Player Matchup

Sun Wukong
Sun Wukong
Marian03
Sun Wukong
Level 26
God Stats
15W - 23L
1,228 SR
Queue Stats
120W - 123L
1,406 Elo+
Party 3
Discordia
Discordia
ParkOtaku
Discordia
Level 88
God Stats
3W - 1L
1,665 SR
Queue Stats
59W - 68L
1,474 Elo+
Solo
Tyr
Tyr
SitSpicy
Tyr
Level 61
God Stats
26W - 19L
1,591 SR
Queue Stats
503W - 487L
1,474 Elo+
Party 3
Vulcan
Vulcan
mrdarcyisgreat
Vulcan
Level 157
God Stats
30W - 10L
1,306 SR
Queue Stats
604W - 225L
1,572 Elo+
Party 1
Anubis
Anubis
puniarmy
Anubis
Level 218
God Stats
65W - 19L
1,462 SR
Queue Stats
623W - 232L
1,585 Elo+
Party 1
Team Averages
Level 110
1,451 SR
1,502 Elo+

VS

Team Averages
Level 91
1,674 SR
1,548 Elo+
Guan Yu
Guan Yu
ArellanoR
Guan Yu
Level 126
God Stats
7W - 5L
1,864 SR
Queue Stats
129W - 106L
1,571 Elo+
Solo
Bacchus
Bacchus
Landoris
Bacchus
Level 103
God Stats
1W - 1L
1,546 SR
Queue Stats
60W - 27L
1,598 Elo+
Party 2
Artemis
Artemis
NayrMcDubs
Artemis
Level 5
God Stats
0W - 1L
1,729 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Discordia
Discordia
TH1SGUYJAM3S
Discordia
Level 96
God Stats
24W - 28L
1,487 SR
Queue Stats
379W - 388L
1,509 Elo+
Party 4
Thanatos
Thanatos
bizuzi
Thanatos
Level 126
God Stats
2W - 2L
1,745 SR
Queue Stats
199W - 223L
1,562 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Marian03
Sun Wukong
11
1 / 1 / 6
6,175
1,235
3,234
6,317
3,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
ParkOtaku
Discordia
11
1 / 0 / 4
5,998
1,200
4,870
1,438
490
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 1 / 7
6,221
1,244
3,095
4,670
3,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 0 / 8
6,159
1,232
5,864
1,617
569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
puniarmy
Anubis
11
5 / 2 / 3
7,079
1,416
9,180
4,435
1,914
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

411

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ArellanoR
Guan Yu
11
1 / 1 / 2
6,113
1,223
2,432
8,400
4,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
Landoris
Bacchus
11
2 / 1 / 2
6,695
1,339
4,003
8,306
8,577
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
NayrMcDubs
Artemis
10
0 / 0 / 0
5,108
1,022
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Discordia
TH1SGUYJAM3S
Discordia
11
1 / 2 / 2
5,939
1,188
6,203
5,971
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
bizuzi
Thanatos
10
0 / 4 / 4
5,834
1,167
4,131
6,344
1,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
8
Kills
4
4
Deaths
8
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ArellanoR
Guan Yu
1
1
2
2
L
Bacchus
Landoris
Bacchus
2
1
2
3
W
Sun Wukong
Marian03
Sun Wukong
1
1
6
4
L
Artemis
NayrMcDubs
Artemis
0
0
0
0
W
Discordia
ParkOtaku
Discordia
1
0
4
3
W
1
1
7
4.5
L
Discordia
TH1SGUYJAM3S
Discordia
1
2
2
1
L
Thanatos
bizuzi
Thanatos
0
4
4
0.5
W
0
0
8
4
W
Anubis
puniarmy
Anubis
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,243
Damage
16,769
18,477
Taken
29,021
9,830
Mitigated
16,949
2,175
Healing
4,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ArellanoR
Guan Yu
2,432
129
864
1,512
8,400
4,907
0
5,762
2,638
0
11,024
L
Bacchus
Landoris
Bacchus
4,003
248
0
666
8,306
8,577
0
4,985
3,321
9,913
1,190
W
Sun Wukong
Marian03
Sun Wukong
3,234
780
0
105
6,317
3,416
0
3,647
2,670
0
8,589
L
Artemis
NayrMcDubs
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Discordia
ParkOtaku
Discordia
4,870
509
0
0
1,438
490
0
673
765
17,824
0
W
3,095
429
0
375
4,670
3,441
0
2,964
1,706
0
6,090
L
Discordia
TH1SGUYJAM3S
Discordia
6,203
279
0
0
5,971
1,605
0
4,837
1,134
15,827
0
L
Thanatos
bizuzi
Thanatos
4,131
631
0
1,039
6,344
1,860
0
4,330
2,014
0
8,154
W
5,864
153
49
335
1,617
569
0
738
879
15,384
0
W
Anubis
puniarmy
Anubis
9,180
134
130
1,181
4,435
1,914
0
1,779
2,656
16,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,632
Gold Earned
29,689
92
Minions Killed
55
7
Camps Cleared
3
509,969
Distance Traveled
426,038
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,113
1,223
10
2
0
131,098
0
L
Bacchus
6,695
1,339
15
3
0
107,917
0
W
Sun Wukong
6,175
1,235
11
2
0
101,724
0
L
Artemis
5,108
1,022
0
0
0
3,247
0
W
Discordia
5,998
1,200
31
6
2
90,931
0
W
Tyr
6,221
1,244
9
2
3
104,548
0
L
Discordia
5,939
1,188
12
2
1
93,874
0
L
Thanatos
5,834
1,167
18
4
2
89,902
0
W
Vulcan
6,159
1,232
27
5
1
113,168
0
W
Anubis
7,079
1,416
14
3
1
99,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role