,585
6,067
3,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
17
6
Kills
8
8
Deaths
6
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Athena
Badape97
Athena
1
0
4
3
W
Cthulhu
Hebrz
Cthulhu
1
0
0
1
L
Loki
LandoW
Loki
3
2
2
2
L
Bacchus
NewBattery
Bacchus
0
1
3
1.5
W
Artemis
2
3
0
0.67
L
Neith
0
3
2
0.33
L
Chiron
3
1
0
3
W
Erlang Shen
antonelbibo01
Erlang Shen
1
1
3
2.5
W
Kukulkan
iTrapzy
Kukulkan
3
2
2
2
L
Erlang Shen
sckitz
Erlang Shen
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,741
Damage
28,106
44,412
Taken
36,547
21,645
Mitigated
24,493
13,618
Healing
12,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Badape97
Athena
3,400
1,099
232
2,882
8,335
7,140
0
1,531
6,804
15,355
1,583
W
Cthulhu
Hebrz
Cthulhu
4,628
853
0
2,036
5,888
5,834
0
0
5,888
56,821
2,709
L
Loki
LandoW
Loki
5,852
2,282
0
4,074
12,729
4,421
0
3,813
8,698
0
52,980
L
Bacchus
NewBattery
Bacchus
3,594
545
0
2,028
7,764
6,409
0
1,805
5,889
14,909
0
W
Artemis
7,838
3,715
0
2,806
7,399
2,774
0
1,306
6,093
0
34,356
L
Neith
3,566
1,691
0
1,742
7,256
2,272
0
1,881
5,333
0
33,157
L
Chiron
4,708
1,642
189
2,069
7,440
2,836
0
3,759
3,365
0
41,976
W
Erlang Shen
antonelbibo01
Erlang Shen
4,655
2,488
0
3,069
8,858
5,003
0
514
8,344
0
51,343
W
Kukulkan
iTrapzy
Kukulkan
7,585
1,197
0
1,570
6,067
3,742
0
243
5,824
53,023
1,478
L
Erlang Shen
sckitz
Erlang Shen
2,021
845
0
3,516
9,223
5,707
0
3,518
5,705
0
29,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,514
Gold Earned
33,898
277
Minions Killed
398
0
Camps Cleared
0
1,161,665
Distance Traveled
1,169,346
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,719
611
18
2
0
265,464
6
W
Cthulhu
7,555
687
111
10
0
208,101
0
L
Loki
6,124
557
65
6
0
273,830
0
L
Bacchus
5,338
485
31
3
0
247,845
1
W
Artemis
5,909
537
64
6
0
199,309
4
L
Neith
4,738
431
33
3
0
188,860
0
L
Chiron
6,973
634
92
8
0
245,439
1
W
Erlang Shen
6,373
579
80
7
0
249,136
2
W
Kukulkan
7,342
667
125
11
0
247,336
2
L
Erlang Shen
5,341
486
56
5
0
205,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role