Player Matchup

Jing Wei
Jing Wei
B3AST2_GOOD
Jing Wei
Level 6
God Stats
0W - 4L
1,093 SR
Queue Stats
0W - 6L
1,088 Elo+
Party 1
Nu Wa
Nu Wa
Pink_Nexus
Nu Wa
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,088 Elo+
Party 1
Arachne
Arachne
ThatSlatt
Arachne
Level 56
God Stats
2W - 1L
1,803 SR
Queue Stats
29W - 27L
1,409 Elo+
Solo
Team Averages
Level 32
1,465 SR
1,195 Elo+

VS

Team Averages
Level 92
1,556 SR
1,326 Elo+
Ares
Ares
Dam1anTh3Gr8
Ares
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 25L
1,164 Elo+
Solo
Arachne
Arachne
JackelSkyhawk
Arachne
Level 108
God Stats
16W - 12L
1,587 SR
Queue Stats
134W - 131L
1,428 Elo+
Solo
Ao Kuang
Ao Kuang
SiderMKU1
Ao Kuang
Level 105
God Stats
16W - 4L
1,581 SR
Queue Stats
304W - 308L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
B3AST2_GOOD
Jing Wei
13
0 / 7 / 2
8,379
599
4,272
11,107
4,962
Nu Wa
13
2 / 5 / 1
9,079
649
13,643
9,596
3,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
ThatSlatt
Arachne
12
1 / 5 / 2
8,670
619
8,087
11,564
10,409
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 12
10,737
767
8,448
12,086
12,777
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Arachne
15
5 / 2 / 6
10,596
757
7,587
12,006
9,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
SiderMKU1
Ao Kuang
17
9 / 0 / 6
11,813
844
10,993
14,451
7,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
17
17
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
B3AST2_GOOD
Jing Wei
0
7
2
0.14
W
3
1
12
9
W
Arachne
5
2
6
4
L
Nu Wa
2
5
1
0.5
W
Ao Kuang
SiderMKU1
Ao Kuang
9
0
6
12
L
Arachne
ThatSlatt
Arachne
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,002
Damage
27,028
32,267
Taken
38,543
19,241
Mitigated
29,865
1,933
Healing
13,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
B3AST2_GOOD
Jing Wei
4,272
2,870
0
732
11,107
4,962
0
6,947
4,160
0
19,616
W
8,448
2,132
0
2,580
12,086
12,777
767
4,777
7,193
30,687
1,959
W
Arachne
7,587
5,401
0
2,288
12,006
9,408
44
4,101
7,901
0
46,051
L
Nu Wa
13,643
4,698
0
0
9,596
3,870
0
5,701
3,832
35,147
0
W
Ao Kuang
SiderMKU1
Ao Kuang
10,993
3,198
0
8,220
14,451
7,680
2,001
5,183
9,220
64,780
3,438
L
Arachne
ThatSlatt
Arachne
8,087
6,104
0
1,201
11,564
10,409
0
6,023
5,474
576
27,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,128
Gold Earned
33,146
124
Minions Killed
225
0
Camps Cleared
0
628,143
Distance Traveled
834,625
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,379
599
27
2
0
191,926
0
W
Ares
10,737
767
43
3
0
266,482
0
W
Arachne
10,596
757
70
5
0
244,576
0
L
Nu Wa
9,079
649
52
4
0
219,874
0
W
Ao Kuang
11,813
844
112
8
0
323,567
2
L
Arachne
8,670
619
45
3
0
216,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role