Player Matchup

Loki
Loki
Domzzyy
Loki
Level 129
God Stats
1W - 2L
1,553 SR
Queue Stats
243W - 220L
1,538 Elo+
Solo
Kuzenbo
Kuzenbo
Jerx07
Kuzenbo
Level 109
God Stats
319W - 302L
1,507 SR
Queue Stats
342W - 320L
1,502 Elo+
Solo
Athena
Athena
Kamuy88
Athena
Level 107
God Stats
0W - 1L
1,387 SR
Queue Stats
188W - 174L
1,589 Elo+
Solo
Neith
Neith
Lunatic1
Neith
Level 64
God Stats
0W - 3L
1,235 SR
Queue Stats
12W - 19L
1,429 Elo+
Solo
The Morrigan
The Morrigan
Sheherazade
The Morrigan
Level 171
God Stats
12W - 11L
1,524 SR
Queue Stats
227W - 202L
1,426 Elo+
Solo
Team Averages
Level 116
1,441 SR
1,497 Elo+

VS

Team Averages
Level 49
1,438 SR
1,440 Elo+
Janus
Janus
Aidxn7
Janus
Level 68
God Stats
1W - 4L
1,099 SR
Queue Stats
103W - 128L
1,462 Elo+
Party 1
Gilgamesh
Gilgamesh
BTdig
Gilgamesh
Level 56
God Stats
1W - 6L
1,033 SR
Queue Stats
23W - 21L
1,334 Elo+
Solo
Ganesha
Ganesha
BaldyBongo
Ganesha
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,479 Elo+
Party 1
Lancelot
Lancelot
Easymoney718
Lancelot
Level 17
God Stats
3W - 1L
1,791 SR
Queue Stats
12W - 17L
1,456 Elo+
Party 1
Medusa
Medusa
JReplaays
Medusa
Level 88
God Stats
2W - 2L
1,766 SR
Queue Stats
49W - 67L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Domzzyy
Loki
15
3 / 3 / 1
8,306
489
6,557
13,380
5,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Jerx07
Kuzenbo
12
0 / 1 / 4
7,859
462
9,081
13,023
16,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
Kamuy88
Athena
14
1 / 4 / 5
8,050
474
8,825
15,922
12,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Lunatic1
Neith
13
1 / 4 / 3
7,222
425
4,186
9,530
3,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
Sheherazade
The Morrigan
15
3 / 4 / 1
9,018
530
8,106
9,588
3,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aidxn7
Janus
18
5 / 0 / 6
10,532
620
8,391
8,602
4,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
BTdig
Gilgamesh
17
1 / 2 / 2
10,274
604
7,285
16,086
12,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
BaldyBongo
Ganesha
14
0 / 3 / 9
8,450
497
6,767
14,329
12,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lancelot
Easymoney718
Lancelot
16
8 / 2 / 3
9,200
541
8,974
13,553
7,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Medusa
JReplaays
Medusa
15
2 / 2 / 5
9,238
543
9,710
10,301
5,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
8
Kills
16
16
Deaths
9
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Janus
Aidxn7
Janus
5
0
6
8
W
Gilgamesh
BTdig
Gilgamesh
1
2
2
1
W
Ganesha
BaldyBongo
Ganesha
0
3
9
1.5
L
Loki
Domzzyy
Loki
3
3
1
1.17
W
Lancelot
Easymoney718
Lancelot
8
2
3
4.75
W
Medusa
JReplaays
Medusa
2
2
5
2.25
L
Kuzenbo
Jerx07
Kuzenbo
0
1
4
2
L
Athena
Kamuy88
Athena
1
4
5
0.88
L
Neith
Lunatic1
Neith
1
4
3
0.63
L
The Morrigan
Sheherazade
The Morrigan
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,755
Damage
41,127
61,443
Taken
62,871
42,104
Mitigated
41,799
15,276
Healing
17,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Aidxn7
Janus
8,391
894
0
975
8,602
4,079
0
2,606
5,611
97,549
1,213
W
Gilgamesh
BTdig
Gilgamesh
7,285
2,552
0
4,729
16,086
12,279
0
4,989
10,445
0
87,446
W
Ganesha
BaldyBongo
Ganesha
6,767
737
1,949
2,780
14,329
12,815
0
5,488
8,492
36,413
0
L
Loki
Domzzyy
Loki
6,557
1,381
0
5,921
13,380
5,478
0
2,460
10,801
0
72,605
W
Lancelot
Easymoney718
Lancelot
8,974
1,268
0
4,192
13,553
7,321
0
3,384
9,875
0
53,763
W
Medusa
JReplaays
Medusa
9,710
3,847
0
3,168
10,301
5,305
617
4,486
5,704
0
82,219
L
Kuzenbo
Jerx07
Kuzenbo
9,081
2,688
0
1,788
13,023
16,507
123
1,910
11,073
38,213
5,204
L
Athena
Kamuy88
Athena
8,825
1,697
0
4,560
15,922
12,915
0
2,854
12,988
46,972
778
L
Neith
Lunatic1
Neith
4,186
1,794
0
2,179
9,530
3,452
0
2,401
7,049
0
54,333
L
The Morrigan
Sheherazade
The Morrigan
8,106
1,632
0
828
9,588
3,752
0
4,982
4,374
66,191
2,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,455
Gold Earned
47,694
490
Minions Killed
546
0
Camps Cleared
0
1,550,266
Distance Traveled
1,653,383
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,532
620
164
10
0
335,988
2
W
Gilgamesh
10,274
604
146
9
0
278,861
0
W
Ganesha
8,450
497
1
0
0
315,712
2
L
Loki
8,306
489
111
7
0
355,583
1
W
Lancelot
9,200
541
79
5
0
398,130
0
W
Medusa
9,238
543
156
9
0
324,692
3
L
Kuzenbo
7,859
462
65
4
0
296,053
0
L
Athena
8,050
474
92
5
0
295,217
0
L
Neith
7,222
425
87
5
0
296,275
2
L
The Morrigan
9,018
530
135
8
0
307,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role