Player Matchup

Janus
Janus
LeijaGames
Janus
Level 68
God Stats
20W - 28L
1,405 SR
Queue Stats
199W - 190L
1,604 Elo+
Party 2
Horus
Horus
diegosuazo093
Horus
Level 156
God Stats
2W - 1L
1,880 SR
Queue Stats
13W - 8L
1,763 Elo+
Party 2
Hachiman
Hachiman
xXDENZEL99Xx
Hachiman
Level 124
God Stats
8W - 6L
1,580 SR
Queue Stats
178W - 175L
1,593 Elo+
Party 2
Team Averages
Level 116
1,622 SR
1,653 Elo+

VS

Team Averages
Level 115
1,555 SR
1,651 Elo+
Xbalanque
Xbalanque
Kraik_93
Xbalanque
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,537 Elo+
Party 1
Guan Yu
Guan Yu
juanpa24
Guan Yu
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,875 Elo+
Party 1
Scylla
Scylla
libarditocm
Scylla
Level 36
God Stats
1W - 2L
1,665 SR
Queue Stats
71W - 60L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
3 / 2 / 11
10,593
757
11,047
9,625
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
7 / 0 / 12
11,245
803
14,417
15,960
19,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Hachiman
xXDENZEL99Xx
Hachiman
17
9 / 0 / 6
11,814
844
20,473
12,618
4,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Kraik_93
Xbalanque
14
1 / 7 / 1
9,172
655
6,071
16,052
6,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Guan Yu
juanpa24
Guan Yu
13
1 / 6 / 1
8,754
625
9,886
24,845
25,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Scylla
13
0 / 6 / 1
8,378
598
7,961
12,000
3,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
19
Kills
2
2
Deaths
19
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Kraik_93
Xbalanque
1
7
1
0.21
W
Janus
3
2
11
4.25
W
7
0
12
13
L
Guan Yu
juanpa24
Guan Yu
1
6
1
0.25
L
Scylla
0
6
1
0.08
W
Hachiman
xXDENZEL99Xx
Hachiman
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,937
Damage
23,918
38,203
Taken
52,897
27,845
Mitigated
35,939
17,029
Healing
10,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Kraik_93
Xbalanque
6,071
1,935
0
2,178
16,052
6,058
0
3,368
12,180
0
28,864
W
Janus
11,047
816
0
2,564
9,625
3,178
772
1,867
7,758
59,512
0
W
14,417
4,418
3,385
7,595
15,960
19,803
471
2,726
13,214
0
25,377
L
Guan Yu
juanpa24
Guan Yu
9,886
1,180
1,124
7,137
24,845
25,989
0
5,499
18,335
0
33,519
L
Scylla
7,961
421
0
550
12,000
3,892
0
2,198
9,551
28,334
0
W
Hachiman
xXDENZEL99Xx
Hachiman
20,473
15,187
0
3,485
12,618
4,864
847
3,443
9,165
0
65,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,652
Gold Earned
26,304
195
Minions Killed
134
0
Camps Cleared
0
843,454
Distance Traveled
718,100
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,172
655
46
3
0
212,623
0
W
Janus
10,593
757
93
7
0
273,666
0
W
Horus
11,245
803
27
2
0
290,943
0
L
Guan Yu
8,754
625
38
3
0
259,492
3
L
Scylla
8,378
598
50
4
0
245,985
4
W
Hachiman
11,814
844
75
5
0
278,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role