Player Matchup

Fenrir
Fenrir
Delta519
Fenrir
Level 107
God Stats
4W - 4L
1,708 SR
Queue Stats
54W - 52L
1,423 Elo+
Solo
Chang'e
Chang'e
Jordonimo
Chang'e
Level 112
God Stats
19W - 18L
1,544 SR
Queue Stats
126W - 133L
1,486 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iLogurt
Morgan Le Fay
Level 147
God Stats
1W - 1L
1,692 SR
Queue Stats
22W - 18L
1,649 Elo+
Solo
Team Averages
Level 122
1,648 SR
1,519 Elo+

VS

Team Averages
Level 99
1,470 SR
1,521 Elo+
Anubis
Anubis
FloofinZ
Anubis
Level 17
God Stats
15W - 16L
1,411 SR
Queue Stats
17W - 19L
1,418 Elo+
Party 1
Surtr
Surtr
Herobrice
Surtr
Level 133
God Stats
30W - 19L
1,693 SR
Queue Stats
207W - 191L
1,543 Elo+
Party 1
Cerberus
Cerberus
mOs_DatsJuju
Cerberus
Level 147
God Stats
4W - 3L
1,307 SR
Queue Stats
134W - 133L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Delta519
Fenrir
11
5 / 4 / 2
8,003
800
4,805
9,126
3,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
Jordonimo
Chang'e
13
1 / 6 / 5
7,462
746
6,647
10,653
3,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
iLogurt
Morgan Le Fay
14
3 / 3 / 3
7,748
775
13,016
9,987
4,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FloofinZ
Anubis
13
4 / 4 / 7
7,991
799
4,537
6,963
3,813
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Herobrice
Surtr
13
6 / 2 / 6
8,754
875
12,609
11,055
10,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

Cerberus
mOs_DatsJuju
Cerberus
12
3 / 3 / 9
7,645
765
6,568
13,501
12,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
9
Kills
13
13
Deaths
9
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Delta519
Fenrir
5
4
2
1.5
W
Anubis
FloofinZ
Anubis
4
4
7
1.88
W
Surtr
Herobrice
Surtr
6
2
6
4.5
L
Chang'e
Jordonimo
Chang'e
1
6
5
0.58
L
Morgan Le Fay
iLogurt
Morgan Le Fay
3
3
3
1.5
W
Cerberus
mOs_DatsJuju
Cerberus
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,468
Damage
23,714
29,766
Taken
31,519
10,851
Mitigated
26,479
6,504
Healing
7,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Delta519
Fenrir
4,805
843
0
674
9,126
3,347
0
4,206
4,402
0
29,036
W
Anubis
FloofinZ
Anubis
4,537
175
0
1,092
6,963
3,813
0
4,840
1,665
19,628
374
W
Surtr
Herobrice
Surtr
12,609
3,399
0
2,437
11,055
10,372
13
6,186
4,199
7,634
20,571
L
Chang'e
Jordonimo
Chang'e
6,647
497
712
2,921
10,653
3,181
0
4,596
5,312
22,186
0
L
Morgan Le Fay
iLogurt
Morgan Le Fay
13,016
1,453
0
2,197
9,987
4,323
0
3,456
5,938
34,540
0
W
Cerberus
mOs_DatsJuju
Cerberus
6,568
653
0
3,859
13,501
12,294
0
6,791
5,950
21,164
2,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,213
Gold Earned
24,390
136
Minions Killed
142
0
Camps Cleared
0
505,437
Distance Traveled
522,313
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,003
800
41
4
0
173,820
2
W
Anubis
7,991
799
44
4
0
166,198
0
W
Surtr
8,754
875
35
4
0
198,361
0
L
Chang'e
7,462
746
36
4
0
172,118
0
L
Morgan Le Fay
7,748
775
59
6
0
159,499
0
W
Cerberus
7,645
765
63
6
0
157,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role