Player Matchup

Janus
Janus
 
Janus
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
HyderRider420
Hachiman
Level 26
God Stats
10W - 18L
1,178 SR
Queue Stats
95W - 133L
1,150 Elo+
Party 1
Shiva
Shiva
THANATOSx362
Shiva
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 54L
1,515 Elo+
Solo
Mulan
Mulan
smileytehsloth
Mulan
Level 38
God Stats
16W - 24L
1,178 SR
Queue Stats
28W - 38L
1,198 Elo+
Party 1
He Bo
He Bo
xrayhemp
He Bo
Level 64
God Stats
12W - 3L
1,647 SR
Queue Stats
114W - 109L
1,428 Elo+
Solo
Team Averages
Level 61
1,400 SR
1,358 Elo+

VS

Team Averages
Level 104
1,539 SR
1,508 Elo+
Janus
Janus
OfficerWeast
Janus
Level 128
God Stats
1W - 1L
1,703 SR
Queue Stats
67W - 68L
1,463 Elo+
Party 2
Anubis
Anubis
Smurfsalot
Anubis
Level 81
God Stats
55W - 32L
1,729 SR
Queue Stats
197W - 183L
1,639 Elo+
Solo
Jormungandr
Jormungandr
anabon
Jormungandr
Level 29
God Stats
3W - 4L
1,397 SR
Queue Stats
59W - 60L
1,461 Elo+
Party 2
Surtr
Surtr
thiago86224
Surtr
Level 159
God Stats
5W - 6L
1,435 SR
Queue Stats
296W - 276L
1,481 Elo+
Solo
Thoth
Thoth
x-Paira7
Thoth
Level 123
God Stats
2W - 5L
1,429 SR
Queue Stats
59W - 55L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 4 / 4
8,031
502
7,852
9,909
2,907
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
HyderRider420
Hachiman
13
2 / 4 / 4
7,642
478
6,611
8,763
3,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 4 / 2
8,558
535
9,174
17,150
17,138
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 3 / 3
8,673
542
8,155
18,240
15,884
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
xrayhemp
He Bo
15
7 / 1 / 2
8,925
558
6,788
10,502
3,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 5
8,878
555
11,091
12,526
5,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anubis
Smurfsalot
Anubis
13
3 / 3 / 3
7,936
496
9,171
9,557
4,144
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
anabon
Jormungandr
17
4 / 1 / 3
9,281
580
11,740
13,363
14,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 2 / 4
7,525
470
7,336
16,453
16,296
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
x-Paira7
Thoth
13
3 / 5 / 2
7,522
470
4,358
9,373
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
15
Kills
16
16
Deaths
15
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
4
4
1
W
Hachiman
HyderRider420
Hachiman
2
4
4
1
L
5
4
5
1.88
L
Anubis
Smurfsalot
Anubis
3
3
3
1.5
W
1
4
2
0.5
L
Jormungandr
anabon
Jormungandr
4
1
3
5.5
W
3
3
3
1.5
L
1
2
4
1.5
L
Thoth
x-Paira7
Thoth
3
5
2
0.8
W
He Bo
xrayhemp
He Bo
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,580
Damage
43,696
64,564
Taken
61,272
42,389
Mitigated
43,168
21,080
Healing
17,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,852
111
0
1,832
9,909
2,907
455
7,350
2,559
53,630
1,772
W
Hachiman
HyderRider420
Hachiman
6,611
3,190
0
1,895
8,763
3,229
980
5,337
3,426
0
46,392
L
11,091
875
0
4,959
12,526
5,086
0
3,373
9,153
71,762
901
L
Anubis
Smurfsalot
Anubis
9,171
432
0
2,052
9,557
4,144
995
4,151
5,406
44,340
0
W
9,174
2,345
488
6,113
17,150
17,138
0
9,991
6,406
679
57,709
L
Jormungandr
anabon
Jormungandr
11,740
3,026
0
3,562
13,363
14,185
0
1,282
12,081
63,628
2,082
W
8,155
875
0
6,121
18,240
15,884
210
8,317
9,686
0
44,918
L
7,336
2,129
91
4,537
16,453
16,296
25
2,773
13,680
945
47,597
L
Thoth
x-Paira7
Thoth
4,358
175
0
2,212
9,373
3,457
0
2,846
6,527
42,462
839
W
He Bo
xrayhemp
He Bo
6,788
540
0
4,631
10,502
3,231
0
4,291
6,211
51,037
1,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,829
Gold Earned
41,142
388
Minions Killed
403
0
Camps Cleared
0
1,591,517
Distance Traveled
1,533,513
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,031
502
95
6
0
319,804
0
W
Hachiman
7,642
478
75
5
0
294,239
0
L
Janus
8,878
555
97
6
0
323,037
1
L
Anubis
7,936
496
63
4
0
299,773
0
W
Shiva
8,558
535
86
5
0
333,243
0
L
Jormungandr
9,281
580
110
7
0
296,246
0
W
Mulan
8,673
542
53
3
0
299,206
0
L
Surtr
7,525
470
67
4
0
331,325
2
L
Thoth
7,522
470
66
4
0
283,132
1
W
He Bo
8,925
558
79
5
0
345,025
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role