Player Matchup

Arachne
Arachne
EJ00
Arachne
Level 107
God Stats
3W - 1L
1,285 SR
Queue Stats
192W - 159L
1,523 Elo+
Solo
Osiris
Osiris
Ratbutts
Osiris
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,285 Elo+
Solo
Sylvanus
Sylvanus
TempleManCat
Sylvanus
Level 85
God Stats
23W - 11L
1,591 SR
Queue Stats
58W - 44L
1,608 Elo+
Party 1
Xbalanque
Xbalanque
hastyturtle
Xbalanque
Level 126
God Stats
44W - 14L
1,875 SR
Queue Stats
124W - 79L
1,624 Elo+
Party 1
Hera
Hera
quicofer123
Hera
Level 69
God Stats
3W - 1L
1,842 SR
Queue Stats
86W - 77L
1,535 Elo+
Solo
Team Averages
Level 94
1,619 SR
1,515 Elo+

VS

Team Averages
Level 113
1,577 SR
1,497 Elo+
Sun Wukong
Sun Wukong
Eden_Saint19
Sun Wukong
Level 88
God Stats
6W - 8L
1,895 SR
Queue Stats
374W - 343L
1,503 Elo+
Solo
Surtr
Surtr
FunkeMonke
Surtr
Level 153
God Stats
25W - 26L
1,576 SR
Queue Stats
355W - 303L
1,609 Elo+
Solo
Ne Zha
Ne Zha
Nonouryoku
Ne Zha
Level 86
God Stats
3W - 4L
1,318 SR
Queue Stats
389W - 345L
1,614 Elo+
Solo
Anhur
Anhur
Proleetarian
Anhur
Level 91
God Stats
4W - 5L
1,415 SR
Queue Stats
8W - 15L
1,268 Elo+
Solo
Merlin
Merlin
kakashidlv
Merlin
Level 147
God Stats
9W - 8L
1,681 SR
Queue Stats
210W - 214L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EJ00
Arachne
18
8 / 1 / 4
10,214
567
10,562
17,614
9,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
Ratbutts
Osiris
14
0 / 3 / 5
8,353
464
5,546
13,532
14,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
TempleManCat
Sylvanus
14
2 / 0 / 6
9,448
525
4,914
13,705
12,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
hastyturtle
Xbalanque
16
3 / 2 / 0
9,973
554
14,092
10,050
3,964
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 0 / 4
9,315
518
8,781
9,459
4,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Eden_Saint19
Sun Wukong
15
4 / 4 / 0
10,560
587
10,731
21,098
19,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
12
0 / 4 / 2
8,067
448
5,745
19,079
16,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ne Zha
Nonouryoku
Ne Zha
14
0 / 3 / 0
8,299
461
7,218
18,212
9,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
2 / 2 / 0
10,006
556
5,452
12,930
4,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
kakashidlv
Merlin
15
0 / 2 / 0
8,740
486
8,084
7,205
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
15
Kills
6
6
Deaths
15
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
EJ00
Arachne
8
1
4
10
L
Sun Wukong
Eden_Saint19
Sun Wukong
4
4
0
1
L
Surtr
0
4
2
0.25
L
Ne Zha
Nonouryoku
Ne Zha
0
3
0
0
L
2
2
0
1
W
Osiris
Ratbutts
Osiris
0
3
5
0.83
W
Sylvanus
TempleManCat
Sylvanus
2
0
6
5
W
Xbalanque
hastyturtle
Xbalanque
3
2
0
1.5
L
Merlin
kakashidlv
Merlin
0
2
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,895
Damage
37,230
64,360
Taken
78,524
44,652
Mitigated
52,648
28,376
Healing
24,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
EJ00
Arachne
10,562
7,410
0
7,752
17,614
9,271
0
1,243
16,288
0
92,535
L
Sun Wukong
Eden_Saint19
Sun Wukong
10,731
2,601
0
6,845
21,098
19,239
99
2,477
18,621
2,171
87,532
L
Surtr
5,745
1,608
0
5,705
19,079
16,743
56
3,789
15,290
958
34,923
L
Ne Zha
Nonouryoku
Ne Zha
7,218
1,920
0
5,770
18,212
9,263
0
2,887
15,325
0
87,572
L
5,452
2,980
0
4,602
12,930
4,324
246
1,151
11,779
0
86,014
W
Osiris
Ratbutts
Osiris
5,546
762
0
2,977
13,532
14,178
0
1,636
11,777
0
44,735
W
Sylvanus
TempleManCat
Sylvanus
4,914
1,336
5,399
7,164
13,705
12,363
0
3,616
9,925
24,727
2,763
W
Xbalanque
hastyturtle
Xbalanque
14,092
7,653
0
4,455
10,050
3,964
1,275
312
9,738
0
98,905
L
Merlin
kakashidlv
Merlin
8,084
156
0
1,495
7,205
3,079
0
2,809
4,396
81,287
0
W
8,781
1,491
0
629
9,459
4,876
100
2,769
6,533
91,811
1,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,303
Gold Earned
45,672
530
Minions Killed
622
0
Camps Cleared
0
1,765,349
Distance Traveled
1,750,357
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,214
567
107
6
0
393,583
0
L
Sun Wukong
10,560
587
153
9
0
298,735
0
L
Surtr
8,067
448
38
2
0
379,715
12
L
Ne Zha
8,299
461
125
7
0
411,310
3
L
Anhur
10,006
556
160
9
0
327,618
2
W
Osiris
8,353
464
65
4
0
304,073
2
W
Sylvanus
9,448
525
40
2
0
370,051
0
W
Xbalanque
9,973
554
152
8
0
332,493
1
L
Merlin
8,740
486
146
8
0
332,979
4
W
Hera
9,315
518
166
9
0
365,149
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role