Player Matchup

Sun Wukong
Sun Wukong
LegendaryMoney9
Sun Wukong
Level 65
God Stats
3W - 5L
1,410 SR
Queue Stats
14W - 19L
1,230 Elo+
Party 2
Ne Zha
Ne Zha
The_Flat_Hat
Ne Zha
Level 69
God Stats
40W - 33L
1,568 SR
Queue Stats
213W - 206L
1,379 Elo+
Solo
Raijin
Raijin
Vatt3n
Raijin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,631 Elo+
Party 2
Team Averages
Level 47
1,493 SR
1,413 Elo+

VS

Team Averages
Level 76
1,360 SR
1,306 Elo+
Ix Chel
Ix Chel
LoBatteri
Ix Chel
Level 119
God Stats
79W - 74L
1,547 SR
Queue Stats
450W - 472L
1,391 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Otf_Jumpman23_
Kumbhakarna
Level 78
God Stats
6W - 6L
1,340 SR
Queue Stats
166W - 179L
1,379 Elo+
Party 1
Kukulkan
Kukulkan
PocketAtom4797
Kukulkan
Level 31
God Stats
88W - 90L
1,193 SR
Queue Stats
345W - 363L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LegendaryMoney9
Sun Wukong
19
3 / 1 / 7
12,167
676
14,937
23,774
27,073
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ne Zha
18
7 / 1 / 4
12,788
710
26,222
15,492
14,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
Vatt3n
Raijin
16
1 / 3 / 4
10,986
610
10,382
13,865
6,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
LoBatteri
Ix Chel
16
2 / 2 / 2
11,251
625
15,759
15,649
6,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Otf_Jumpman23_
Kumbhakarna
18
2 / 4 / 3
12,373
687
10,690
28,842
23,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
17
1 / 5 / 3
11,276
626
12,308
12,130
5,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
11
Kills
5
5
Deaths
11
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
LegendaryMoney9
Sun Wukong
3
1
7
6.5
L
Ix Chel
LoBatteri
Ix Chel
2
2
2
1.5
L
Kumbhakarna
Otf_Jumpman23_
Kumbhakarna
2
4
3
0.88
L
Kukulkan
1
5
3
0.5
W
Ne Zha
7
1
4
9
W
Raijin
Vatt3n
Raijin
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,541
Damage
38,757
53,131
Taken
56,621
48,177
Mitigated
35,138
12,313
Healing
18,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
LegendaryMoney9
Sun Wukong
14,937
3,135
674
4,783
23,774
27,073
0
16,474
6,652
0
51,589
L
Ix Chel
LoBatteri
Ix Chel
15,759
1,909
9,816
5,247
15,649
6,295
132
1,656
13,354
38,773
119
L
Kumbhakarna
Otf_Jumpman23_
Kumbhakarna
10,690
1,983
543
2,098
28,842
23,342
0
7,827
20,186
27,984
2,281
L
Kukulkan
12,308
522
0
1,200
12,130
5,501
0
928
10,484
53,796
0
W
Ne Zha
26,222
3,859
0
6,606
15,492
14,829
0
9,477
5,583
0
61,964
W
Raijin
Vatt3n
Raijin
10,382
3,516
0
250
13,865
6,275
423
10,164
3,309
34,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,941
Gold Earned
34,900
186
Minions Killed
189
0
Camps Cleared
0
984,892
Distance Traveled
959,190
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,167
676
54
3
0
343,182
1
L
Ix Chel
11,251
625
44
2
0
311,878
6
L
Kumbhakarna
12,373
687
50
3
0
344,069
6
L
Kukulkan
11,276
626
95
5
0
303,243
0
W
Ne Zha
12,788
710
74
4
0
357,250
0
W
Raijin
10,986
610
58
3
0
284,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role