Player Matchup

King Arthur
King Arthur
Brienzaa
King Arthur
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 99L
1,517 Elo+
Solo
Xing Tian
Xing Tian
Gamrue
Xing Tian
Level 158
God Stats
1W - 1L
1,810 SR
Queue Stats
139W - 143L
1,483 Elo+
Party 1
Hera
Hera
paazify
Hera
Level 159
God Stats
5W - 3L
1,934 SR
Queue Stats
290W - 247L
1,545 Elo+
Solo
Thanatos
Thanatos
shiftytripod
Thanatos
Level 155
God Stats
28W - 34L
1,572 SR
Queue Stats
172W - 151L
1,551 Elo+
Solo
Zhong Kui
Zhong Kui
zWickedd
Zhong Kui
Level 151
God Stats
1W - 1L
1,730 SR
Queue Stats
149W - 148L
1,485 Elo+
Party 1
Team Averages
Level 156
1,709 SR
1,516 Elo+

VS

Team Averages
Level 138
1,552 SR
1,640 Elo+
Vulcan
Vulcan
ITz Vivids
Vulcan
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 128L
1,520 Elo+
Party 2
Tyr
Tyr
Lukee
Tyr
Level 159
God Stats
27W - 8L
1,780 SR
Queue Stats
34W - 8L
1,892 Elo+
Solo
Eset
Eset
SpartanKing5
Eset
Level 126
God Stats
1W - 0L
1,710 SR
Queue Stats
85W - 52L
1,668 Elo+
Solo
Nemesis
Nemesis
itzthyhazardz
Nemesis
Level 144
God Stats
1W - 3L
1,146 SR
Queue Stats
73W - 81L
1,504 Elo+
Party 2
Surtr
Surtr
morganasaysmeow
Surtr
Level 115
God Stats
119W - 113L
1,623 SR
Queue Stats
179W - 168L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Brienzaa
King Arthur
8
1 / 5 / 0
4,525
503
4,053
8,759
4,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Gamrue
Xing Tian
9
0 / 0 / 2
5,045
561
3,129
8,480
5,973
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
paazify
Hera
9
1 / 2 / 0
4,872
541
4,547
4,469
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
shiftytripod
Thanatos
10
2 / 0 / 0
5,010
557
2,474
8,203
3,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
zWickedd
Zhong Kui
10
0 / 0 / 2
5,073
564
5,773
4,684
3,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ITz Vivids
Vulcan
9
1 / 1 / 0
4,916
546
4,255
3,246
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
Lukee
Tyr
9
0 / 0 / 0
5,197
577
2,992
8,557
3,032
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
0 / 2 / 0
4,161
462
3,090
6,552
3,673
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nemesis
10
1 / 0 / 1
4,992
555
2,424
7,779
2,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
5 / 1 / 0
6,595
733
8,333
7,944
4,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
4
Kills
7
7
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Brienzaa
King Arthur
1
5
0
0.2
L
Xing Tian
Gamrue
Xing Tian
0
0
2
1
W
Vulcan
ITz Vivids
Vulcan
1
1
0
1
W
Tyr
Lukee
Tyr
0
0
0
0
W
0
2
0
0
W
Nemesis
1
0
1
1.5
W
5
1
0
5
L
Hera
paazify
Hera
1
2
0
0.5
L
Thanatos
shiftytripod
Thanatos
2
0
0
2
L
Zhong Kui
zWickedd
Zhong Kui
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,976
Damage
21,094
34,595
Taken
34,078
18,443
Mitigated
14,807
15,283
Healing
14,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Brienzaa
King Arthur
4,053
262
0
1,360
8,759
4,029
0
243
8,516
0
26,824
L
Xing Tian
Gamrue
Xing Tian
3,129
453
0
1,778
8,480
5,973
0
3,451
4,865
12,000
0
W
Vulcan
ITz Vivids
Vulcan
4,255
255
0
500
3,246
1,177
0
2,086
1,160
35,255
752
W
Tyr
Lukee
Tyr
2,992
664
0
5,111
8,557
3,032
0
4,592
3,965
0
38,062
W
3,090
941
0
2,569
6,552
3,673
0
4,588
1,964
21,189
0
W
Nemesis
2,424
779
0
3,243
7,779
2,859
0
1,092
6,687
0
36,411
W
8,333
4,048
0
2,749
7,944
4,066
0
294
7,650
675
46,899
L
Hera
paazify
Hera
4,547
885
0
731
4,469
1,601
0
1,814
2,440
41,942
1,539
L
Thanatos
shiftytripod
Thanatos
2,474
386
0
9,369
8,203
3,084
0
583
7,595
0
33,370
L
Zhong Kui
zWickedd
Zhong Kui
5,773
1,787
0
2,045
4,684
3,756
0
1,126
3,556
35,438
13,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,525
Gold Earned
25,861
285
Minions Killed
315
0
Camps Cleared
0
862,281
Distance Traveled
920,381
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,525
503
40
4
0
121,083
0
L
Xing Tian
5,045
561
12
1
0
198,826
2
W
Vulcan
4,916
546
68
8
0
191,286
0
W
Tyr
5,197
577
78
9
0
194,625
0
W
Eset
4,161
462
31
3
0
171,543
2
W
Nemesis
4,992
555
62
7
0
194,483
0
W
Surtr
6,595
733
76
8
0
168,444
0
L
Hera
4,872
541
72
8
0
172,804
0
L
Thanatos
5,010
557
69
8
0
202,207
1
L
Zhong Kui
5,073
564
92
10
0
167,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role