Player Matchup

Cliodhna
Cliodhna
Architect055
Cliodhna
Level 76
God Stats
0W - 1L
1,287 SR
Queue Stats
76W - 64L
1,506 Elo+
Party 2
Gilgamesh
Gilgamesh
BiggiieCheese
Gilgamesh
Level 97
God Stats
1W - 3L
1,169 SR
Queue Stats
67W - 45L
1,528 Elo+
Party 2
Aphrodite
Aphrodite
NuggetyOnion107
Aphrodite
Level 118
God Stats
105W - 90L
1,615 SR
Queue Stats
463W - 434L
1,522 Elo+
Solo
Charybdis
Charybdis
SMELTERDEMON111
Charybdis
Level 118
God Stats
13W - 13L
1,585 SR
Queue Stats
55W - 48L
1,544 Elo+
Party 2
Yu Huang
Yu Huang
lecutusin
Yu Huang
Level 165
God Stats
3W - 2L
1,314 SR
Queue Stats
433W - 406L
1,567 Elo+
Solo
Team Averages
Level 115
1,394 SR
1,533 Elo+

VS

Team Averages
Level 105
1,571 SR
1,541 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CallMeHemp
Scylla
Level 108
God Stats
9W - 4L
1,687 SR
Queue Stats
214W - 184L
1,634 Elo+
Party 1
Sylvanus
Sylvanus
MakiaveliB
Sylvanus
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 22L
1,516 Elo+
Party 1
Mulan
Mulan
glalvanic_smoke4
Mulan
Level 103
God Stats
130W - 105L
1,509 SR
Queue Stats
326W - 293L
1,523 Elo+
Solo
Arachne
Arachne
ttvmikebadluck
Arachne
Level 68
God Stats
14W - 14L
1,661 SR
Queue Stats
228W - 216L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Architect055
Cliodhna
9
0 / 4 / 0
4,772
477
3,011
8,994
3,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
BiggiieCheese
Gilgamesh
10
1 / 2 / 0
5,223
522
6,713
10,248
8,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
NuggetyOnion107
Aphrodite
9
0 / 1 / 0
5,071
507
2,099
8,132
3,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
SMELTERDEMON111
Charybdis
9
0 / 2 / 0
5,076
508
5,559
9,635
3,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yu Huang
lecutusin
Yu Huang
10
0 / 1 / 0
5,358
536
3,870
4,254
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 0 / 2
6,488
649
7,278
5,973
2,334
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
CallMeHemp
Scylla
11
3 / 0 / 0
6,055
606
3,358
4,055
1,451
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
MakiaveliB
Sylvanus
10
1 / 0 / 3
6,122
612
5,279
10,616
6,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
2 / 0 / 0
6,729
673
5,905
8,827
7,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 1 / 4
5,838
584
5,015
10,736
4,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
10
10
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
2
4
L
Cliodhna
Architect055
Cliodhna
0
4
0
0
L
Gilgamesh
BiggiieCheese
Gilgamesh
1
2
0
0.5
W
Scylla
CallMeHemp
Scylla
3
0
0
3
W
Sylvanus
MakiaveliB
Sylvanus
1
0
3
2.5
L
Aphrodite
NuggetyOnion107
Aphrodite
0
1
0
0
L
Charybdis
SMELTERDEMON111
Charybdis
0
2
0
0
W
2
0
0
2
L
Yu Huang
lecutusin
Yu Huang
0
1
0
0
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,252
Damage
26,835
41,263
Taken
40,207
20,303
Mitigated
21,830
17,304
Healing
19,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,278
3,732
0
1,437
5,973
2,334
0
441
5,532
0
57,826
L
Cliodhna
Architect055
Cliodhna
3,011
770
0
2,786
8,994
3,176
0
1,253
7,741
0
32,897
L
Gilgamesh
BiggiieCheese
Gilgamesh
6,713
2,356
0
2,686
10,248
8,727
0
630
9,618
0
31,626
W
Scylla
CallMeHemp
Scylla
3,358
705
0
0
4,055
1,451
0
2,315
1,740
38,724
0
W
Sylvanus
MakiaveliB
Sylvanus
5,279
1,474
2,770
4,781
10,616
6,725
0
2,103
8,469
19,443
0
L
Aphrodite
NuggetyOnion107
Aphrodite
2,099
443
2,579
4,430
8,132
3,689
0
2,910
5,156
20,542
1,174
L
Charybdis
SMELTERDEMON111
Charybdis
5,559
2,815
0
3,881
9,635
3,209
0
1,395
8,240
0
39,050
W
5,905
2,457
0
3,066
8,827
7,159
0
0
8,270
0
50,695
L
Yu Huang
lecutusin
Yu Huang
3,870
147
0
942
4,254
1,502
0
2,241
1,871
34,686
1,183
W
5,015
2,757
0
7,107
10,736
4,161
0
1,012
9,688
0
42,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,500
Gold Earned
31,232
286
Minions Killed
350
0
Camps Cleared
0
1,018,631
Distance Traveled
1,008,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,488
649
87
9
0
191,892
0
L
Cliodhna
4,772
477
63
6
0
233,799
0
L
Gilgamesh
5,223
522
46
5
0
207,617
0
W
Scylla
6,055
606
81
8
0
203,643
0
W
Sylvanus
6,122
612
26
3
0
192,228
0
L
Aphrodite
5,071
507
39
4
0
198,865
0
L
Charybdis
5,076
508
82
8
0
196,991
0
W
Mulan
6,729
673
86
9
0
190,645
0
L
Yu Huang
5,358
536
56
6
0
181,359
0
W
Arachne
5,838
584
70
7
0
230,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role