Player Matchup

Cupid
Cupid
 
Cupid
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
BlackVenom1996
Jormungandr
Level 156
God Stats
203W - 210L
1,411 SR
Queue Stats
400W - 497L
1,362 Elo+
Party 1
Sylvanus
Sylvanus
Danyxj
Sylvanus
Level 260
God Stats
38W - 19L
1,602 SR
Queue Stats
211W - 273L
1,352 Elo+
Party 1
Anubis
Anubis
Only1DragonRage
Anubis
Level 168
God Stats
46W - 57L
1,476 SR
Queue Stats
715W - 840L
1,437 Elo+
Party 1
Thor
Thor
xNirdoc
Thor
Level 98
God Stats
2W - 0L
1,812 SR
Queue Stats
16W - 15L
1,538 Elo+
Party 1
Team Averages
Level 162
1,560 SR
1,438 Elo+

VS

Team Averages
Level 136
1,733 SR
1,492 Elo+
Thanatos
Thanatos
AGONIZED441
Thanatos
Level 122
God Stats
7W - 6L
1,654 SR
Queue Stats
725W - 713L
1,426 Elo+
Party 2
Charybdis
Charybdis
Dop33
Charybdis
Level 147
God Stats
1W - 1L
1,729 SR
Queue Stats
134W - 134L
1,528 Elo+
Solo
Nu Wa
Nu Wa
areyes17_
Nu Wa
Level 128
God Stats
10W - 11L
1,532 SR
Queue Stats
304W - 299L
1,503 Elo+
Party 2
Bacchus
Bacchus
de0xide
Bacchus
Level 129
God Stats
58W - 39L
1,747 SR
Queue Stats
371W - 361L
1,454 Elo+
Solo
Vamana
Vamana
ohMeloo
Vamana
Level 152
God Stats
3W - 1L
2,001 SR
Queue Stats
187W - 168L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
6 / 0 / 2
10,660
666
15,055
10,107
4,459
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
BlackVenom1996
Jormungandr
16
1 / 0 / 2
10,181
636
9,547
9,969
10,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Danyxj
Sylvanus
13
0 / 2 / 10
8,352
522
3,281
11,682
10,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
6 / 2 / 8
9,449
591
7,646
12,080
6,195
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thor
xNirdoc
Thor
15
4 / 2 / 8
8,896
556
10,679
14,849
6,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AGONIZED441
Thanatos
13
2 / 5 / 1
7,329
458
4,557
15,924
5,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Dop33
Charybdis
1
0 / 0 / 0
3,409
213
0
0
0
Nu Wa
areyes17_
Nu Wa
13
2 / 6 / 3
7,745
484
13,717
12,634
3,928
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bacchus
de0xide
Bacchus
13
2 / 4 / 2
7,593
475
6,298
14,509
14,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vamana
ohMeloo
Vamana
15
0 / 2 / 0
8,575
536
5,484
20,779
13,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
17
Kills
6
6
Deaths
17
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
0
2
7
L
Thanatos
AGONIZED441
Thanatos
2
5
1
0.5
W
Jormungandr
BlackVenom1996
Jormungandr
1
0
2
2
W
Sylvanus
Danyxj
Sylvanus
0
2
10
2.5
L
Charybdis
Dop33
Charybdis
0
0
0
0
W
6
2
8
5
L
Nu Wa
areyes17_
Nu Wa
2
6
3
0.58
L
Bacchus
de0xide
Bacchus
2
4
2
0.75
L
Vamana
ohMeloo
Vamana
0
2
0
0
W
Thor
xNirdoc
Thor
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,208
Damage
30,056
58,687
Taken
63,846
37,930
Mitigated
37,381
22,434
Healing
20,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
15,055
10,422
546
7,274
10,107
4,459
3,997
4,195
5,912
0
97,829
L
Thanatos
AGONIZED441
Thanatos
4,557
1,259
0
10,989
15,924
5,831
0
3,928
11,996
0
47,000
W
Jormungandr
BlackVenom1996
Jormungandr
9,547
3,205
0
3,287
9,969
10,374
257
750
9,219
79,700
9,256
W
Sylvanus
Danyxj
Sylvanus
3,281
529
2,542
3,579
11,682
10,525
72
2,944
8,738
18,010
1,946
L
Charybdis
Dop33
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
7,646
126
0
4,487
12,080
6,195
1,007
6,595
5,485
64,301
626
L
Nu Wa
areyes17_
Nu Wa
13,717
3,742
0
1,637
12,634
3,928
0
4,863
7,771
59,303
319
L
Bacchus
de0xide
Bacchus
6,298
1,227
0
1,478
14,509
14,467
0
2,790
11,719
33,184
0
L
Vamana
ohMeloo
Vamana
5,484
2,381
0
6,733
20,779
13,155
0
8,210
12,569
0
77,236
W
Thor
xNirdoc
Thor
10,679
1,884
0
719
14,849
6,377
156
5,516
9,333
0
65,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,538
Gold Earned
34,651
509
Minions Killed
365
0
Camps Cleared
0
1,586,426
Distance Traveled
1,242,583
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,660
666
159
10
0
317,017
1
L
Thanatos
7,329
458
91
6
0
345,033
0
W
Jormungandr
10,181
636
144
9
0
302,738
0
W
Sylvanus
8,352
522
21
1
0
311,267
5
L
Charybdis
3,409
213
0
0
0
0
0
W
Anubis
9,449
591
105
7
0
312,109
0
L
Nu Wa
7,745
484
73
5
0
299,991
3
L
Bacchus
7,593
475
53
3
0
303,491
2
L
Vamana
8,575
536
148
9
0
294,068
0
W
Thor
8,896
556
80
5
0
343,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role