Player Matchup

Vamana
Vamana
Silver I
 
Vamana
Silver I
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver II
BeenThruMyles
Loki
Silver II
Level 64
God Stats
1W - 2L
1,732 SR
Queue Stats
144W - 158L
1,226 MMR
Solo
Hachiman
Hachiman
Silver I
Creeper1208
Hachiman
Silver I
Level 108
God Stats
4W - 4L
1,514 SR
Queue Stats
146W - 174L
1,216 MMR
Solo
Cabrakan
Cabrakan
Silver II
MasterAtroxYT
Cabrakan
Silver II
Level 144
God Stats
12W - 11L
1,619 SR
Queue Stats
155W - 176L
1,198 MMR
Solo
Nu Wa
Nu Wa
Silver I
OsOShifted
Nu Wa
Silver I
Level 60
God Stats
16W - 11L
1,558 SR
Queue Stats
67W - 80L
1,205 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 95
1,584 SR
1,269 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,434 SR
1,218 MMR
Gilgamesh
Gilgamesh
Gold V
Sinsimilla
Gilgamesh
Gold V
Level 113
God Stats
1W - 2L
1,206 SR
Queue Stats
229W - 238L
1,185 MMR
Solo
Ra
Ra
Gold V
TerdyBirdySoSa
Ra
Gold V
Level 124
God Stats
3W - 5L
1,345 SR
Queue Stats
41W - 48L
1,404 MMR
Party 1
Khepri
Khepri
Gold V
TradeMeSupport
Khepri
Gold V
Level 144
God Stats
13W - 9L
1,629 SR
Queue Stats
238W - 235L
1,179 MMR
Solo
Cernunnos
Cernunnos
Silver III
kungfudowhatsapp
Cernunnos
Silver III
Level 48
God Stats
3W - 4L
1,490 SR
Queue Stats
113W - 118L
1,168 MMR
Solo
Hun Batz
Hun Batz
Silver II
kydrickss
Hun Batz
Silver II
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 92L
1,152 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
2 / 2 / 0
4,955
551
3,745
8,562
7,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 2 / 0
5,547
616
5,161
7,290
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Creeper1208
Hachiman
10
1 / 0 / 0
5,820
647
4,496
5,807
1,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
MasterAtroxYT
Cabrakan
8
0 / 2 / 4
5,085
565
4,463
9,285
7,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
1
0 / 0 / 0
3,258
362
0
0
0
Bans
JormungandrBellonaAgniThoth

VS

Bans
OsirisAresBake KujiraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Sinsimilla
Gilgamesh
11
2 / 1 / 0
6,294
699
5,867
10,696
9,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 4 / 2
5,446
605
2,718
5,795
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 1
5,041
560
3,344
8,043
5,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
10
0 / 0 / 0
5,221
580
3,267
4,657
1,711
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
kydrickss
Hun Batz
11
3 / 1 / 2
5,968
663
1,966
6,204
2,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
8
Kills
5
6
Deaths
8
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
2
0
1
L
5
2
0
2.5
L
Hachiman
Creeper1208
Hachiman
1
0
0
1
L
Cabrakan
MasterAtroxYT
Cabrakan
0
2
4
1
L
Nu Wa
0
0
0
0
W
Gilgamesh
Sinsimilla
Gilgamesh
2
1
0
2
W
0
4
2
0.25
W
0
2
1
0.25
W
Cernunnos
0
0
0
0
W
Hun Batz
kydrickss
Hun Batz
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,865
Damage
17,162
30,944
Taken
35,395
19,517
Mitigated
20,455
8,905
Healing
8,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
3,745
1,937
0
2,183
8,562
7,663
0
1,254
6,860
0
28,217
L
5,161
1,887
0
2,311
7,290
2,686
0
1,793
5,497
0
32,758
L
Hachiman
Creeper1208
Hachiman
4,496
3,279
0
2,753
5,807
1,957
0
1,008
4,799
0
47,124
L
Cabrakan
MasterAtroxYT
Cabrakan
4,463
1,529
0
1,658
9,285
7,211
0
1,565
7,595
13,307
0
L
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
Sinsimilla
Gilgamesh
5,867
2,603
0
1,771
10,696
9,155
0
1,199
9,497
0
41,038
W
2,718
412
581
988
5,795
1,935
0
584
5,211
40,338
0
W
3,344
479
0
1,862
8,043
5,047
230
1,351
6,692
15,477
1,237
W
Cernunnos
3,267
1,830
0
2,569
4,657
1,711
0
974
3,683
0
36,230
W
Hun Batz
kydrickss
Hun Batz
1,966
633
0
569
6,204
2,607
0
470
5,734
0
37,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,665
Gold Earned
27,970
196
Minions Killed
285
0
Camps Cleared
0
722,564
Distance Traveled
939,220
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,955
551
40
4
0
188,165
4
L
Loki
5,547
616
57
6
0
192,613
0
L
Hachiman
5,820
647
83
9
0
163,161
0
L
Cabrakan
5,085
565
16
2
0
178,625
3
L
Nu Wa
3,258
362
0
0
0
0
0
W
Gilgamesh
6,294
699
62
7
0
170,066
1
W
Ra
5,446
605
67
7
0
193,371
0
W
Khepri
5,041
560
15
2
0
171,649
4
W
Cernunnos
5,221
580
76
8
0
179,448
1
W
Hun Batz
5,968
663
65
7
0
224,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role