Player Matchup

Skadi
Skadi
JeNoS_OxyL
Skadi
Level 140
God Stats
2W - 1L
1,514 SR
Queue Stats
136W - 117L
1,473 Elo+
Party 1
Ares
Ares
Mister-Clyde17
Ares
Level 108
God Stats
2W - 1L
1,544 SR
Queue Stats
18W - 19L
1,463 Elo+
Party 1
Mulan
Mulan
SiyarK936
Mulan
Level 137
God Stats
1W - 4L
1,133 SR
Queue Stats
73W - 89L
1,387 Elo+
Party 1
Anubis
Anubis
wassbg2005
Anubis
Level 126
God Stats
1W - 3L
1,144 SR
Queue Stats
75W - 86L
1,428 Elo+
Party 1
Bellona
Bellona
zif-demon
Bellona
Level 126
God Stats
4W - 2L
1,869 SR
Queue Stats
106W - 100L
1,487 Elo+
Party 1
Team Averages
Level 127
1,441 SR
1,448 Elo+

VS

Team Averages
Level 83
1,508 SR
1,523 Elo+
Agni
Agni
DAVE LIFAEN
Agni
Level 166
God Stats
25W - 34L
1,453 SR
Queue Stats
285W - 275L
1,523 Elo+
Solo
Cthulhu
Cthulhu
ERG004
Cthulhu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 69L
1,612 Elo+
Solo
Odin
Odin
Testo1001
Odin
Level 52
God Stats
4W - 3L
1,708 SR
Queue Stats
402W - 386L
1,520 Elo+
Solo
Thanatos
Thanatos
dionisio94
Thanatos
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Anhur
Anhur
mikkelsorensen
Anhur
Level 44
God Stats
1W - 5L
1,379 SR
Queue Stats
20W - 26L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
0 / 4 / 1
5,530
503
3,731
6,578
1,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 3
5,809
528
3,085
8,062
5,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
SiyarK936
Mulan
12
6 / 2 / 0
6,869
624
6,873
9,975
4,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
wassbg2005
Anubis
12
1 / 2 / 4
6,783
617
5,698
7,868
3,379
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
zif-demon
Bellona
12
0 / 0 / 1
7,006
637
5,720
7,470
6,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
5,749
523
3,781
5,879
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ERG004
Cthulhu
11
0 / 2 / 0
5,762
524
2,888
8,373
5,644
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Odin
11
3 / 1 / 6
6,162
560
7,950
9,242
7,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
dionisio94
Thanatos
11
1 / 3 / 1
5,431
494
3,626
10,857
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
5 / 0 / 3
6,807
619
6,696
5,641
2,039
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
7
Kills
10
10
Deaths
8
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Cthulhu
ERG004
Cthulhu
0
2
0
0
W
Skadi
0
4
1
0.13
W
0
2
3
0.75
W
Mulan
SiyarK936
Mulan
6
2
0
3
L
Odin
3
1
6
6
L
Thanatos
dionisio94
Thanatos
1
3
1
0.5
L
5
0
3
6.5
W
Anubis
wassbg2005
Anubis
1
2
4
1.5
W
Bellona
zif-demon
Bellona
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,107
Damage
24,941
39,953
Taken
39,992
21,991
Mitigated
20,445
13,050
Healing
19,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,781
311
0
1,538
5,879
1,671
0
3,157
2,722
37,649
0
L
Cthulhu
ERG004
Cthulhu
2,888
218
0
3,108
8,373
5,644
0
0
7,646
42,164
0
W
Skadi
3,731
1,181
0
357
6,578
1,839
0
0
6,346
0
42,966
W
3,085
307
93
1,889
8,062
5,805
0
0
7,819
21,772
0
W
Mulan
SiyarK936
Mulan
6,873
1,020
0
3,477
9,975
4,740
0
839
8,874
0
55,094
L
Odin
7,950
2,747
332
2,244
9,242
7,152
0
2,173
7,069
0
30,308
L
Thanatos
dionisio94
Thanatos
3,626
1,273
0
8,596
10,857
3,939
0
1,599
9,258
0
37,133
L
6,696
3,857
0
3,435
5,641
2,039
0
1,418
4,223
0
46,229
W
Anubis
wassbg2005
Anubis
5,698
163
0
2,964
7,868
3,379
152
2,793
4,552
50,805
2,975
W
Bellona
zif-demon
Bellona
5,720
1,421
0
4,270
7,470
6,228
0
2,539
4,931
0
54,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,997
Gold Earned
29,911
391
Minions Killed
319
0
Camps Cleared
0
1,112,425
Distance Traveled
1,113,751
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,749
523
67
6
0
215,773
0
L
Cthulhu
5,762
524
79
7
0
204,610
0
W
Skadi
5,530
503
77
7
0
206,082
1
W
Ares
5,809
528
43
4
0
240,150
0
W
Mulan
6,869
624
77
7
0
242,381
1
L
Odin
6,162
560
33
3
0
233,114
2
L
Thanatos
5,431
494
64
6
0
244,020
1
L
Anhur
6,807
619
76
7
0
216,234
1
W
Anubis
6,783
617
87
8
0
169,723
0
W
Bellona
7,006
637
107
10
0
254,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role