Player Matchup

Nike
Nike
BalisticBone
Nike
Level 46
God Stats
1W - 1L
1,507 SR
Queue Stats
5W - 5L
1,441 Elo+
Solo
Neith
Neith
Cheza_LunaFlower
Neith
Level 148
God Stats
3W - 1L
1,844 SR
Queue Stats
49W - 53L
1,401 Elo+
Solo
Ra
Ra
Eternal_Grinaldi
Ra
Level 159
God Stats
1W - 0L
1,448 SR
Queue Stats
15W - 15L
1,615 Elo+
Solo
Loki
Loki
TheHolySeraph
Loki
Level 159
God Stats
5W - 5L
1,471 SR
Queue Stats
94W - 58L
1,569 Elo+
Party 2
Discordia
Discordia
TheLadySeraph
Discordia
Level 154
God Stats
6W - 2L
1,505 SR
Queue Stats
252W - 163L
1,627 Elo+
Party 2
Team Averages
Level 133
1,555 SR
1,530 Elo+

VS

Team Averages
Level 137
1,637 SR
1,442 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fyro127
Tsukuyomi
Level 126
God Stats
0W - 1L
1,702 SR
Queue Stats
0W - 2L
1,282 Elo+
Party 1
Gilgamesh
Gilgamesh
Ghastly327
Gilgamesh
Level 143
God Stats
20W - 12L
1,623 SR
Queue Stats
22W - 15L
1,530 Elo+
Party 1
Cabrakan
Cabrakan
Thanos518
Cabrakan
Level 129
God Stats
0W - 1L
1,813 SR
Queue Stats
103W - 151L
1,357 Elo+
Solo
Anhur
Anhur
TwistedHD21
Anhur
Level 157
God Stats
2W - 3L
1,548 SR
Queue Stats
55W - 42L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
5,889
982
3,597
5,475
3,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 2 / 3
5,763
961
4,624
5,809
2,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 0 / 4
5,428
905
5,411
3,751
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 0 / 3
6,417
1,070
6,271
5,686
2,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
TheLadySeraph
Discordia
11
1 / 0 / 4
5,695
949
7,344
3,333
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 0 / 2
5,707
951
5,644
6,300
4,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Fyro127
Tsukuyomi
10
1 / 2 / 1
5,622
937
4,318
5,893
2,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Ghastly327
Gilgamesh
10
0 / 2 / 2
5,293
882
3,524
9,822
6,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cabrakan
Thanos518
Cabrakan
9
0 / 2 / 2
5,183
864
1,236
3,998
3,088
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

11
2 / 1 / 1
6,086
1,014
3,672
6,763
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
7
Kills
4
4
Deaths
7
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
0
2
2
W
2
2
3
1.75
W
2
2
3
1.75
W
0
0
4
2
L
Tsukuyomi
Fyro127
Tsukuyomi
1
2
1
0.75
L
Gilgamesh
Ghastly327
Gilgamesh
0
2
2
0.5
L
Cabrakan
Thanos518
Cabrakan
0
2
2
0.5
W
2
0
3
3.5
W
Discordia
TheLadySeraph
Discordia
1
0
4
3
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,247
Damage
18,394
24,054
Taken
32,776
10,619
Mitigated
18,584
5,257
Healing
2,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,644
442
174
762
6,300
4,653
0
2,266
3,410
15,863
558
W
3,597
109
0
697
5,475
3,752
0
1,018
4,369
0
9,295
W
4,624
1,993
0
1,243
5,809
2,308
664
1,659
3,940
0
15,443
W
5,411
843
785
1,383
3,751
1,386
82
1,587
2,002
13,169
0
L
Tsukuyomi
Fyro127
Tsukuyomi
4,318
831
0
700
5,893
2,137
199
944
4,693
0
12,484
L
Gilgamesh
Ghastly327
Gilgamesh
3,524
900
0
39
9,822
6,241
0
3,024
6,130
0
8,312
L
Cabrakan
Thanos518
Cabrakan
1,236
163
0
0
3,998
3,088
0
1,275
2,202
2,618
250
W
6,271
1,812
0
649
5,686
2,050
0
471
5,133
0
25,391
W
Discordia
TheLadySeraph
Discordia
7,344
507
0
500
3,333
1,123
25
760
2,538
13,049
510
L
3,672
2,233
0
1,188
6,763
2,465
0
2,711
3,518
0
17,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,192
Gold Earned
27,891
140
Minions Killed
110
0
Camps Cleared
0
646,693
Distance Traveled
600,080
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,707
951
28
5
0
140,607
0
W
Nike
5,889
982
20
3
0
120,511
2
W
Neith
5,763
961
19
3
0
96,973
0
W
Ra
5,428
905
27
5
0
131,001
3
L
Tsukuyomi
5,622
937
19
3
0
134,216
0
L
Gilgamesh
5,293
882
23
4
0
134,084
1
L
Cabrakan
5,183
864
6
1
0
67,693
0
W
Loki
6,417
1,070
50
8
0
156,096
0
W
Discordia
5,695
949
24
4
0
142,112
0
L
Anhur
6,086
1,014
34
6
0
123,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role