Player Matchup

Medusa
Medusa
 
Medusa
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
NoSupportPlease
Sun Wukong
Level 48
God Stats
93W - 91L
1,591 SR
Queue Stats
127W - 134L
1,538 Elo+
Solo
Thanatos
Thanatos
Tinky Winky7196
Thanatos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 111L
1,534 Elo+
Solo
Osiris
Osiris
itsmekevin
Osiris
Level 43
God Stats
5W - 4L
1,535 SR
Queue Stats
110W - 107L
1,533 Elo+
Solo
Anubis
Anubis
ninjaslayer305
Anubis
Level 60
God Stats
51W - 45L
1,556 SR
Queue Stats
496W - 449L
1,537 Elo+
Solo
Team Averages
Level 59
1,536 SR
1,528 Elo+

VS

Team Averages
Level 143
1,397 SR
1,533 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
 
Bellona
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
AquaRegia4350
Eset
Level 112
God Stats
2W - 1L
1,171 SR
Queue Stats
119W - 169L
1,471 Elo+
Party 1
Ravana
Ravana
JackedFrost
Ravana
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 16L
1,594 Elo+
Solo
Medusa
Medusa
MrPojangIe
Medusa
Level 188
God Stats
5W - 1L
1,311 SR
Queue Stats
82W - 84L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 1 / 3
5,887
589
3,258
4,901
1,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
NoSupportPlease
Sun Wukong
11
1 / 1 / 0
6,374
637
4,864
8,332
4,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
10
2 / 5 / 0
5,505
551
3,810
12,112
4,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
itsmekevin
Osiris
9
3 / 2 / 2
5,484
548
4,187
8,358
5,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 4 / 0
4,984
498
4,696
6,312
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
4 / 0 / 4
6,764
676
8,696
3,792
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
 
Bellona
10
1 / 1 / 2
5,908
591
4,976
7,622
5,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
5 / 4 / 4
6,173
617
3,768
8,696
5,106
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
12
3 / 1 / 5
6,537
654
5,949
6,767
2,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
MrPojangIe
Medusa
12
0 / 1 / 3
6,286
629
5,061
6,465
2,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
13
13
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
3
1.5
W
Nu Wa
 
Nu Wa
4
0
4
6
W
Bellona
 
Bellona
1
1
2
2
W
5
4
4
1.75
W
Ravana
3
1
5
5.5
W
Medusa
MrPojangIe
Medusa
0
1
3
1.5
L
Sun Wukong
NoSupportPlease
Sun Wukong
1
1
0
1
L
Thanatos
2
5
0
0.4
L
Osiris
itsmekevin
Osiris
3
2
2
2
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,815
Damage
28,450
40,015
Taken
33,342
18,952
Mitigated
16,912
12,734
Healing
10,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,258
1,292
0
1,186
4,901
1,824
0
352
4,511
0
44,565
W
Nu Wa
 
Nu Wa
8,696
2,001
0
387
3,792
1,275
56
1,799
1,871
42,166
1,466
W
Bellona
 
Bellona
4,976
1,312
0
2,880
7,622
5,475
0
0
7,622
0
35,938
W
3,768
652
246
1,446
8,696
5,106
0
2,039
6,343
19,339
0
W
Ravana
5,949
2,127
0
4,317
6,767
2,441
0
858
5,871
0
52,516
W
Medusa
MrPojangIe
Medusa
5,061
1,826
0
845
6,465
2,615
0
0
6,315
0
57,593
L
Sun Wukong
NoSupportPlease
Sun Wukong
4,864
1,169
0
2,917
8,332
4,761
41
161
7,487
0
51,237
L
Thanatos
3,810
1,305
0
5,463
12,112
4,680
0
3,110
8,723
0
36,739
L
Osiris
itsmekevin
Osiris
4,187
1,199
0
1,828
8,358
5,112
0
3,964
4,224
0
20,616
L
4,696
473
0
1,340
6,312
2,575
0
3,849
2,198
39,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,234
Gold Earned
31,668
322
Minions Killed
376
0
Camps Cleared
0
966,480
Distance Traveled
1,049,487
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,887
589
74
7
0
212,703
0
W
Nu Wa
6,764
676
92
9
0
210,538
2
W
Bellona
5,908
591
72
7
0
208,141
1
W
Eset
6,173
617
25
3
0
201,968
1
W
Ravana
6,537
654
86
9
0
228,155
0
W
Medusa
6,286
629
101
10
0
200,685
0
L
Sun Wukong
6,374
637
89
9
0
154,174
0
L
Thanatos
5,505
551
53
5
0
203,585
0
L
Osiris
5,484
548
34
3
0
233,259
1
L
Anubis
4,984
498
72
7
0
162,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role