Player Matchup

Loki
Loki
LapidusstudioS
Loki
Level 107
God Stats
7W - 4L
1,341 SR
Queue Stats
62W - 50L
1,345 Elo+
Party 2
Ah Puch
Ah Puch
RawEggwhite
Ah Puch
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,362 Elo+
Party 2
Kuzenbo
Kuzenbo
elaydia97200
Kuzenbo
Level 144
God Stats
11W - 32L
1,437 SR
Queue Stats
22W - 46L
1,285 Elo+
Solo
Team Averages
Level 119
1,426 SR
1,331 Elo+

VS

Team Averages
Level 71
1,562 SR
1,344 Elo+
Ah Puch
Ah Puch
BULLDOGDAVE8388
Ah Puch
Level 26
God Stats
4W - 6L
1,391 SR
Queue Stats
36W - 69L
1,241 Elo+
Party 1
Surtr
Surtr
FINST3R1999
Surtr
Level 78
God Stats
16W - 14L
1,420 SR
Queue Stats
78W - 95L
1,303 Elo+
Party 1
Danzaburou
Danzaburou
Hybrid Azurah
Danzaburou
Level 108
God Stats
4W - 1L
1,876 SR
Queue Stats
13W - 12L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 3
10,246
732
8,369
12,540
5,819
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
RawEggwhite
Ah Puch
17
3 / 2 / 3
10,182
727
20,238
12,534
6,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
elaydia97200
Kuzenbo
8
0 / 1 / 4
7,643
546
1,186
4,273
3,902
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 4
10,323
737
8,949
11,375
3,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 2
9,801
700
7,815
15,633
12,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
Hybrid Azurah
Danzaburou
17
3 / 0 / 0
10,291
735
6,739
11,266
4,712
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
6
Kills
5
5
Deaths
6
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
4
4
0.75
W
1
2
2
1
W
Danzaburou
Hybrid Azurah
Danzaburou
3
0
0
3
L
3
2
3
2.25
L
Ah Puch
RawEggwhite
Ah Puch
3
2
3
2.25
L
Kuzenbo
elaydia97200
Kuzenbo
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,793
Damage
23,503
29,347
Taken
38,274
15,968
Mitigated
20,945
5,423
Healing
8,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,949
317
230
1,200
11,375
3,792
112
5,996
4,904
39,942
0
W
7,815
1,706
151
2,581
15,633
12,441
427
7,989
7,124
1,094
34,736
W
Danzaburou
Hybrid Azurah
Danzaburou
6,739
2,352
0
4,278
11,266
4,712
533
5,718
4,850
0
50,512
L
8,369
2,019
0
2,701
12,540
5,819
572
3,589
8,598
0
49,672
L
Ah Puch
RawEggwhite
Ah Puch
20,238
1,253
0
1,774
12,534
6,247
426
4,533
7,661
48,743
998
L
Kuzenbo
elaydia97200
Kuzenbo
1,186
414
0
948
4,273
3,902
115
1,206
2,846
3,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,071
Gold Earned
30,415
198
Minions Killed
198
0
Camps Cleared
0
596,619
Distance Traveled
821,485
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,323
737
56
4
0
240,543
0
W
Surtr
9,801
700
52
4
0
293,854
0
W
Danzaburou
10,291
735
90
6
0
287,088
0
L
Loki
10,246
732
72
5
0
258,123
0
L
Ah Puch
10,182
727
115
8
0
244,017
0
L
Kuzenbo
7,643
546
11
1
0
94,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role