Player Matchup

Nut
Nut
Chris das Schaf
Nut
Level 211
God Stats
16W - 16L
1,531 SR
Queue Stats
346W - 358L
1,580 Elo+
Party 2
Hel
Hel
FCG Savage
Hel
Level 142
God Stats
2W - 0L
1,763 SR
Queue Stats
161W - 166L
1,601 Elo+
Party 2
Jormungandr
Jormungandr
Invisible5
Jormungandr
Level 157
God Stats
40W - 33L
1,624 SR
Queue Stats
351W - 340L
1,535 Elo+
Solo
Hercules
Hercules
danthedonke
Hercules
Level 144
God Stats
4W - 8L
1,266 SR
Queue Stats
96W - 93L
1,468 Elo+
Party 1
Erlang Shen
Erlang Shen
robertodiaz14
Erlang Shen
Level 143
God Stats
3W - 1L
1,704 SR
Queue Stats
157W - 154L
1,480 Elo+
Party 1
Team Averages
Level 159
1,577 SR
1,533 Elo+

VS

Team Averages
Level 112
1,676 SR
1,546 Elo+
Athena
Athena
ChetosPower
Athena
Level 67
God Stats
12W - 8L
1,848 SR
Queue Stats
110W - 83L
1,604 Elo+
Party 3
Ullr
Ullr
Darsharok
Ullr
Level 115
God Stats
1W - 1L
1,770 SR
Queue Stats
104W - 69L
1,617 Elo+
Party 3
Surtr
Surtr
Leox_Cor
Surtr
Level 144
God Stats
353W - 300L
1,611 SR
Queue Stats
556W - 503L
1,550 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
eric_45_
Morgan Le Fay
Level 146
God Stats
24W - 18L
1,651 SR
Queue Stats
181W - 162L
1,468 Elo+
Solo
Cliodhna
Cliodhna
xRaaiZz
Cliodhna
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 3
9,012
644
7,292
8,636
3,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 3 / 5
8,268
591
11,972
11,564
4,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jormungandr
Invisible5
Jormungandr
14
0 / 1 / 2
8,130
581
12,097
15,730
11,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
danthedonke
Hercules
12
4 / 2 / 4
8,398
600
9,249
16,373
12,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Erlang Shen
robertodiaz14
Erlang Shen
13
2 / 0 / 2
7,038
503
5,908
11,469
6,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
0 / 2 / 4
6,515
465
5,138
12,866
12,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ullr
9
1 / 4 / 1
6,025
430
4,144
8,339
2,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
Leox_Cor
Surtr
13
1 / 1 / 0
7,560
540
10,358
17,573
14,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morgan Le Fay
eric_45_
Morgan Le Fay
13
3 / 2 / 1
7,484
535
11,386
12,086
5,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
xRaaiZz
Cliodhna
13
3 / 2 / 2
7,248
518
8,772
16,547
7,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
11
Kills
8
8
Deaths
11
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Athena
0
2
4
1
W
4
2
3
2.75
L
Ullr
1
4
1
0.38
W
1
3
5
1.17
W
Jormungandr
Invisible5
Jormungandr
0
1
2
1
L
Surtr
Leox_Cor
Surtr
1
1
0
1
W
Hercules
danthedonke
Hercules
4
2
4
3
L
Morgan Le Fay
eric_45_
Morgan Le Fay
3
2
1
1.75
W
Erlang Shen
robertodiaz14
Erlang Shen
2
0
2
3
L
Cliodhna
xRaaiZz
Cliodhna
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,518
Damage
39,798
63,772
Taken
67,411
39,095
Mitigated
43,087
34,302
Healing
21,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
5,138
1,623
0
2,303
12,866
12,684
0
3,928
8,938
18,977
0
W
7,292
4,441
0
4,619
8,636
3,694
896
1,228
7,408
0
82,151
L
Ullr
4,144
1,874
0
1,239
8,339
2,911
0
0
8,339
0
42,804
W
11,972
738
3,619
5,532
11,564
4,751
0
6,370
4,498
74,960
2,298
W
Jormungandr
Invisible5
Jormungandr
12,097
4,549
0
8,682
15,730
11,673
0
1,365
13,250
79,213
2,230
L
Surtr
Leox_Cor
Surtr
10,358
2,333
0
10,183
17,573
14,747
0
10,148
7,425
1,377
67,646
W
Hercules
danthedonke
Hercules
9,249
3,263
0
5,506
16,373
12,874
0
4,974
11,039
0
32,354
L
Morgan Le Fay
eric_45_
Morgan Le Fay
11,386
370
155
2,836
12,086
5,309
0
6,468
5,618
55,653
0
W
Erlang Shen
robertodiaz14
Erlang Shen
5,908
2,731
0
6,344
11,469
6,103
0
1,797
9,484
0
52,453
L
Cliodhna
xRaaiZz
Cliodhna
8,772
1,591
0
5,008
16,547
7,436
0
2,944
13,603
0
59,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,846
Gold Earned
34,832
527
Minions Killed
381
0
Camps Cleared
0
1,462,794
Distance Traveled
1,491,087
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,515
465
23
2
0
356,048
0
W
Nut
9,012
644
134
10
0
248,070
0
L
Ullr
6,025
430
67
5
0
186,836
0
W
Hel
8,268
591
138
10
0
308,045
2
W
Jormungandr
8,130
581
141
10
0
232,119
2
L
Surtr
7,560
540
106
8
0
312,655
2
W
Hercules
8,398
600
34
2
0
324,882
0
L
Morgan Le Fay
7,484
535
92
7
0
280,656
0
W
Erlang Shen
7,038
503
80
6
0
349,678
0
L
Cliodhna
7,248
518
93
7
0
354,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role