Player Matchup

Ah Muzen Cab
Ah Muzen Cab
OuiMessieurs
Ah Muzen Cab
Level 76
God Stats
2W - 1L
1,704 SR
Queue Stats
32W - 41L
1,489 Elo+
Party 2
Raijin
Raijin
QcOdin
Raijin
Level 89
God Stats
70W - 59L
1,604 SR
Queue Stats
326W - 315L
1,581 Elo+
Party 2
Cthulhu
Cthulhu
They_Must_Suffer
Cthulhu
Level 140
God Stats
49W - 48L
1,506 SR
Queue Stats
124W - 130L
1,522 Elo+
Party 2
Team Averages
Level 102
1,605 SR
1,530 Elo+

VS

Team Averages
Level 155
1,473 SR
1,534 Elo+
Ymir
Ymir
ANIMEmanXP
Ymir
Level 148
God Stats
43W - 31L
1,511 SR
Queue Stats
288W - 280L
1,502 Elo+
Solo
Olorun
Olorun
FarmedBySaints
Olorun
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
189W - 207L
1,542 Elo+
Party 1
Serqet
Serqet
XxBroV20xX
Serqet
Level 158
God Stats
1W - 6L
1,409 SR
Queue Stats
186W - 207L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
OuiMessieurs
Ah Muzen Cab
12
0 / 0 / 10
7,185
719
5,964
3,589
1,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
QcOdin
Raijin
14
9 / 2 / 1
8,752
875
12,971
5,280
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 3 / 7
7,124
712
6,398
8,968
5,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
6,510
651
3,197
11,018
7,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

12
2 / 3 / 2
7,074
707
5,518
8,188
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
XxBroV20xX
Serqet
11
2 / 4 / 2
6,840
684
3,306
10,396
4,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
10
Kills
5
5
Deaths
10
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
2
3
2
1
W
Ah Muzen Cab
OuiMessieurs
Ah Muzen Cab
0
0
10
5
W
Raijin
QcOdin
Raijin
9
2
1
4.75
W
1
3
7
1.5
L
Serqet
XxBroV20xX
Serqet
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,333
Damage
12,021
17,837
Taken
29,602
9,473
Mitigated
15,103
3,273
Healing
4,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,197
193
0
918
11,018
7,628
0
7,436
2,631
13,694
0
L
5,518
2,056
490
2,390
8,188
2,760
0
4,672
2,995
30,401
0
W
Ah Muzen Cab
OuiMessieurs
Ah Muzen Cab
5,964
1,891
0
363
3,589
1,835
0
1,783
1,729
0
20,587
W
Raijin
QcOdin
Raijin
12,971
474
0
250
5,280
1,885
0
2,021
3,056
23,287
1,195
W
6,398
443
126
2,534
8,968
5,753
224
4,422
4,149
26,923
0
L
Serqet
XxBroV20xX
Serqet
3,306
960
0
469
10,396
4,715
0
5,225
4,151
0
13,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,061
Gold Earned
20,424
115
Minions Killed
118
0
Camps Cleared
0
567,063
Distance Traveled
537,340
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,510
651
19
2
0
177,109
0
L
Olorun
7,074
707
63
6
0
170,092
0
W
Ah Muzen Cab
7,185
719
47
5
0
197,699
0
W
Raijin
8,752
875
33
3
0
184,680
0
W
Cthulhu
7,124
712
35
4
0
184,684
0
L
Serqet
6,840
684
36
4
0
190,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role