Player Matchup

Artemis
Artemis
 
Artemis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Anaiirin
Chang'e
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
79W - 94L
1,434 Elo+
Solo
Awilix
Awilix
Juanchopecorta8
Awilix
Level 98
God Stats
2W - 0L
1,692 SR
Queue Stats
95W - 91L
1,458 Elo+
Solo
Zhong Kui
Zhong Kui
RIVANILDO179
Zhong Kui
Level 124
God Stats
124W - 101L
1,599 SR
Queue Stats
445W - 459L
1,390 Elo+
Solo
Team Averages
Level 121
1,558 SR
1,456 Elo+

VS

Team Averages
Level 127
1,481 SR
1,532 Elo+
Charybdis
Charybdis
 
Charybdis
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Dani3lSilv4
Erlang Shen
Level 102
God Stats
0W - 1L
1,408 SR
Queue Stats
2W - 3L
1,715 Elo+
Solo
Ra
Ra
RiveroFranco
Ra
Level 143
God Stats
11W - 14L
1,498 SR
Queue Stats
84W - 98L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
5 / 0 / 0
7,055
706
6,128
6,053
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
 
Surtr
9
1 / 1 / 6
5,374
537
2,369
7,912
5,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Anaiirin
Chang'e
10
1 / 2 / 2
5,692
569
2,882
7,363
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 1 / 5
6,186
619
3,470
7,420
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
RIVANILDO179
Zhong Kui
11
0 / 0 / 1
6,224
622
1,820
4,679
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
1 / 4 / 1
4,598
460
3,749
6,869
2,098
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bellona
 
Bellona
5
0 / 1 / 0
4,049
405
479
3,468
2,455
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thanatos
 
Thanatos
5
0 / 1 / 1
3,989
399
2,507
3,849
1,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Erlang Shen
Dani3lSilv4
Erlang Shen
9
1 / 3 / 0
5,131
513
3,155
9,437
8,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 2 / 0
5,435
544
1,630
4,953
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
11
Kills
4
4
Deaths
11
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
0
0
5
W
Surtr
 
Surtr
1
1
6
4
L
Charybdis
 
Charybdis
1
4
1
0.38
L
Bellona
 
Bellona
0
1
0
0
L
Thanatos
 
Thanatos
0
1
1
0.5
W
Chang'e
Anaiirin
Chang'e
1
2
2
1
L
Erlang Shen
Dani3lSilv4
Erlang Shen
1
3
0
0.33
W
4
1
5
6.5
W
Zhong Kui
RIVANILDO179
Zhong Kui
0
0
1
0.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,669
Damage
11,520
33,427
Taken
28,576
16,382
Mitigated
16,062
14,110
Healing
7,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,128
3,553
0
3,366
6,053
2,499
0
0
6,053
0
47,062
W
Surtr
 
Surtr
2,369
1,134
0
2,167
7,912
5,219
25
0
7,912
426
25,407
L
Charybdis
 
Charybdis
3,749
1,089
0
1,030
6,869
2,098
0
1,060
5,809
0
22,269
L
Bellona
 
Bellona
479
136
0
819
3,468
2,455
0
1,412
2,056
0
8,575
L
Thanatos
 
Thanatos
2,507
1,104
0
1,721
3,849
1,377
0
697
3,152
0
10,834
W
Chang'e
Anaiirin
Chang'e
2,882
214
310
2,230
7,363
2,400
0
1,071
6,292
40,806
0
L
Erlang Shen
Dani3lSilv4
Erlang Shen
3,155
1,898
0
2,640
9,437
8,015
0
0
9,437
0
24,703
W
3,470
1,412
0
3,177
7,420
2,564
0
403
7,017
0
36,750
W
Zhong Kui
RIVANILDO179
Zhong Kui
1,820
490
0
2,860
4,679
3,700
209
0
4,679
34,438
7,424
L
1,630
78
276
874
4,953
2,117
0
1,443
3,510
37,858
570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,531
Gold Earned
23,202
322
Minions Killed
183
0
Camps Cleared
0
950,932
Distance Traveled
769,870
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,055
706
86
9
0
167,842
2
W
Surtr
5,374
537
27
3
0
191,062
3
L
Charybdis
4,598
460
38
4
0
158,246
0
L
Bellona
4,049
405
13
1
0
131,477
1
L
Thanatos
3,989
399
25
3
0
114,258
0
W
Chang'e
5,692
569
68
7
0
190,435
4
L
Erlang Shen
5,131
513
38
4
0
189,282
2
W
Awilix
6,186
619
69
7
0
247,705
0
W
Zhong Kui
6,224
622
72
7
0
153,888
0
L
Ra
5,435
544
69
7
0
176,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role