Player Matchup

Eset
Eset
 
Eset
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
KeithyDee
Neith
Level 124
God Stats
2W - 0L
1,610 SR
Queue Stats
53W - 50L
1,541 Elo+
Party 2
Ymir
Ymir
PetyrGriffin
Ymir
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,487 Elo+
Party 2
Da Ji
Da Ji
Slimslam
Da Ji
Level 148
God Stats
13W - 13L
1,584 SR
Queue Stats
58W - 54L
1,534 Elo+
Party 2
Team Averages
Level 136
1,539 SR
1,512 Elo+

VS

Team Averages
Level 118
1,484 SR
1,594 Elo+
Agni
Agni
Bonsoirzz
Agni
Level 103
God Stats
1W - 1L
1,702 SR
Queue Stats
3W - 2L
1,704 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rdr4go
Cu Chulainn
Level 111
God Stats
4W - 6L
1,411 SR
Queue Stats
174W - 142L
1,555 Elo+
Party 1
Pele
Pele
XxEL_PTO_7w7xX
Pele
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 91L
1,535 Elo+
Party 1
Vamana
Vamana
alexxvlz78
Vamana
Level 75
God Stats
0W - 3L
1,309 SR
Queue Stats
79W - 79L
1,537 Elo+
Party 1
Cabrakan
Cabrakan
deadmau-fivee
Cabrakan
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
7 / 0 / 2
10,219
681
7,384
6,608
2,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
 
Erlang Shen
14
1 / 0 / 1
8,472
565
7,315
13,466
12,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
KeithyDee
Neith
16
7 / 2 / 0
9,808
654
9,740
12,304
5,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 5
8,000
533
4,336
11,327
10,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Da Ji
Slimslam
Da Ji
13
3 / 2 / 4
7,865
524
7,729
13,107
6,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
0 / 6 / 0
7,244
483
5,409
10,019
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
Rdr4go
Cu Chulainn
14
3 / 3 / 0
8,179
545
12,537
16,351
12,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 3 / 0
7,043
470
7,979
14,526
6,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vamana
alexxvlz78
Vamana
13
0 / 2 / 0
7,507
500
6,818
12,286
11,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cabrakan
deadmau-fivee
Cabrakan
4
0 / 7 / 2
5,027
335
78
7,388
4,444
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
19
Kills
5
5
Deaths
21
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
7
0
2
8
W
Erlang Shen
 
Erlang Shen
1
0
1
1.5
L
Agni
0
6
0
0
W
Neith
KeithyDee
Neith
7
2
0
3.5
W
1
1
5
3.5
L
Cu Chulainn
Rdr4go
Cu Chulainn
3
3
0
1
W
Da Ji
Slimslam
Da Ji
3
2
4
2.5
L
2
3
0
0.67
L
Vamana
alexxvlz78
Vamana
0
2
0
0
L
Cabrakan
deadmau-fivee
Cabrakan
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,504
Damage
32,821
56,812
Taken
60,570
38,240
Mitigated
38,697
16,901
Healing
11,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
7,384
452
384
2,398
6,608
2,982
397
1,759
4,849
82,325
1,067
W
Erlang Shen
 
Erlang Shen
7,315
3,678
0
5,992
13,466
12,095
341
114
12,650
0
63,635
L
Agni
5,409
479
0
1,333
10,019
3,510
0
4,380
5,239
56,691
0
W
Neith
KeithyDee
Neith
9,740
4,528
0
4,853
12,304
5,721
2,441
354
11,950
0
78,599
W
4,336
1,736
0
1,223
11,327
10,876
169
1,503
9,692
24,795
603
L
Cu Chulainn
Rdr4go
Cu Chulainn
12,537
2,468
0
2,242
16,351
12,789
595
1,552
14,799
0
77,710
W
Da Ji
Slimslam
Da Ji
7,729
2,485
0
2,051
13,107
6,566
0
1,757
11,350
0
54,871
L
7,979
1,949
0
3,810
14,526
6,319
0
2,691
11,727
0
64,500
L
Vamana
alexxvlz78
Vamana
6,818
3,292
0
3,768
12,286
11,635
0
1,543
10,699
0
58,402
L
Cabrakan
deadmau-fivee
Cabrakan
78
0
0
100
7,388
4,444
0
801
6,587
3,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,364
Gold Earned
35,000
501
Minions Killed
421
0
Camps Cleared
0
1,444,956
Distance Traveled
1,231,607
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,219
681
169
11
0
305,532
4
W
Erlang Shen
8,472
565
103
7
0
284,619
2
L
Agni
7,244
483
111
7
0
281,382
3
W
Neith
9,808
654
129
9
0
261,252
0
W
Ymir
8,000
533
33
2
0
299,528
0
L
Cu Chulainn
8,179
545
102
7
0
267,784
0
W
Da Ji
7,865
524
67
4
0
294,025
0
L
Pele
7,043
470
97
6
0
320,826
0
L
Vamana
7,507
500
107
7
0
269,535
0
L
Cabrakan
5,027
335
4
0
0
92,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role