Player Matchup

Bastet
Bastet
BeSt__LoKi
Bastet
Level 170
God Stats
9W - 15L
1,485 SR
Queue Stats
44W - 86L
1,487 Elo+
Party 1
Cerberus
Cerberus
Goldeneagle1300
Cerberus
Level 156
God Stats
1W - 3L
1,402 SR
Queue Stats
32W - 83L
1,304 Elo+
Party 1
Ra
Ra
MsNyxxXD
Ra
Level 207
God Stats
20W - 36L
1,423 SR
Queue Stats
100W - 277L
1,306 Elo+
Party 1
Charybdis
Charybdis
TheHentaiTrap
Charybdis
Level 146
God Stats
2W - 0L
1,512 SR
Queue Stats
35W - 77L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
tîttyﱞfоndlеr
Cthulhu
Level 145
God Stats
21W - 32L
1,593 SR
Queue Stats
26W - 49L
1,446 Elo+
Party 1
Team Averages
Level 165
1,483 SR
1,391 Elo+

VS

Team Averages
Level 100
1,478 SR
1,555 Elo+
Ne Zha
Ne Zha
GoyohanPacha
Ne Zha
Level 103
God Stats
5W - 7L
1,462 SR
Queue Stats
97W - 85L
1,555 Elo+
Solo
Erlang Shen
Erlang Shen
Studsi
Erlang Shen
Level 123
God Stats
31W - 30L
1,621 SR
Queue Stats
211W - 206L
1,615 Elo+
Party 2
Charybdis
Charybdis
WARxREAPER
Charybdis
Level 193
God Stats
11W - 7L
1,754 SR
Queue Stats
326W - 308L
1,557 Elo+
Solo
Poseidon
Poseidon
iGoUp
Poseidon
Level 16
God Stats
0W - 2L
1,323 SR
Queue Stats
7W - 10L
1,502 Elo+
Party 2
Lancelot
Lancelot
xPecks
Lancelot
Level 63
God Stats
1W - 2L
1,231 SR
Queue Stats
112W - 117L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BeSt__LoKi
Bastet
14
7 / 0 / 2
7,872
562
8,693
13,666
5,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
11
1 / 2 / 2
6,955
497
2,953
9,034
6,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 0 / 3
8,125
580
4,633
3,771
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
TheHentaiTrap
Charybdis
13
1 / 3 / 1
7,317
523
5,834
10,070
3,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 3 / 2
7,920
566
8,059
14,818
13,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
1 / 0 / 2
7,237
517
4,625
6,982
5,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
Studsi
Erlang Shen
14
3 / 3 / 0
8,425
602
10,477
16,829
11,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charybdis
WARxREAPER
Charybdis
14
2 / 3 / 1
7,974
570
9,815
12,302
4,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
iGoUp
Poseidon
12
0 / 4 / 0
6,604
472
2,540
6,246
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
xPecks
Lancelot
13
2 / 3 / 0
6,802
486
4,909
11,940
5,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
13
Kills
8
8
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
BeSt__LoKi
Bastet
7
0
2
8
W
Cerberus
1
2
2
1
L
Ne Zha
1
0
2
2
W
2
0
3
3.5
L
Erlang Shen
Studsi
Erlang Shen
3
3
0
1
W
Charybdis
TheHentaiTrap
Charybdis
1
3
1
0.5
L
Charybdis
WARxREAPER
Charybdis
2
3
1
0.83
L
Poseidon
iGoUp
Poseidon
0
4
0
0
W
2
3
2
1
L
Lancelot
xPecks
Lancelot
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,172
Damage
32,366
51,359
Taken
54,299
30,738
Mitigated
29,243
16,976
Healing
18,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
BeSt__LoKi
Bastet
8,693
2,029
0
4,435
13,666
5,719
0
340
13,206
0
58,353
W
Cerberus
2,953
125
239
1,966
9,034
6,673
0
1,292
7,530
21,922
0
L
Ne Zha
4,625
1,158
0
1,828
6,982
5,039
0
2,184
4,711
0
32,926
W
4,633
222
2,010
2,413
3,771
1,732
0
500
3,195
82,313
443
L
Erlang Shen
Studsi
Erlang Shen
10,477
7,376
0
9,251
16,829
11,876
0
6,700
10,129
0
69,049
W
Charybdis
TheHentaiTrap
Charybdis
5,834
3,001
0
3,558
10,070
3,226
0
0
10,070
0
62,322
L
Charybdis
WARxREAPER
Charybdis
9,815
5,591
0
5,719
12,302
4,614
847
1,167
11,135
0
77,678
L
Poseidon
iGoUp
Poseidon
2,540
325
0
812
6,246
1,925
0
2,007
4,174
50,833
0
W
8,059
1,654
0
2,355
14,818
13,388
0
0
14,818
61,785
1,070
L
Lancelot
xPecks
Lancelot
4,909
733
0
675
11,940
5,789
0
3,342
8,521
0
56,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,189
Gold Earned
37,042
498
Minions Killed
489
0
Camps Cleared
0
1,379,305
Distance Traveled
1,467,290
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,872
562
81
6
0
324,260
3
W
Cerberus
6,955
497
42
3
0
222,638
0
L
Ne Zha
7,237
517
42
3
0
318,948
0
W
Ra
8,125
580
155
11
0
298,869
2
L
Erlang Shen
8,425
602
124
9
0
274,769
0
W
Charybdis
7,317
523
113
8
0
251,110
1
L
Charybdis
7,974
570
126
9
0
248,244
1
L
Poseidon
6,604
472
103
7
0
273,922
3
W
Cthulhu
7,920
566
107
8
0
282,428
0
L
Lancelot
6,802
486
94
7
0
351,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role