Player Matchup

Shiva
Shiva
Angel_La_Vida
Shiva
Level 121
God Stats
7W - 4L
1,435 SR
Queue Stats
276W - 262L
1,450 Elo+
Party 1
Artio
Artio
CrazyShadowWolf0
Artio
Level 86
God Stats
20W - 14L
1,637 SR
Queue Stats
183W - 193L
1,436 Elo+
Party 1
Hun Batz
Hun Batz
IEnvy_CrAzy247
Hun Batz
Level 125
God Stats
4W - 2L
1,686 SR
Queue Stats
261W - 272L
1,440 Elo+
Party 1
Nu Wa
Nu Wa
IIBunnyxZeeII
Nu Wa
Level 105
God Stats
18W - 19L
1,581 SR
Queue Stats
352W - 369L
1,462 Elo+
Party 1
Charybdis
Charybdis
aznee_uzamaki
Charybdis
Level 88
God Stats
337W - 278L
1,601 SR
Queue Stats
527W - 533L
1,488 Elo+
Party 1
Team Averages
Level 105
1,588 SR
1,455 Elo+

VS

Team Averages
Level 89
1,621 SR
1,428 Elo+
Athena
Athena
B1Gb0yJ0NAtHaN
Athena
Level 25
God Stats
2W - 6L
1,715 SR
Queue Stats
33W - 54L
1,343 Elo+
Party 2
Chang'e
Chang'e
BYJoel99
Chang'e
Level 119
God Stats
3W - 4L
1,538 SR
Queue Stats
152W - 144L
1,490 Elo+
Solo
Medusa
Medusa
Oletilskii
Medusa
Level 89
God Stats
29W - 24L
1,585 SR
Queue Stats
192W - 214L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
jiar__
Sun Wukong
Level 152
God Stats
8W - 7L
1,662 SR
Queue Stats
439W - 423L
1,462 Elo+
Solo
Lancelot
Lancelot
scup_1
Lancelot
Level 62
God Stats
18W - 10L
1,603 SR
Queue Stats
112W - 107L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 0
5,732
955
1,797
4,120
2,654
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 1 / 0
3,779
630
1,030
4,970
3,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
9
1 / 0 / 1
4,481
747
1,497
4,711
1,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 0 / 1
4,233
706
2,310
2,536
725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
aznee_uzamaki
Charybdis
7
1 / 0 / 1
3,882
647
2,933
3,563
1,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,722
620
898
4,386
3,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
BYJoel99
Chang'e
6
1 / 1 / 0
3,815
636
1,191
3,289
865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Oletilskii
Medusa
7
0 / 1 / 1
3,814
636
4,376
4,027
1,259
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
jiar__
Sun Wukong
3
0 / 2 / 0
3,045
508
180
2,374
978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Lancelot
scup_1
Lancelot
6
0 / 1 / 0
3,492
582
1,418
4,578
1,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
6
Kills
2
2
Deaths
6
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
1
1
0
1
L
Chang'e
BYJoel99
Chang'e
1
1
0
1
W
0
1
0
0
W
Hun Batz
1
0
1
1.5
W
0
0
1
0.5
L
Medusa
Oletilskii
Medusa
0
1
1
0.5
W
Charybdis
aznee_uzamaki
Charybdis
1
0
1
1.5
L
Sun Wukong
jiar__
Sun Wukong
0
2
0
0
L
Lancelot
scup_1
Lancelot
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,567
Damage
8,063
19,900
Taken
18,654
9,572
Mitigated
7,668
7,064
Healing
5,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,797
509
0
1,446
4,120
2,654
0
211
3,909
0
34,935
L
898
319
0
552
4,386
3,134
0
561
3,825
5,663
0
L
Chang'e
BYJoel99
Chang'e
1,191
190
80
1,148
3,289
865
0
1,138
2,151
15,652
0
W
1,030
62
80
1,076
4,970
3,334
0
661
4,309
6,585
0
W
Hun Batz
1,497
320
0
1,151
4,711
1,794
0
218
4,493
0
27,547
W
2,310
751
11
1,176
2,536
725
581
762
1,774
20,786
1,787
L
Medusa
Oletilskii
Medusa
4,376
1,903
0
2,017
4,027
1,259
0
717
3,310
0
28,108
W
Charybdis
aznee_uzamaki
Charybdis
2,933
1,320
0
2,124
3,563
1,065
0
237
3,326
0
15,714
L
Sun Wukong
jiar__
Sun Wukong
180
0
0
10
2,374
978
0
172
2,202
0
8,414
L
Lancelot
scup_1
Lancelot
1,418
226
0
1,993
4,578
1,432
0
667
3,911
0
16,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,107
Gold Earned
17,888
161
Minions Killed
118
0
Camps Cleared
0
686,503
Distance Traveled
535,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
5,732
955
60
10
0
118,974
0
L
Athena
3,722
620
12
2
0
124,879
0
L
Chang'e
3,815
636
26
4
0
88,281
0
W
Artio
3,779
630
8
1
0
147,394
0
W
Hun Batz
4,481
747
54
9
0
168,806
0
W
Nu Wa
4,233
706
24
4
0
125,756
0
L
Medusa
3,814
636
34
6
0
106,335
0
W
Charybdis
3,882
647
15
3
0
125,573
0
L
Sun Wukong
3,045
508
13
2
0
48,316
0
L
Lancelot
3,492
582
33
6
0
168,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role