Player Matchup

Osiris
Osiris
Silver I
 
Osiris
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold IV
 
Charon
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
DONWRECKS
Tsukuyomi
Bronze III
Level 65
God Stats
0W - 1L
1,747 SR
Queue Stats
10W - 8L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold IV
TotalEnigma_
Ix Chel
Gold IV
Level 143
God Stats
5W - 4L
1,500 SR
Queue Stats
302W - 304L
1,461 MMR
Party 1
Bakasura
Bakasura
Gold III
riahbhee
Bakasura
Gold III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 176L
1,569 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,549 SR
1,506 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 163
1,596 SR
1,513 MMR
Mulan
Mulan
Gold III
 
Mulan
Gold III
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold V
 
Nemesis
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold II
ItsProbablyPiper
Bacchus
Gold II
Level 138
God Stats
10W - 5L
1,758 SR
Queue Stats
51W - 54L
1,464 MMR
Solo
Nu Wa
Nu Wa
Gold II
KillaQas_
Nu Wa
Gold II
Level 145
God Stats
24W - 15L
1,614 SR
Queue Stats
554W - 575L
1,580 MMR
Solo
Nut
Nut
Gold IV
Slayer x LG
Nut
Gold IV
Level 152
God Stats
18W - 11L
1,609 SR
Queue Stats
492W - 510L
1,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
3 / 0 / 1
6,164
616
4,231
8,574
5,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
 
Charon
6
0 / 1 / 0
4,364
436
1,435
5,055
2,916
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
DONWRECKS
Tsukuyomi
11
2 / 1 / 1
5,484
548
4,107
7,565
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
TotalEnigma_
Ix Chel
7
2 / 1 / 0
4,879
488
1,769
3,943
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
riahbhee
Bakasura
9
0 / 2 / 0
4,580
458
1,262
7,151
2,589
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
CthulhuBellonaAo KuangLoki

VS

Bans
ThanatosAgniLancelotVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
0 / 2 / 1
7,201
720
2,716
6,734
3,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
 
Nemesis
9
0 / 2 / 2
5,525
553
2,489
7,348
2,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 0 / 1
6,169
617
2,788
6,340
5,194
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
KillaQas_
Nu Wa
12
2 / 2 / 1
7,099
710
7,337
6,033
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
1 / 1 / 2
6,050
605
3,970
5,174
1,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
7
Kills
5
5
Deaths
7
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
0
1
3.5
L
Charon
 
Charon
0
1
0
0
W
Mulan
 
Mulan
0
2
1
0.25
W
Nemesis
 
Nemesis
0
2
2
0.5
L
Tsukuyomi
DONWRECKS
Tsukuyomi
2
1
1
2.5
W
2
0
1
2.5
W
Nu Wa
KillaQas_
Nu Wa
2
2
1
1.25
W
1
1
2
2
L
Ix Chel
TotalEnigma_
Ix Chel
2
1
0
2
L
Bakasura
riahbhee
Bakasura
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,804
Damage
19,300
32,288
Taken
31,629
14,926
Mitigated
14,929
12,044
Healing
7,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,231
1,578
0
3,855
8,574
5,090
0
2,752
5,436
0
48,520
L
Charon
 
Charon
1,435
213
0
1,709
5,055
2,916
0
1,490
3,389
12,705
727
W
Mulan
 
Mulan
2,716
263
0
1,261
6,734
3,157
0
1,571
4,965
0
55,219
W
Nemesis
 
Nemesis
2,489
1,035
0
1,044
7,348
2,819
45
322
7,026
0
29,464
L
Tsukuyomi
DONWRECKS
Tsukuyomi
4,107
956
0
3,453
7,565
2,658
0
2,306
5,024
0
34,265
W
2,788
305
0
1,773
6,340
5,194
190
839
5,492
24,615
0
W
Nu Wa
KillaQas_
Nu Wa
7,337
1,409
0
694
6,033
2,001
98
0
6,033
55,673
1,903
W
3,970
2,965
0
2,787
5,174
1,758
147
848
4,288
0
46,482
L
Ix Chel
TotalEnigma_
Ix Chel
1,769
600
0
812
3,943
1,673
0
583
3,200
17,838
0
L
Bakasura
riahbhee
Bakasura
1,262
563
0
2,215
7,151
2,589
0
1,681
5,334
0
15,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,471
Gold Earned
32,044
204
Minions Killed
358
0
Camps Cleared
0
849,757
Distance Traveled
989,490
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,164
616
69
7
0
215,888
0
L
Charon
4,364
436
10
1
0
142,477
0
W
Mulan
7,201
720
102
10
0
201,621
0
W
Nemesis
5,525
553
44
4
0
224,531
0
L
Tsukuyomi
5,484
548
59
6
0
228,732
0
W
Bacchus
6,169
617
31
3
0
210,354
1
W
Nu Wa
7,099
710
99
10
0
177,600
2
W
Nut
6,050
605
82
8
0
175,384
1
L
Ix Chel
4,879
488
34
3
0
75,858
0
L
Bakasura
4,580
458
32
3
0
186,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role