Player Matchup

Horus
Horus
SuNaSuN 75
Horus
Level 82
God Stats
41W - 29L
1,613 SR
Queue Stats
256W - 257L
1,517 Elo+
Party 1
Olorun
Olorun
jaxerjaser019
Olorun
Level 101
God Stats
4W - 2L
1,790 SR
Queue Stats
239W - 254L
1,499 Elo+
Party 1
Hachiman
Hachiman
xRaeve
Hachiman
Level 86
God Stats
5W - 5L
1,524 SR
Queue Stats
35W - 76L
1,336 Elo+
Solo
Team Averages
Level 90
1,642 SR
1,451 Elo+

VS

Team Averages
Level 117
1,511 SR
1,492 Elo+
Jormungandr
Jormungandr
K1Ll3R2400
Jormungandr
Level 119
God Stats
27W - 20L
1,560 SR
Queue Stats
135W - 136L
1,512 Elo+
Solo
Nu Wa
Nu Wa
MattdAjEeZy
Nu Wa
Level 86
God Stats
24W - 27L
1,494 SR
Queue Stats
347W - 344L
1,418 Elo+
Party 2
Awilix
Awilix
chaosfighter69
Awilix
Level 146
God Stats
8W - 14L
1,480 SR
Queue Stats
87W - 87L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
0 / 4 / 5
6,676
607
4,738
15,155
11,473
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 4 / 2
7,745
704
6,689
8,740
3,430
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
xRaeve
Hachiman
12
1 / 3 / 2
7,195
654
7,569
8,276
3,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
K1Ll3R2400
Jormungandr
14
5 / 1 / 6
8,976
816
9,767
13,090
11,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 7
8,370
761
10,949
5,087
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 3
8,530
775
5,807
7,976
3,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
4
Kills
11
11
Deaths
5
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
K1Ll3R2400
Jormungandr
5
1
6
8
W
2
2
7
2.75
L
Horus
0
4
5
0.63
W
4
2
3
2.75
L
3
4
2
1
L
Hachiman
xRaeve
Hachiman
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,996
Damage
26,523
32,171
Taken
26,153
18,268
Mitigated
16,101
5,373
Healing
3,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
K1Ll3R2400
Jormungandr
9,767
1,482
0
1,647
13,090
11,208
0
2,779
10,311
28,051
5,644
W
10,949
3,403
0
35
5,087
1,619
1,197
693
4,394
29,853
0
L
Horus
4,738
2,623
1,230
2,130
15,155
11,473
0
8,261
6,322
0
10,855
W
5,807
1,810
0
1,335
7,976
3,274
461
3,282
4,694
0
30,824
L
6,689
2,263
660
1,213
8,740
3,430
0
4,617
4,023
23,760
0
L
Hachiman
xRaeve
Hachiman
7,569
5,125
0
140
8,276
3,365
178
5,252
2,688
0
37,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,616
Gold Earned
25,876
111
Minions Killed
140
0
Camps Cleared
0
550,282
Distance Traveled
651,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,976
816
46
4
0
224,007
0
W
Nu Wa
8,370
761
45
4
0
196,647
0
L
Horus
6,676
607
20
2
0
206,827
0
W
Awilix
8,530
775
49
4
0
230,535
0
L
Olorun
7,745
704
32
3
0
169,701
0
L
Hachiman
7,195
654
59
5
0
173,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role