Player Matchup

Scylla
Scylla
Lich
Scylla
Level 36
God Stats
4W - 3L
1,242 SR
Queue Stats
65W - 78L
1,151 Elo+
Solo
Surtr
Surtr
its_just_game22
Surtr
Level 102
God Stats
104W - 108L
1,561 SR
Queue Stats
657W - 659L
1,480 Elo+
Solo
Ix Chel
Ix Chel
savegeking
Ix Chel
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,560 Elo+
Solo
Freya
Freya
thehunterr345
Freya
Level 100
God Stats
1W - 2L
1,916 SR
Queue Stats
131W - 134L
1,369 Elo+
Solo
Ne Zha
Ne Zha
yoboijj222
Ne Zha
Level 95
God Stats
4W - 3L
1,656 SR
Queue Stats
29W - 28L
1,353 Elo+
Solo
Team Averages
Level 80
1,575 SR
1,383 Elo+

VS

Team Averages
Level 80
1,470 SR
1,452 Elo+
Odin
Odin
 
Odin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Cucetiane
Nu Wa
Level 120
God Stats
206W - 178L
1,512 SR
Queue Stats
259W - 229L
1,391 Elo+
Solo
Anhur
Anhur
GRAVY_IIIIlllIIl
Anhur
Level 31
God Stats
8W - 3L
1,243 SR
Queue Stats
118W - 115L
1,427 Elo+
Party 1
Kuzenbo
Kuzenbo
Just_Bored_Wbu
Kuzenbo
Level 69
God Stats
4W - 2L
1,851 SR
Queue Stats
581W - 556L
1,443 Elo+
Solo
Ao Kuang
Ao Kuang
packersfan360
Ao Kuang
Level 75
God Stats
7W - 4L
1,243 SR
Queue Stats
139W - 117L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Lich
Scylla
14
1 / 3 / 0
7,404
436
2,235
10,030
3,036
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 4 / 0
9,176
540
10,493
23,109
15,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ix Chel
savegeking
Ix Chel
7
0 / 1 / 0
5,712
336
3,320
6,467
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 2 / 0
8,218
483
9,963
11,737
5,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
yoboijj222
Ne Zha
16
0 / 2 / 1
8,479
499
6,251
18,529
11,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
0 / 4 / 4
8,605
506
10,437
14,970
20,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nu Wa
Cucetiane
Nu Wa
16
2 / 0 / 1
9,396
553
18,021
4,153
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 3 / 1
7,296
429
2,947
12,051
4,915
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 0 / 5
8,676
510
5,893
11,094
11,945
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
packersfan360
Ao Kuang
18
10 / 0 / 0
10,306
606
10,814
15,021
6,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
7
Kills
12
12
Deaths
7
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
4
4
0.5
W
Nu Wa
Cucetiane
Nu Wa
2
0
1
2.5
W
0
3
1
0.17
W
0
0
5
2.5
L
Scylla
Lich
Scylla
1
3
0
0.33
L
4
4
0
1
W
Ao Kuang
packersfan360
Ao Kuang
10
0
0
10
L
Ix Chel
savegeking
Ix Chel
0
1
0
0
L
2
2
0
1
L
Ne Zha
yoboijj222
Ne Zha
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,262
Damage
48,112
69,872
Taken
57,289
37,559
Mitigated
45,926
29,649
Healing
20,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
10,437
1,190
0
2,652
14,970
20,683
0
507
14,463
0
70,894
W
Nu Wa
Cucetiane
Nu Wa
18,021
3,693
0
831
4,153
1,388
216
519
3,634
78,946
1,031
W
2,947
1,863
0
3,044
12,051
4,915
599
7,781
4,270
0
48,788
W
5,893
2,576
268
3,948
11,094
11,945
188
4,365
6,729
26,910
0
L
Scylla
Lich
Scylla
2,235
103
0
2,604
10,030
3,036
615
7,978
1,439
43,678
0
L
10,493
4,384
0
10,238
23,109
15,391
0
7,178
14,252
920
80,544
W
Ao Kuang
packersfan360
Ao Kuang
10,814
3,742
0
9,607
15,021
6,995
135
2,841
12,180
73,066
2,284
L
Ix Chel
savegeking
Ix Chel
3,320
346
235
1,451
6,467
2,439
0
3,955
2,250
21,576
1,803
L
9,963
3,089
0
5,295
11,737
5,084
164
5,118
6,379
67,251
0
L
Ne Zha
yoboijj222
Ne Zha
6,251
1,294
0
9,826
18,529
11,609
0
8,316
9,661
0
80,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,989
Gold Earned
44,279
485
Minions Killed
455
0
Camps Cleared
0
1,423,230
Distance Traveled
1,677,943
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,605
506
117
7
0
256,778
0
W
Nu Wa
9,396
553
116
7
0
359,694
4
W
Anhur
7,296
429
80
5
0
313,411
0
W
Kuzenbo
8,676
510
35
2
0
349,071
4
L
Scylla
7,404
436
90
5
0
279,157
0
L
Surtr
9,176
540
117
7
0
311,749
0
W
Ao Kuang
10,306
606
107
6
0
398,989
0
L
Ix Chel
5,712
336
38
2
0
144,580
2
L
Freya
8,218
483
104
6
0
334,217
0
L
Ne Zha
8,479
499
136
8
0
353,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role