Player Matchup

Zhong Kui
Zhong Kui
Bronze III
 
Zhong Kui
Bronze III
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Gold I
 
Chaac
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold III
CRAZYMADTOKER
Cthulhu
Gold III
Level 143
God Stats
10W - 17L
1,470 SR
Queue Stats
85W - 105L
1,585 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 146
1,490 SR
1,528 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 135
1,510 SR
1,821 MMR
Chiron
Chiron
Diamond I
Esquerra
Chiron
Diamond I
Level 126
God Stats
2W - 4L
1,891 SR
Queue Stats
146W - 100L
2,419 MMR
Solo
Cabrakan
Cabrakan
Gold V
JDYoga
Cabrakan
Gold V
Level 140
God Stats
19W - 21L
1,301 SR
Queue Stats
137W - 176L
1,481 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
Joe_Gets_Buckets
Baron Samedi
Silver II
Level 140
God Stats
1W - 2L
1,338 SR
Queue Stats
7W - 10L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
3 / 7 / 2
11,707
732
13,315
18,015
12,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chaac
 
Chaac
15
1 / 3 / 3
10,690
668
11,322
19,044
26,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
17
2 / 4 / 3
11,231
702
13,507
20,626
26,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
KuzenboNe ZhaDiscordiaAchillesMorgan Le Fay

VS

Bans
CharonGuan YuIx ChelBacchusThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Esquerra
Chiron
19
7 / 2 / 7
13,263
829
24,207
16,966
7,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cabrakan
JDYoga
Cabrakan
17
3 / 2 / 9
11,577
724
8,710
16,106
21,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Joe_Gets_Buckets
Baron Samedi
17
4 / 2 / 10
11,553
722
14,461
12,571
6,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
6
Kills
14
14
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
7
2
0.57
L
Chaac
 
Chaac
1
3
3
0.83
L
Cthulhu
2
4
3
0.88
W
Chiron
Esquerra
Chiron
7
2
7
5.25
W
Cabrakan
JDYoga
Cabrakan
3
2
9
3.75
W
Baron Samedi
Joe_Gets_Buckets
Baron Samedi
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,144
Damage
47,378
57,685
Taken
45,643
65,885
Mitigated
36,262
12,738
Healing
17,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
13,315
828
0
4,476
18,015
12,817
731
5,104
12,887
64,014
164
L
Chaac
 
Chaac
11,322
625
0
5,075
19,044
26,807
283
9,799
9,104
1,496
34,566
L
Cthulhu
13,507
171
114
3,073
20,626
26,261
60
7,562
12,993
37,960
0
W
Chiron
Esquerra
Chiron
24,207
11,737
1,270
5,468
16,966
7,946
2,221
9,321
6,673
0
77,033
W
Cabrakan
JDYoga
Cabrakan
8,710
1,437
0
1,537
16,106
21,485
290
8,178
6,522
27,152
1,501
W
Baron Samedi
Joe_Gets_Buckets
Baron Samedi
14,461
1,465
3,358
5,539
12,571
6,831
606
8,766
3,251
45,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,628
Gold Earned
36,393
211
Minions Killed
216
0
Camps Cleared
0
913,435
Distance Traveled
926,698
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,707
732
103
6
0
277,877
0
L
Chaac
10,690
668
58
4
0
315,011
2
L
Cthulhu
11,231
702
50
3
0
320,547
0
W
Chiron
13,263
829
117
7
0
310,473
0
W
Cabrakan
11,577
724
37
2
0
317,207
1
W
Baron Samedi
11,553
722
62
4
0
299,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role