Player Matchup

Sun Wukong
Sun Wukong
FYBPsycho
Sun Wukong
Level 103
God Stats
2W - 2L
1,657 SR
Queue Stats
14W - 7L
1,595 Elo+
Party 1
King Arthur
King Arthur
FrOsTmAkK
King Arthur
Level 104
God Stats
1W - 3L
1,430 SR
Queue Stats
9W - 18L
1,342 Elo+
Solo
Hachiman
Hachiman
Glitch 013
Hachiman
Level 160
God Stats
7W - 9L
1,558 SR
Queue Stats
430W - 416L
1,526 Elo+
Solo
Arachne
Arachne
PGOTurnedfriend
Arachne
Level 122
God Stats
8W - 2L
1,578 SR
Queue Stats
10W - 3L
1,704 Elo+
Party 1
Zeus
Zeus
willwilliamll
Zeus
Level 155
God Stats
4W - 6L
1,640 SR
Queue Stats
135W - 122L
1,500 Elo+
Solo
Team Averages
Level 129
1,572 SR
1,534 Elo+

VS

Team Averages
Level 98
1,556 SR
1,458 Elo+
Thanatos
Thanatos
 
Thanatos
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Furiousimp51317
Cu Chulainn
Level 121
God Stats
9W - 8L
1,548 SR
Queue Stats
180W - 172L
1,434 Elo+
Solo
Yemoja
Yemoja
JADD16
Yemoja
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 64L
1,464 Elo+
Party 2
Skadi
Skadi
KnifeThem
Skadi
Level 103
God Stats
2W - 0L
1,734 SR
Queue Stats
82W - 65L
1,481 Elo+
Party 2
Vulcan
Vulcan
Tatarachi
Vulcan
Level 103
God Stats
1W - 1L
1,497 SR
Queue Stats
8W - 5L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FYBPsycho
Sun Wukong
13
0 / 3 / 0
8,036
502
4,310
11,064
9,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
FrOsTmAkK
King Arthur
10
0 / 2 / 0
6,955
435
6,678
17,383
14,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
Glitch 013
Hachiman
13
0 / 1 / 0
7,357
460
6,214
11,775
4,585
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 2 / 1
6,962
435
4,160
13,275
5,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
3 / 3 / 0
8,097
506
14,162
8,223
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
3 / 2 / 3
7,945
497
9,778
15,514
6,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cu Chulainn
Furiousimp51317
Cu Chulainn
15
4 / 0 / 2
9,171
573
9,214
11,888
9,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
JADD16
Yemoja
11
0 / 0 / 6
7,491
468
3,352
9,493
6,251
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
KnifeThem
Skadi
13
4 / 0 / 4
7,883
493
10,352
12,331
4,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
Tatarachi
Vulcan
10
0 / 3 / 5
6,680
418
9,318
7,238
2,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
5
Kills
11
11
Deaths
5
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
2
3
2.25
L
Sun Wukong
FYBPsycho
Sun Wukong
0
3
0
0
L
King Arthur
FrOsTmAkK
King Arthur
0
2
0
0
W
Cu Chulainn
Furiousimp51317
Cu Chulainn
4
0
2
5
L
Hachiman
Glitch 013
Hachiman
0
1
0
0
W
Yemoja
JADD16
Yemoja
0
0
6
3
W
Skadi
KnifeThem
Skadi
4
0
4
6
L
2
2
1
1.25
W
Vulcan
Tatarachi
Vulcan
0
3
5
0.83
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,524
Damage
42,014
61,720
Taken
56,464
36,928
Mitigated
28,716
14,812
Healing
28,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,778
2,350
0
15,483
15,514
6,360
680
2,574
12,718
0
66,362
L
Sun Wukong
FYBPsycho
Sun Wukong
4,310
659
0
2,748
11,064
9,113
0
1,157
9,907
0
58,328
L
King Arthur
FrOsTmAkK
King Arthur
6,678
471
115
3,189
17,383
14,966
0
5,272
12,111
0
32,419
W
Cu Chulainn
Furiousimp51317
Cu Chulainn
9,214
1,110
0
3,125
11,888
9,400
105
636
10,663
10,401
59,620
L
Hachiman
Glitch 013
Hachiman
6,214
2,310
0
3,967
11,775
4,585
817
3,009
8,766
0
70,430
W
Yemoja
JADD16
Yemoja
3,352
770
3,456
2,095
9,493
6,251
220
3,010
6,261
19,267
0
W
Skadi
KnifeThem
Skadi
10,352
4,893
0
3,840
12,331
4,380
753
2,134
10,018
0
55,456
L
4,160
2,273
0
2,916
13,275
5,589
0
2,684
10,591
0
34,057
W
Vulcan
Tatarachi
Vulcan
9,318
236
0
670
7,238
2,325
254
4,612
2,066
35,020
0
L
14,162
613
0
1,877
8,223
2,675
290
2,913
5,310
53,674
615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,407
Gold Earned
39,170
409
Minions Killed
362
0
Camps Cleared
0
1,514,963
Distance Traveled
1,574,983
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,945
497
102
6
0
345,947
0
L
Sun Wukong
8,036
502
113
7
0
297,367
0
L
King Arthur
6,955
435
43
3
0
324,612
0
W
Cu Chulainn
9,171
573
108
7
0
347,651
2
L
Hachiman
7,357
460
96
6
0
293,228
1
W
Yemoja
7,491
468
24
2
0
306,343
0
W
Skadi
7,883
493
65
4
0
265,151
0
L
Arachne
6,962
435
54
3
0
324,542
0
W
Vulcan
6,680
418
63
4
0
309,891
3
L
Zeus
8,097
506
103
6
0
275,214
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role