Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Anarcat
Sun Wukong
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 115L
1,407 Elo+
Party 2
Athena
Athena
Schiefer_1
Athena
Level 159
God Stats
5W - 3L
1,857 SR
Queue Stats
141W - 141L
1,445 Elo+
Solo
Scylla
Scylla
SeeMyDecay
Scylla
Level 76
God Stats
2W - 4L
1,500 SR
Queue Stats
159W - 163L
1,466 Elo+
Solo
Tiamat
Tiamat
Zyrtexx
Tiamat
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
89W - 95L
1,343 Elo+
Party 2
Team Averages
Level 110
1,571 SR
1,432 Elo+

VS

Team Averages
Level 95
1,552 SR
1,373 Elo+
Discordia
Discordia
 
Discordia
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
HntRR9426
Ra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,062 Elo+
Solo
Bacchus
Bacchus
InkassoFred
Bacchus
Level 64
God Stats
5W - 3L
1,500 SR
Queue Stats
420W - 455L
1,387 Elo+
Party 1
Ne Zha
Ne Zha
KingKarl35
Ne Zha
Level 202
God Stats
19W - 13L
1,611 SR
Queue Stats
535W - 565L
1,464 Elo+
Party 1
Sun Wukong
Sun Wukong
evi1Overlord
Sun Wukong
Level 63
God Stats
3W - 0L
1,647 SR
Queue Stats
168W - 186L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
4 / 5 / 0
9,855
821
6,713
14,407
6,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Anarcat
Sun Wukong
16
2 / 5 / 4
8,964
747
11,307
17,180
22,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Schiefer_1
Athena
17
5 / 3 / 5
9,038
753
9,515
22,492
22,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
SeeMyDecay
Scylla
14
0 / 4 / 3
7,767
647
9,721
10,325
4,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Zyrtexx
Tiamat
12
0 / 5 / 3
7,340
612
1,572
9,362
5,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
1 / 1 / 14
9,316
776
14,990
4,991
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 0 / 8
10,691
891
9,347
6,633
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
InkassoFred
Bacchus
16
4 / 2 / 14
10,504
875
7,784
14,349
18,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ne Zha
KingKarl35
Ne Zha
18
12 / 4 / 9
11,082
924
27,930
15,385
9,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sun Wukong
evi1Overlord
Sun Wukong
15
1 / 4 / 12
9,054
755
8,311
15,398
14,515
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
79
11
Kills
22
22
Deaths
11
15
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
5
0
0.8
W
Discordia
 
Discordia
1
1
14
8
L
Sun Wukong
Anarcat
Sun Wukong
2
5
4
0.8
W
4
0
8
8
W
Bacchus
InkassoFred
Bacchus
4
2
14
5.5
W
Ne Zha
KingKarl35
Ne Zha
12
4
9
4.13
L
Athena
Schiefer_1
Athena
5
3
5
2.5
L
Scylla
SeeMyDecay
Scylla
0
4
3
0.38
L
Tiamat
Zyrtexx
Tiamat
0
5
3
0.3
W
Sun Wukong
evi1Overlord
Sun Wukong
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,828
Damage
68,362
73,766
Taken
56,756
60,961
Mitigated
48,047
26,193
Healing
27,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,713
666
7,978
4,974
14,407
6,249
0
7,563
6,619
18,878
0
W
Discordia
 
Discordia
14,990
476
667
170
4,991
2,317
959
1,558
3,242
24,575
0
L
Sun Wukong
Anarcat
Sun Wukong
11,307
1,602
442
1,776
17,180
22,873
0
6,452
10,728
0
22,720
W
9,347
964
8,132
3,997
6,633
3,344
218
3,034
3,415
28,663
722
W
Bacchus
InkassoFred
Bacchus
7,784
620
1,209
4,130
14,349
18,624
64
5,354
8,307
11,304
0
W
Ne Zha
KingKarl35
Ne Zha
27,930
4,690
884
4,633
15,385
9,247
2,396
7,167
7,683
0
53,507
L
Athena
Schiefer_1
Athena
9,515
1,783
1,518
7,880
22,492
22,806
0
10,055
12,327
15,200
0
L
Scylla
SeeMyDecay
Scylla
9,721
961
0
490
10,325
4,024
0
4,754
5,490
23,639
0
L
Tiamat
Zyrtexx
Tiamat
1,572
183
152
983
9,362
5,009
0
2,479
6,883
6,195
0
W
Sun Wukong
evi1Overlord
Sun Wukong
8,311
1,385
1,084
2,843
15,398
14,515
668
8,105
6,588
0
15,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,964
Gold Earned
50,647
109
Minions Killed
156
0
Camps Cleared
0
1,088,791
Distance Traveled
1,176,114
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,855
821
20
2
0
207,672
0
W
Discordia
9,316
776
19
2
0
254,507
0
L
Sun Wukong
8,964
747
23
2
0
242,471
0
W
Ra
10,691
891
71
6
0
237,033
0
W
Bacchus
10,504
875
8
1
0
249,254
0
W
Ne Zha
11,082
924
36
3
0
208,613
0
L
Athena
9,038
753
16
1
0
239,263
4
L
Scylla
7,767
647
42
4
0
207,094
0
L
Tiamat
7,340
612
8
1
0
192,291
0
W
Sun Wukong
9,054
755
22
2
0
226,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role