Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
CaliverDenvis
Sylvanus
Level 159
God Stats
3W - 7L
1,149 SR
Queue Stats
372W - 395L
1,489 Elo+
Party 1
Loki
Loki
Darkside179
Loki
Level 159
God Stats
1W - 7L
1,599 SR
Queue Stats
310W - 340L
1,484 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xAilanii
Morgan Le Fay
Level 129
God Stats
0W - 4L
1,112 SR
Queue Stats
188W - 206L
1,470 Elo+
Party 1
Apollo
Apollo
xchinadoll
Apollo
Level 87
God Stats
1W - 1L
1,695 SR
Queue Stats
246W - 257L
1,491 Elo+
Party 1
Team Averages
Level 141
1,411 SR
1,487 Elo+

VS

Team Averages
Level 102
1,577 SR
1,506 Elo+
Ah Puch
Ah Puch
Alien aka Deebo
Ah Puch
Level 158
God Stats
20W - 3L
1,890 SR
Queue Stats
518W - 559L
1,463 Elo+
Solo
Rama
Rama
Gmo Skeev
Rama
Level 126
God Stats
4W - 2L
1,699 SR
Queue Stats
700W - 714L
1,549 Elo+
Solo
Cerberus
Cerberus
STONEDGargoyle
Cerberus
Level 100
God Stats
1W - 2L
1,298 SR
Queue Stats
33W - 24L
1,552 Elo+
Solo
Bacchus
Bacchus
UnluckyDesperado
Bacchus
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 9L
1,595 Elo+
Solo
Ra
Ra
viir-tually
Ra
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 59L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
6 / 3 / 3
8,015
802
6,386
10,543
4,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
CaliverDenvis
Sylvanus
13
1 / 2 / 7
6,909
691
3,888
12,326
7,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 3 / 9
7,576
758
8,512
12,025
5,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
xAilanii
Morgan Le Fay
11
0 / 4 / 5
6,607
661
4,466
6,153
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
xchinadoll
Apollo
14
2 / 5 / 6
7,654
765
4,490
10,559
5,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 4
9,869
987
18,976
6,924
3,252
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
17
3 / 1 / 11
9,627
963
6,398
4,580
2,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
13
1 / 3 / 9
8,771
877
5,036
12,069
9,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
3 / 4 / 12
9,443
944
9,555
13,371
18,327
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 3 / 11
9,222
922
8,659
6,534
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
64
10
Kills
17
17
Deaths
12
30
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
6
3
3
2.5
W
8
1
4
10
L
Sylvanus
CaliverDenvis
Sylvanus
1
2
7
2.25
L
1
3
9
1.83
W
Rama
3
1
11
8.5
W
Cerberus
1
3
9
1.83
W
3
4
12
2.25
W
2
3
11
2.5
L
Morgan Le Fay
xAilanii
Morgan Le Fay
0
4
5
0.63
L
Apollo
xchinadoll
Apollo
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,742
Damage
48,624
51,606
Taken
43,478
26,645
Mitigated
36,714
18,632
Healing
15,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,386
1,311
1,394
3,576
10,543
4,931
0
8,127
2,365
0
11,638
W
18,976
1,033
784
2,268
6,924
3,252
758
769
6,155
26,571
0
L
Sylvanus
CaliverDenvis
Sylvanus
3,888
804
5,102
3,788
12,326
7,798
0
9,706
2,414
5,112
0
L
8,512
1,076
1,462
1,782
12,025
5,644
0
9,499
2,356
0
22,039
W
Rama
6,398
4,532
729
473
4,580
2,262
2,793
1,236
3,344
0
21,099
W
Cerberus
5,036
319
1,303
3,342
12,069
9,682
281
3,228
8,841
11,168
2,760
W
9,555
753
467
2,066
13,371
18,327
196
2,277
11,094
14,172
975
W
8,659
1,301
2,882
1,386
6,534
3,191
970
838
5,696
25,564
554
L
Morgan Le Fay
xAilanii
Morgan Le Fay
4,466
597
557
241
6,153
2,513
0
4,967
1,132
12,449
158
L
Apollo
xchinadoll
Apollo
4,490
1,678
409
321
10,559
5,759
0
7,853
2,706
0
10,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,761
Gold Earned
46,932
80
Minions Killed
144
0
Camps Cleared
0
788,291
Distance Traveled
907,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,015
802
21
2
0
147,116
0
W
Ah Puch
9,869
987
22
2
0
183,921
0
L
Sylvanus
6,909
691
1
0
0
147,596
0
L
Loki
7,576
758
13
1
0
218,063
0
W
Rama
9,627
963
41
4
0
167,216
0
W
Cerberus
8,771
877
29
3
0
196,366
0
W
Bacchus
9,443
944
11
1
0
191,949
0
W
Ra
9,222
922
41
4
0
167,988
0
L
Morgan Le Fay
6,607
661
27
3
0
97,181
0
L
Apollo
7,654
765
18
2
0
178,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role