Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
PuPuCaChoo
Shiva
Level 112
God Stats
1W - 2L
1,778 SR
Queue Stats
23W - 20L
1,493 Elo+
Solo
He Bo
He Bo
Unevenbeast007
He Bo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 177L
1,572 Elo+
Solo
Team Averages
Level 129
1,593 SR
1,522 Elo+

VS

Team Averages
Level 124
1,520 SR
1,513 Elo+
Merlin
Merlin
Fall3nSV
Merlin
Level 119
God Stats
1W - 1L
1,359 SR
Queue Stats
52W - 37L
1,510 Elo+
Solo
Fafnir
Fafnir
RATTLESNAC
Fafnir
Level 128
God Stats
1W - 0L
1,254 SR
Queue Stats
180W - 196L
1,538 Elo+
Party 1
Horus
Horus
Zemnexx
Horus
Level 125
God Stats
4W - 1L
1,946 SR
Queue Stats
213W - 212L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
2 / 2 / 4
8,485
707
5,230
11,965
3,761
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shiva
14
4 / 5 / 1
8,811
734
7,608
14,861
9,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 5 / 4
8,390
699
7,123
9,572
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fall3nSV
Merlin
15
5 / 1 / 7
9,892
824
10,225
5,257
1,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
RATTLESNAC
Fafnir
13
1 / 4 / 10
8,997
750
7,610
14,321
11,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
Zemnexx
Horus
14
6 / 1 / 4
9,541
795
11,887
12,091
8,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
6
Kills
12
12
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
2
4
2
W
Merlin
Fall3nSV
Merlin
5
1
7
8.5
L
Shiva
4
5
1
0.9
W
Fafnir
RATTLESNAC
Fafnir
1
4
10
1.5
L
0
5
4
0.4
W
Horus
Zemnexx
Horus
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,961
Damage
29,722
36,398
Taken
31,669
17,060
Mitigated
22,561
5,267
Healing
7,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
5,230
2,970
0
3,538
11,965
3,761
693
6,077
5,847
0
23,648
W
Merlin
Fall3nSV
Merlin
10,225
987
0
31
5,257
1,945
1,198
939
4,256
40,748
0
L
Shiva
7,608
2,310
375
1,354
14,861
9,851
1,008
6,797
8,023
0
16,932
W
Fafnir
RATTLESNAC
Fafnir
7,610
2,607
0
1,901
14,321
11,731
144
2,899
11,030
20,562
4,269
L
7,123
696
0
0
9,572
3,448
237
4,994
4,568
35,598
0
W
Horus
Zemnexx
Horus
11,887
4,444
1,991
3,370
12,091
8,885
880
3,143
8,638
639
27,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,686
Gold Earned
28,430
134
Minions Killed
121
0
Camps Cleared
0
634,147
Distance Traveled
697,473
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,485
707
46
4
0
176,130
1
W
Merlin
9,892
824
72
6
0
224,865
0
L
Shiva
8,811
734
16
1
0
224,228
0
W
Fafnir
8,997
750
30
3
0
224,544
0
L
He Bo
8,390
699
72
6
0
233,789
0
W
Horus
9,541
795
19
2
0
248,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role