Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
AhuuLEONIDAS
Freya
Level 230
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 92L
1,506 Elo+
Solo
Chang'e
Chang'e
CaesarCallaway
Chang'e
Level 146
God Stats
0W - 1L
1,820 SR
Queue Stats
18W - 17L
1,599 Elo+
Solo
The Morrigan
The Morrigan
RaijinSlider
The Morrigan
Level 126
God Stats
5W - 3L
1,517 SR
Queue Stats
182W - 192L
1,507 Elo+
Solo
Bellona
Bellona
iammikeyp
Bellona
Level 127
God Stats
0W - 2L
1,244 SR
Queue Stats
185W - 178L
1,517 Elo+
Solo
Team Averages
Level 154
1,516 SR
1,526 Elo+

VS

Team Averages
Level 148
1,439 SR
1,455 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
C-DUBBLE-DUB
Hades
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,401 Elo+
Party 1
Ix Chel
Ix Chel
Francisco Jr689
Ix Chel
Level 156
God Stats
1W - 2L
1,197 SR
Queue Stats
171W - 155L
1,470 Elo+
Solo
Cabrakan
Cabrakan
Stevowithtats
Cabrakan
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
chancadoodaldo
Chaac
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 0 / 2
5,348
891
2,709
4,152
1,518
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 1 / 2
5,640
940
5,798
6,689
2,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
2 / 1 / 1
5,493
916
3,532
4,765
1,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

The Morrigan
RaijinSlider
The Morrigan
10
0 / 2 / 2
5,269
878
4,218
5,175
1,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
iammikeyp
Bellona
7
0 / 2 / 2
4,827
805
1,197
4,877
4,162
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
1 / 0 / 4
5,900
983
7,415
3,868
2,577
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

10
1 / 1 / 4
6,074
1,012
4,409
3,846
2,522
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
3 / 0 / 1
6,238
1,040
3,802
3,714
1,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Cabrakan
Stevowithtats
Cabrakan
10
1 / 2 / 5
6,010
1,002
3,359
6,458
6,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
0 / 0 / 5
5,649
942
4,513
5,438
4,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
3
Kills
6
6
Deaths
3
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
0
2
1
W
Jormungandr
 
Jormungandr
1
0
4
3
L
1
1
2
2
W
1
1
4
3
L
2
1
1
2.5
W
3
0
1
3.5
L
The Morrigan
RaijinSlider
The Morrigan
0
2
2
0.5
W
Cabrakan
Stevowithtats
Cabrakan
1
2
5
1.75
W
0
0
5
2.5
L
Bellona
iammikeyp
Bellona
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,454
Damage
23,498
25,658
Taken
23,324
12,139
Mitigated
17,192
14,627
Healing
12,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,709
1,830
92
839
4,152
1,518
0
3,206
904
0
10,981
W
Jormungandr
 
Jormungandr
7,415
932
1,592
977
3,868
2,577
0
1,358
2,470
21,490
1,669
L
5,798
1,699
704
1,551
6,689
2,770
0
4,534
2,114
9,989
176
W
4,409
355
297
1,135
3,846
2,522
351
1,508
2,338
7,479
0
L
3,532
0
6,501
2,760
4,765
1,757
0
3,296
1,388
8,951
0
W
3,802
390
2,401
1,432
3,714
1,671
80
1,781
1,933
14,319
421
L
The Morrigan
RaijinSlider
The Morrigan
4,218
1,338
548
161
5,175
1,932
0
3,262
1,786
8,647
949
W
Cabrakan
Stevowithtats
Cabrakan
3,359
217
0
1,128
6,458
6,409
0
4,231
2,141
5,443
75
W
4,513
0
1,992
1,989
5,438
4,013
0
4,200
1,238
0
6,776
L
Bellona
iammikeyp
Bellona
1,197
330
447
1,024
4,877
4,162
0
3,646
1,153
0
1,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,577
Gold Earned
29,871
54
Minions Killed
78
0
Camps Cleared
0
571,652
Distance Traveled
676,877
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,348
891
21
4
0
105,647
0
W
Jormungandr
5,900
983
33
6
0
143,901
0
L
Freya
5,640
940
10
2
0
124,657
0
W
Hades
6,074
1,012
19
3
0
136,538
0
L
Chang'e
5,493
916
8
1
0
150,134
0
W
Ix Chel
6,238
1,040
17
3
0
124,119
0
L
The Morrigan
5,269
878
14
2
0
104,133
0
W
Cabrakan
6,010
1,002
2
0
0
124,251
0
W
Chaac
5,649
942
7
1
0
148,068
0
L
Bellona
4,827
805
1
0
0
87,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role